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flightgear/src/Airports/simple.hxx

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// simple.hxx -- a really simplistic class to manage airport ID,
// lat, lon of the center of one of it's runways, and
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// elevation in feet.
//
// Written by Curtis Olson, started April 1998.
// Updated by Durk Talsma, started December 2004.
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//
// Copyright (C) 1998 Curtis L. Olson - http://www.flightgear.org/~curt
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//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
// $Id$
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#ifndef _FG_SIMPLE_HXX
#define _FG_SIMPLE_HXX
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#include <simgear/compiler.h>
#include <string>
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#include <vector>
#include <Navaids/positioned.hxx>
// forward decls
class FGAirportDynamics;
class FGRunway;
class FGTaxiway;
class FGPavement;
class SGPropertyNode;
typedef SGSharedPtr<FGRunway> FGRunwayPtr;
typedef SGSharedPtr<FGTaxiway> FGTaxiwayPtr;
typedef SGSharedPtr<FGPavement> FGPavementPtr;
/***************************************************************************************
*
**************************************************************************************/
class FGAirport : public FGPositioned
{
public:
FGAirport(const std::string& id, const SGGeod& location, const SGGeod& tower,
const std::string& name, bool has_metar, Type aType);
~FGAirport();
const std::string& getId() const { return ident(); }
const std::string& getName() const { return _name; }
double getLongitude() const { return longitude(); }
// Returns degrees
double getLatitude() const { return latitude(); }
// Returns ft
double getElevation() const { return elevation(); }
bool getMetar() const { return _has_metar; }
bool isAirport() const;
bool isSeaport() const;
bool isHeliport() const;
virtual const std::string& name() const
{ return _name; }
const SGGeod& getTowerLocation() const { return _tower_location; }
void setMetar(bool value) { _has_metar = value; }
FGRunway* getActiveRunwayForUsage() const;
FGAirportDynamics *getDynamics();
unsigned int numRunways() const;
FGRunway* getRunwayByIndex(unsigned int aIndex) const;
bool hasRunwayWithIdent(const std::string& aIdent) const;
FGRunway* getRunwayByIdent(const std::string& aIdent) const;
FGRunway* findBestRunwayForHeading(double aHeading) const;
/**
* Useful predicate for FMS/GPS/NAV displays and similar - check if this
* aiport has a hard-surfaced runway of at least the specified length.
*/
bool hasHardRunwayOfLengthFt(double aLengthFt) const;
unsigned int numTaxiways() const;
FGTaxiway* getTaxiwayByIndex(unsigned int aIndex) const;
unsigned int numPavements() const;
FGPavement* getPavementByIndex(unsigned int aIndex) const;
void setRunwaysAndTaxiways(std::vector<FGRunwayPtr>& rwys,
std::vector<FGTaxiwayPtr>& txwys,
std::vector<FGPavementPtr>& pvts);
class AirportFilter : public Filter
{
public:
virtual bool pass(FGPositioned* aPos) const {
return passAirport(static_cast<FGAirport*>(aPos));
}
virtual Type minType() const {
return AIRPORT;
}
virtual Type maxType() const {
return AIRPORT;
}
virtual bool passAirport(FGAirport* aApt) const {
return true;
}
};
/**
* Filter which passes heliports and seaports in addition to airports
*/
class PortsFilter : public AirportFilter
{
public:
virtual Type maxType() const {
return SEAPORT;
}
};
class HardSurfaceFilter : public AirportFilter
{
public:
HardSurfaceFilter(double minLengthFt);
virtual bool passAirport(FGAirport* aApt) const;
private:
double mMinLengthFt;
};
/**
* Syntactic wrapper around FGPositioned::findClosest - find the closest
* match for filter, and return it cast to FGAirport. The default filter
* passes airports, but not seaports or heliports
*/
static FGAirport* findClosest(const SGGeod& aPos, double aCuttofNm, Filter* filter = NULL);
/**
* Helper to look up an FGAirport instance by unique ident. Throws an
* exception if the airport could not be found - so callers can assume
* the result is non-NULL.
*/
static FGAirport* getByIdent(const std::string& aIdent);
/**
* Helper to look up an FGAirport instance by unique ident. Returns NULL
* if the airport could not be found.
*/
static FGAirport* findByIdent(const std::string& aIdent);
/**
* Specialised helper to implement the AirportList dialog. Performs a
* case-insensitive search on airport names and ICAO codes, and returns
* matches in a format suitable for use by a puaList.
*/
static char** searchNamesAndIdents(const std::string& aFilter);
private:
typedef std::vector<FGRunwayPtr>::const_iterator Runway_iterator;
/**
* Helper to locate a runway by ident
*/
Runway_iterator getIteratorForRunwayIdent(const std::string& aIdent) const;
// disable these
FGAirport operator=(FGAirport &other);
FGAirport(const FGAirport&);
/**
* helper to read airport data from the scenery XML files.
*/
void loadSceneryDefintions() const;
/**
* Helpers to process property data loaded from an ICAO.threshold.xml file
*/
void readThresholdData(SGPropertyNode* aRoot);
void processThreshold(SGPropertyNode* aThreshold);
/**
* Helper to parse property data loaded from an ICAO.twr.xml filke
*/
void readTowerData(SGPropertyNode* aRoot);
SGGeod _tower_location;
std::string _name;
bool _has_metar;
FGAirportDynamics *_dynamics;
void loadRunways() const;
void loadTaxiways() const;
mutable bool mRunwaysLoaded;
mutable bool mTaxiwaysLoaded;
std::vector<FGRunwayPtr> mRunways;
std::vector<FGTaxiwayPtr> mTaxiways;
std::vector<FGPavementPtr> mPavements;
Changes contributed by Bernie Bright <bbright@c031.aone.net.au> - The new classes in libmisc.tgz define a stream interface into zlib. I've put these in a new directory, Lib/Misc. Feel free to rename it to something more appropriate. However you'll have to change the include directives in all the other files. Additionally you'll have add the library to Lib/Makefile.am and Simulator/Main/Makefile.am. The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE autoconf test so I've included the required changes in config.tgz. There are a fair few changes to Simulator/Objects as I've moved things around. Loading tiles is quicker but thats not where the delay is. Tile loading takes a few tenths of a second per file on a P200 but it seems to be the post-processing that leads to a noticeable blip in framerate. I suppose its time to start profiling to see where the delays are. I've included a brief description of each archives contents. Lib/Misc/ zfstream.cxx zfstream.hxx C++ stream interface into zlib. Taken from zlib-1.1.3/contrib/iostream/. Minor mods for STL compatibility. There's no copyright associated with these so I assume they're covered by zlib's. fgstream.cxx fgstream.hxx FlightGear input stream using gz_ifstream. Tries to open the given filename. If that fails then filename is examined and a ".gz" suffix is removed or appended and that file is opened. stopwatch.hxx A simple timer for benchmarking. Not used in production code. Taken from the Blitz++ project. Covered by GPL. strutils.cxx strutils.hxx Some simple string manipulation routines. Simulator/Airports/ Load airports database using fgstream. Changed fgAIRPORTS to use set<> instead of map<>. Added bool fgAIRPORTS::search() as a neater way doing the lookup. Returns true if found. Simulator/Astro/ Modified fgStarsInit() to load stars database using fgstream. Simulator/Objects/ Modified fgObjLoad() to use fgstream. Modified fgMATERIAL_MGR::load_lib() to use fgstream. Many changes to fgMATERIAL. Some changes to fgFRAGMENT but I forget what!
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};
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// find basic airport location info from airport database
const FGAirport *fgFindAirportID( const std::string& id);
// get airport elevation
double fgGetAirportElev( const std::string& id );
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#endif // _FG_SIMPLE_HXX
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