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flightgear/utils/fgai/AIObject.cxx

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// Copyright (C) 2009 - 2012 Mathias Froehlich
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "AIObject.hxx"
#include <simgear/bvh/BVHLineSegmentVisitor.hxx>
#include <simgear/bvh/BVHNode.hxx>
#include <simgear/math/SGGeometry.hxx>
#include "AIManager.hxx"
namespace fgai {
AIObject::AIObject() :
_environment(new AIEnvironment),
_subsystemGroup(new AISubsystemGroup)
{
}
AIObject::~AIObject()
{
}
void
AIObject::init(AIManager& manager)
{
_simTime = manager.getSimTime();
}
void
AIObject::update(AIManager& manager, const SGTimeStamp& simTime)
{
_simTime = simTime;
}
void
AIObject::shutdown(AIManager& manager)
{
_simTime = SGTimeStamp();
}
void
AIObject::setGroundCache(const AIPhysics& physics, AIBVHPager& pager, const SGTimeStamp& dt)
{
SGVec3d point = physics.getLocation().getPosition();
double linearVelocity = norm(physics.getLinearBodyVelocity());
// The 2 is a security factor for accelerations, but at least 100 meters
double radius = std::max(100.0, 2*dt.toSecs()*linearVelocity);
SGSphered requiredSphere(point, radius);
/// Are we already good enough?
if (requiredSphere.inside(_querySphere))
return;
// Now query something somehow bigger to avoid querying again in the next frame
SGSphered sphere(point, 4*radius);
_node = pager.getBoundingVolumes(sphere);
if (!_node.valid())
return;
_querySphere = sphere;
}
bool
AIObject::getGroundIntersection(SGVec3d& point, SGVec3d& normal, const SGLineSegmentd& lineSegment) const
{
if (!_node.valid())
return false;
simgear::BVHLineSegmentVisitor lineSegmentVisitor(lineSegment);
_node->accept(lineSegmentVisitor);
if (lineSegmentVisitor.empty())
return false;
normal = lineSegmentVisitor.getNormal();
point = lineSegmentVisitor.getPoint();
return true;
}
bool
AIObject::getGroundIntersection(SGPlaned& plane, const SGLineSegmentd& lineSegment) const
{
SGVec3d point;
SGVec3d normal;
if (!getGroundIntersection(point, normal, lineSegment))
return false;
plane = SGPlaned(normal, point);
return true;
}
} // namespace fgai