2002-02-19 14:21:19 +00:00
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// environment.cxx -- routines to model the natural environment
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//
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// Written by David Megginson, started February 2002.
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//
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// Copyright (C) 2002 David Megginson - david@megginson.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include <GL/glut.h>
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#include <GL/gl.h>
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#include <math.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/math/sg_random.h>
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#include <Main/fg_props.hxx>
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#include <Aircraft/aircraft.hxx>
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#include "environment.hxx"
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// This is a record containing current environment info
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FGEnvironment current_environment;
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FGEnvironment::FGEnvironment()
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: visibility_m(32000),
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wind_from_heading_deg(0),
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wind_speed_kt(0),
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wind_from_north_fps(0),
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wind_from_east_fps(0),
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wind_from_down_fps(0),
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fog_exp_density(0),
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fog_exp2_density(0)
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{
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}
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FGEnvironment::~FGEnvironment()
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{
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}
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// Initialize the environment modeling subsystem
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void FGEnvironment::init ()
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{
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SG_LOG( SG_GENERAL, SG_INFO, "Initializing environment subsystem");
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}
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void
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FGEnvironment::bind ()
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{
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fgTie("/environment/visibility-m", this,
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&FGEnvironment::get_visibility_m, &FGEnvironment::set_visibility_m);
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fgSetArchivable("/environment/visibility-m");
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fgTie("/environment/wind-from-heading-deg", this,
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&FGEnvironment::get_wind_from_heading_deg,
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&FGEnvironment::set_wind_from_heading_deg);
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fgTie("/environment/wind-speed-kt", this,
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&FGEnvironment::get_wind_speed_kt, &FGEnvironment::set_wind_speed_kt);
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fgTie("/environment/wind-from-north-fps", this,
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&FGEnvironment::get_wind_from_north_fps,
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2002-02-19 16:25:38 +00:00
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&FGEnvironment::set_wind_from_north_fps);
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2002-02-19 14:21:19 +00:00
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fgSetArchivable("/environment/wind-from-north-fps");
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fgTie("/environment/wind-from-east-fps", this,
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&FGEnvironment::get_wind_from_east_fps,
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2002-02-19 16:25:38 +00:00
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&FGEnvironment::set_wind_from_east_fps);
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2002-02-19 14:21:19 +00:00
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fgSetArchivable("/environment/wind-from-east-fps");
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fgTie("/environment/wind-from-down-fps", this,
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&FGEnvironment::get_wind_from_down_fps,
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2002-02-19 16:25:38 +00:00
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&FGEnvironment::set_wind_from_down_fps);
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2002-02-19 14:21:19 +00:00
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fgSetArchivable("/environment/wind-from-down-fps");
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}
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void
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FGEnvironment::unbind ()
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{
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fgUntie("/environment/visibility-m");
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fgUntie("/environment/wind-from-heading-deg");
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fgUntie("/environment/wind-speed-kt");
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fgUntie("/environment/wind-from-north-fps");
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fgUntie("/environment/wind-from-east-fps");
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fgUntie("/environment/wind-from-down-fps");
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}
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void FGEnvironment::update (int dt)
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{
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// FIXME: the FDMs should update themselves
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current_aircraft.fdm_state
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->set_Velocities_Local_Airmass(wind_from_north_fps,
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wind_from_east_fps,
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wind_from_down_fps);
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}
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void
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FGEnvironment::set_visibility_m (double v)
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{
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glMatrixMode(GL_MODELVIEW);
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// in meters
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visibility_m = v;
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// for GL_FOG_EXP
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fog_exp_density = -log(0.01 / visibility_m);
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// for GL_FOG_EXP2
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fog_exp2_density = sqrt( -log(0.01) ) / visibility_m;
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// Set correct opengl fog density
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glFogf (GL_FOG_DENSITY, fog_exp2_density);
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glFogi( GL_FOG_MODE, GL_EXP2 );
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// SG_LOG( SG_INPUT, SG_DEBUG, "Fog density = " << fog_density );
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// SG_LOG( SG_INPUT, SG_INFO,
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// "Fog exp2 density = " << fog_exp2_density );
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}
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void
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FGEnvironment::set_wind_from_heading_deg (double h)
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{
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wind_from_heading_deg = h;
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_recalc_ne();
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}
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void
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FGEnvironment::set_wind_speed_kt (double s)
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{
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wind_speed_kt = s;
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_recalc_ne();
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}
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void
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FGEnvironment::set_wind_from_north_fps (double n)
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{
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wind_from_north_fps = n;
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_recalc_hdgspd();
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}
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void
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FGEnvironment::set_wind_from_east_fps (double e)
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{
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wind_from_east_fps = e;
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_recalc_hdgspd();
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}
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void
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FGEnvironment::set_wind_from_down_fps (double d)
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{
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wind_from_down_fps = d;
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_recalc_hdgspd();
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}
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void
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FGEnvironment::_recalc_hdgspd ()
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{
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2002-02-19 16:25:38 +00:00
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double angle_rad;
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if (wind_from_east_fps == 0) {
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angle_rad = (wind_from_north_fps >= 0 ? SGD_PI/2 : -SGD_PI/2);
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} else {
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angle_rad = atan(wind_from_north_fps/wind_from_east_fps);
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}
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2002-02-19 14:21:19 +00:00
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wind_from_heading_deg = angle_rad * SGD_RADIANS_TO_DEGREES;
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if (wind_from_east_fps >= 0)
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wind_from_heading_deg = 90 - wind_from_heading_deg;
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else
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wind_from_heading_deg = 270 - wind_from_heading_deg;
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if (angle_rad == 0)
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wind_speed_kt = fabs(wind_from_east_fps
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* SG_METER_TO_NM * SG_FEET_TO_METER * 3600);
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else
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wind_speed_kt = (wind_from_north_fps / sin(angle_rad))
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* SG_METER_TO_NM * SG_FEET_TO_METER * 3600;
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}
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void
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FGEnvironment::_recalc_ne ()
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{
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double speed_fps =
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wind_speed_kt * SG_NM_TO_METER * SG_METER_TO_FEET * (1.0/3600);
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wind_from_north_fps = speed_fps *
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cos(wind_from_heading_deg * SGD_DEGREES_TO_RADIANS);
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wind_from_east_fps = speed_fps *
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sin(wind_from_heading_deg * SGD_DEGREES_TO_RADIANS);
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}
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// end of environment.cxx
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