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flightgear/src/FDM/JSBSim/FGFCS.cpp

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: FGFCS.cpp
Author: Jon Berndt
Date started: 12/12/98
Purpose: Model the flight controls
Called by: FDMExec
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class models the flight controls for a specific airplane
HISTORY
--------------------------------------------------------------------------------
12/12/98 JSB Created
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGFCS.h"
#include "FGState.h"
#include "FGFDMExec.h"
#include "FGAtmosphere.h"
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGRotation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
#include "FGPropertyManager.h"
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#include "filtersjb/FGFilter.h"
#include "filtersjb/FGDeadBand.h"
#include "filtersjb/FGGain.h"
#include "filtersjb/FGGradient.h"
#include "filtersjb/FGSwitch.h"
#include "filtersjb/FGSummer.h"
#include "filtersjb/FGKinemat.h"
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static const char *IdSrc = "$Id$";
static const char *IdHdr = ID_FCS;
#if defined(WIN32) && !defined(__CYGWIN__)
#define snprintf _snprintf
#endif
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
FGFCS::FGFCS(FGFDMExec* fdmex) : FGModel(fdmex)
{
int i;
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Name = "FGFCS";
DaCmd = DeCmd = DrCmd = DfCmd = DsbCmd = DspCmd = 0.0;
PTrimCmd = YTrimCmd = RTrimCmd = 0.0;
GearCmd = GearPos = 1; // default to gear down
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LeftBrake = RightBrake = CenterBrake = 0.0;
DoNormalize=true;
bind();
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for (i=0;i<=NForms;i++) {
DePos[i] = DaLPos[i] = DaRPos[i] = DrPos[i] = 0.0;
DfPos[i] = DsbPos[i] = DspPos[i] = 0.0;
}
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for (i=0;i<NNorm;i++) { ToNormalize[i]=-1;}
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Debug(0);
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}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGFCS::~FGFCS()
{
ThrottleCmd.clear();
ThrottlePos.clear();
MixtureCmd.clear();
MixturePos.clear();
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PropAdvanceCmd.clear();
PropAdvance.clear();
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unsigned int i;
unbind();
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for (i=0;i<Components.size();i++) delete Components[i];
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Debug(1);
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}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
bool FGFCS::Run(void)
{
unsigned int i;
if (!FGModel::Run()) {
for (i=0; i<ThrottlePos.size(); i++) ThrottlePos[i] = ThrottleCmd[i];
for (i=0; i<MixturePos.size(); i++) MixturePos[i] = MixtureCmd[i];
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for (i=0; i<PropAdvance.size(); i++) PropAdvance[i] = PropAdvanceCmd[i];
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for (i=0; i<Components.size(); i++) Components[i]->Run();
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if (DoNormalize) Normalize();
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} else {
}
return false;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCS::SetThrottleCmd(int engineNum, double setting)
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{
unsigned int ctr;
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if (engineNum < (int)ThrottlePos.size()) {
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if (engineNum < 0) {
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for (ctr=0;ctr<ThrottleCmd.size();ctr++) ThrottleCmd[ctr] = setting;
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} else {
ThrottleCmd[engineNum] = setting;
}
} else {
cerr << "Throttle " << engineNum << " does not exist! " << ThrottleCmd.size()
<< " engines exist, but attempted throttle command is for engine "
<< engineNum << endl;
}
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCS::SetThrottlePos(int engineNum, double setting)
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{
unsigned int ctr;
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if (engineNum < (int)ThrottlePos.size()) {
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if (engineNum < 0) {
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for (ctr=0;ctr<ThrottlePos.size();ctr++) ThrottlePos[ctr] = setting;
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} else {
ThrottlePos[engineNum] = setting;
}
} else {
cerr << "Throttle " << engineNum << " does not exist! " << ThrottlePos.size()
<< " engines exist, but attempted throttle position setting is for engine "
<< engineNum << endl;
}
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
double FGFCS::GetThrottleCmd(int engineNum) const
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{
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if (engineNum < (int)ThrottlePos.size()) {
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if (engineNum < 0) {
cerr << "Cannot get throttle value for ALL engines" << endl;
} else {
return ThrottleCmd[engineNum];
}
} else {
cerr << "Throttle " << engineNum << " does not exist! " << ThrottleCmd.size()
<< " engines exist, but throttle setting for engine " << engineNum
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<< " is selected" << endl;
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}
return 0.0;
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}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
double FGFCS::GetThrottlePos(int engineNum) const
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{
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if (engineNum < (int)ThrottlePos.size()) {
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if (engineNum < 0) {
cerr << "Cannot get throttle value for ALL engines" << endl;
} else {
return ThrottlePos[engineNum];
}
} else {
cerr << "Throttle " << engineNum << " does not exist! " << ThrottlePos.size()
<< " engines exist, but attempted throttle position setting is for engine "
<< engineNum << endl;
}
return 0.0;
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}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCS::SetMixtureCmd(int engineNum, double setting)
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{
unsigned int ctr;
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if (engineNum < (int)ThrottlePos.size()) {
if (engineNum < 0) {
for (ctr=0;ctr<MixtureCmd.size();ctr++) MixtureCmd[ctr] = setting;
} else {
MixtureCmd[engineNum] = setting;
}
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}
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCS::SetMixturePos(int engineNum, double setting)
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{
unsigned int ctr;
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if (engineNum < (int)ThrottlePos.size()) {
if (engineNum < 0) {
for (ctr=0;ctr<=MixtureCmd.size();ctr++) MixturePos[ctr] = MixtureCmd[ctr];
} else {
MixturePos[engineNum] = setting;
}
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}
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCS::SetPropAdvanceCmd(int engineNum, double setting)
{
unsigned int ctr;
if (engineNum < (int)ThrottlePos.size()) {
if (engineNum < 0) {
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for (ctr=0;ctr<PropAdvanceCmd.size();ctr++) PropAdvanceCmd[ctr] = setting;
} else {
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PropAdvanceCmd[engineNum] = setting;
}
}
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCS::SetPropAdvance(int engineNum, double setting)
{
unsigned int ctr;
if (engineNum < (int)ThrottlePos.size()) {
if (engineNum < 0) {
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for (ctr=0;ctr<=PropAdvanceCmd.size();ctr++) PropAdvance[ctr] = PropAdvanceCmd[ctr];
} else {
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PropAdvance[engineNum] = setting;
}
}
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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bool FGFCS::Load(FGConfigFile* AC_cfg)
{
string token;
unsigned i;
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Name = Name + ":" + AC_cfg->GetValue("NAME");
if (debug_lvl > 0) cout << " Control System Name: " << Name << endl;
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if ( AC_cfg->GetValue("NORMALIZE") == "FALSE") {
DoNormalize=false;
cout << " Automatic Control Surface Normalization Disabled" << endl;
}
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AC_cfg->GetNextConfigLine();
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while ((token = AC_cfg->GetValue()) != string("/FLIGHT_CONTROL")) {
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if (token == "COMPONENT") {
token = AC_cfg->GetValue("TYPE");
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if (debug_lvl > 0) cout << endl << " Loading Component \""
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<< AC_cfg->GetValue("NAME")
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<< "\" of type: " << token << endl;
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if ((token == "LAG_FILTER") ||
(token == "LEAD_LAG_FILTER") ||
(token == "SECOND_ORDER_FILTER") ||
(token == "WASHOUT_FILTER") ||
(token == "INTEGRATOR") ) {
Components.push_back(new FGFilter(this, AC_cfg));
} else if ((token == "PURE_GAIN") ||
(token == "SCHEDULED_GAIN") ||
(token == "AEROSURFACE_SCALE") ) {
Components.push_back(new FGGain(this, AC_cfg));
} else if (token == "SUMMER") {
Components.push_back(new FGSummer(this, AC_cfg));
} else if (token == "DEADBAND") {
Components.push_back(new FGDeadBand(this, AC_cfg));
} else if (token == "GRADIENT") {
Components.push_back(new FGGradient(this, AC_cfg));
} else if (token == "SWITCH") {
Components.push_back(new FGSwitch(this, AC_cfg));
} else if (token == "KINEMAT") {
Components.push_back(new FGKinemat(this, AC_cfg));
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} else {
cerr << "Unknown token [" << token << "] in FCS portion of config file" << endl;
return false;
}
AC_cfg->GetNextConfigLine();
}
}
//collect information for normalizing control surfaces
string nodeName;
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for (i=0;i<Components.size();i++) {
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if ( (Components[i]->GetType() == "AEROSURFACE_SCALE"
|| Components[i]->GetType() == "KINEMAT")
&& Components[i]->GetOutputNode() ) {
nodeName= Components[i]->GetOutputNode()->GetName();
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if ( nodeName == "elevator-pos-rad" ) {
ToNormalize[iDe]=i;
} else if ( nodeName == "left-aileron-pos-rad"
|| nodeName == "aileron-pos-rad" ) {
ToNormalize[iDaL]=i;
} else if ( nodeName == "right-aileron-pos-rad" ) {
ToNormalize[iDaR]=i;
} else if ( nodeName == "rudder-pos-rad" ) {
ToNormalize[iDr]=i;
} else if ( nodeName == "speedbrake-pos-rad" ) {
ToNormalize[iDsb]=i;
} else if ( nodeName == "spoiler-pos-rad" ) {
ToNormalize[iDsp]=i;
} else if ( nodeName == "flap-pos-deg" ) {
ToNormalize[iDf]=i;
}
}
}
bindModel();
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return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
double FGFCS::GetComponentOutput(int idx) {
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return Components[idx]->GetOutput();
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
string FGFCS::GetComponentName(int idx) {
return Components[idx]->GetName();
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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double FGFCS::GetBrake(FGLGear::BrakeGroup bg)
{
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switch (bg) {
case FGLGear::bgLeft:
return LeftBrake;
case FGLGear::bgRight:
return RightBrake;
case FGLGear::bgCenter:
return CenterBrake;
default:
cerr << "GetBrake asked to return a bogus brake value" << endl;
}
return 0.0;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
string FGFCS::GetComponentStrings(void)
{
unsigned int comp;
string CompStrings = "";
bool firstime = true;
for (comp = 0; comp < Components.size(); comp++) {
if (firstime) firstime = false;
else CompStrings += ", ";
CompStrings += Components[comp]->GetName();
}
return CompStrings;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
string FGFCS::GetComponentValues(void)
{
unsigned int comp;
string CompValues = "";
char buffer[10];
bool firstime = true;
for (comp = 0; comp < Components.size(); comp++) {
if (firstime) firstime = false;
else CompValues += ", ";
sprintf(buffer, "%9.6f", Components[comp]->GetOutput());
CompValues += string(buffer);
}
return CompValues;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGFCS::AddThrottle(void)
{
ThrottleCmd.push_back(0.0);
ThrottlePos.push_back(0.0);
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MixtureCmd.push_back(0.0); // assume throttle and mixture are coupled
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MixturePos.push_back(0.0);
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PropAdvanceCmd.push_back(0.0); // assume throttle and prop pitch are coupled
PropAdvance.push_back(0.0);
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}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGFCS::Normalize(void) {
//not all of these are guaranteed to be defined for every model
//those that are have an index >=0 in the ToNormalize array
//ToNormalize is filled in Load()
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if ( ToNormalize[iDe] > -1 ) {
DePos[ofNorm] = Components[ToNormalize[iDe]]->GetOutputPct();
}
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if ( ToNormalize[iDaL] > -1 ) {
DaLPos[ofNorm] = Components[ToNormalize[iDaL]]->GetOutputPct();
}
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if ( ToNormalize[iDaR] > -1 ) {
DaRPos[ofNorm] = Components[ToNormalize[iDaR]]->GetOutputPct();
}
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if ( ToNormalize[iDr] > -1 ) {
DrPos[ofNorm] = Components[ToNormalize[iDr]]->GetOutputPct();
}
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if ( ToNormalize[iDsb] > -1 ) {
DsbPos[ofNorm] = Components[ToNormalize[iDsb]]->GetOutputPct();
}
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if ( ToNormalize[iDsp] > -1 ) {
DspPos[ofNorm] = Components[ToNormalize[iDsp]]->GetOutputPct();
}
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if ( ToNormalize[iDf] > -1 ) {
DfPos[ofNorm] = Components[ToNormalize[iDf]]->GetOutputPct();
}
DePos[ofMag] = fabs(DePos[ofRad]);
DaLPos[ofMag] = fabs(DaLPos[ofRad]);
DaRPos[ofMag] = fabs(DaRPos[ofRad]);
DrPos[ofMag] = fabs(DrPos[ofRad]);
DsbPos[ofMag] = fabs(DsbPos[ofRad]);
DspPos[ofMag] = fabs(DspPos[ofRad]);
DfPos[ofMag] = fabs(DfPos[ofRad]);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCS::bind(void)
{
PropertyManager->Tie("fcs/aileron-cmd-norm", this,
&FGFCS::GetDaCmd,
&FGFCS::SetDaCmd,
true);
PropertyManager->Tie("fcs/elevator-cmd-norm", this,
&FGFCS::GetDeCmd,
&FGFCS::SetDeCmd,
true);
PropertyManager->Tie("fcs/rudder-cmd-norm", this,
&FGFCS::GetDrCmd,
&FGFCS::SetDrCmd,
true);
PropertyManager->Tie("fcs/flap-cmd-norm", this,
&FGFCS::GetDfCmd,
&FGFCS::SetDfCmd,
true);
PropertyManager->Tie("fcs/speedbrake-cmd-norm", this,
&FGFCS::GetDsbCmd,
&FGFCS::SetDsbCmd,
true);
PropertyManager->Tie("fcs/spoiler-cmd-norm", this,
&FGFCS::GetDspCmd,
&FGFCS::SetDspCmd,
true);
PropertyManager->Tie("fcs/pitch-trim-cmd-norm", this,
&FGFCS::GetPitchTrimCmd,
&FGFCS::SetPitchTrimCmd,
true);
PropertyManager->Tie("fcs/roll-trim-cmd-norm", this,
&FGFCS::GetYawTrimCmd,
&FGFCS::SetYawTrimCmd,
true);
PropertyManager->Tie("fcs/yaw-trim-cmd-norm", this,
&FGFCS::GetRollTrimCmd,
&FGFCS::SetRollTrimCmd,
true);
PropertyManager->Tie("gear/gear-cmd-norm", this,
&FGFCS::GetGearCmd,
&FGFCS::SetGearCmd,
true);
PropertyManager->Tie("fcs/left-aileron-pos-rad", this,ofRad,
&FGFCS::GetDaLPos,
&FGFCS::SetDaLPos,
true);
PropertyManager->Tie("fcs/left-aileron-pos-norm", this,ofNorm,
&FGFCS::GetDaLPos,
&FGFCS::SetDaLPos,
true);
PropertyManager->Tie("fcs/mag-left-aileron-pos-rad", this,ofMag,
&FGFCS::GetDaLPos,
&FGFCS::SetDaLPos,
true);
PropertyManager->Tie("fcs/right-aileron-pos-rad", this,ofRad,
&FGFCS::GetDaRPos,
&FGFCS::SetDaRPos,
true);
PropertyManager->Tie("fcs/right-aileron-pos-norm", this,ofNorm,
&FGFCS::GetDaRPos,
&FGFCS::SetDaRPos,
true);
PropertyManager->Tie("fcs/mag-right-aileron-pos-rad", this,ofMag,
&FGFCS::GetDaRPos,
&FGFCS::SetDaRPos,
true);
PropertyManager->Tie("fcs/elevator-pos-rad", this, ofRad,
&FGFCS::GetDePos,
&FGFCS::SetDePos,
true );
PropertyManager->Tie("fcs/elevator-pos-norm", this,ofNorm,
&FGFCS::GetDePos,
&FGFCS::SetDePos,
true );
PropertyManager->Tie("fcs/mag-elevator-pos-rad", this,ofMag,
&FGFCS::GetDePos,
&FGFCS::SetDePos,
true );
PropertyManager->Tie("fcs/rudder-pos-rad", this,ofRad,
&FGFCS::GetDrPos,
&FGFCS::SetDrPos,
true);
PropertyManager->Tie("fcs/rudder-pos-norm", this,ofNorm,
&FGFCS::GetDrPos,
&FGFCS::SetDrPos,
true);
PropertyManager->Tie("fcs/mag-rudder-pos-rad", this,ofMag,
&FGFCS::GetDrPos,
&FGFCS::SetDrPos,
true);
PropertyManager->Tie("fcs/flap-pos-deg", this,ofRad,
&FGFCS::GetDfPos,
&FGFCS::SetDfPos,
true);
PropertyManager->Tie("fcs/flap-pos-norm", this,ofNorm,
&FGFCS::GetDfPos,
&FGFCS::SetDfPos,
true);
PropertyManager->Tie("fcs/speedbrake-pos-rad", this,ofRad,
&FGFCS::GetDsbPos,
&FGFCS::SetDsbPos,
true);
PropertyManager->Tie("fcs/speedbrake-pos-norm", this,ofNorm,
&FGFCS::GetDsbPos,
&FGFCS::SetDsbPos,
true);
PropertyManager->Tie("fcs/mag-speedbrake-pos-rad", this,ofMag,
&FGFCS::GetDsbPos,
&FGFCS::SetDsbPos,
true);
PropertyManager->Tie("fcs/spoiler-pos-rad", this,ofRad,
&FGFCS::GetDspPos,
&FGFCS::SetDspPos,
true);
PropertyManager->Tie("fcs/spoiler-pos-norm", this,ofNorm,
&FGFCS::GetDspPos,
&FGFCS::SetDspPos,
true);
PropertyManager->Tie("fcs/mag-spoiler-pos-rad", this,ofMag,
&FGFCS::GetDspPos,
&FGFCS::SetDspPos,
true);
PropertyManager->Tie("gear/gear-pos-norm", this,
&FGFCS::GetGearPos,
&FGFCS::SetGearPos,
true);
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCS::bindModel(void)
{
unsigned i;
char tmp[80];
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for (i=0; i<ThrottleCmd.size(); i++) {
snprintf(tmp,80,"fcs/throttle-cmd-norm[%u]",i);
PropertyManager->Tie( tmp,this,i,
&FGFCS::GetThrottleCmd,
&FGFCS::SetThrottleCmd,
true );
snprintf(tmp,80,"fcs/throttle-pos-norm[%u]",i);
PropertyManager->Tie( tmp,this,i,
&FGFCS::GetThrottlePos,
&FGFCS::SetThrottlePos,
true );
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if ( MixtureCmd.size() > i ) {
snprintf(tmp,80,"fcs/mixture-cmd-norm[%u]",i);
PropertyManager->Tie( tmp,this,i,
&FGFCS::GetMixtureCmd,
&FGFCS::SetMixtureCmd,
true );
snprintf(tmp,80,"fcs/mixture-pos-norm[%u]",i);
PropertyManager->Tie( tmp,this,i,
&FGFCS::GetMixturePos,
&FGFCS::SetMixturePos,
true );
}
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if ( PropAdvanceCmd.size() > i ) {
snprintf(tmp,80,"fcs/advance-cmd-norm[%u]",i);
PropertyManager->Tie( tmp,this,i,
&FGFCS::GetPropAdvanceCmd,
&FGFCS::SetPropAdvanceCmd,
true );
snprintf(tmp,80,"fcs/advance-pos-norm[%u]",i);
PropertyManager->Tie( tmp,this,i,
&FGFCS::GetPropAdvance,
&FGFCS::SetPropAdvance,
true );
}
}
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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void FGFCS::unbind(void)
{
PropertyManager->Untie("fcs/aileron-cmd-norm");
PropertyManager->Untie("fcs/elevator-cmd-norm");
PropertyManager->Untie("fcs/rudder-cmd-norm");
PropertyManager->Untie("fcs/flap-cmd-norm");
PropertyManager->Untie("fcs/speedbrake-cmd-norm");
PropertyManager->Untie("fcs/spoiler-cmd-norm");
PropertyManager->Untie("fcs/pitch-trim-cmd-norm");
PropertyManager->Untie("fcs/roll-trim-cmd-norm");
PropertyManager->Untie("fcs/yaw-trim-cmd-norm");
PropertyManager->Untie("gear/gear-cmd-norm");
PropertyManager->Untie("fcs/left-aileron-pos-rad");
PropertyManager->Untie("fcs/mag-left-aileron-pos-rad");
PropertyManager->Untie("fcs/left-aileron-pos-norm");
PropertyManager->Untie("fcs/right-aileron-pos-rad");
PropertyManager->Untie("fcs/mag-right-aileron-pos-rad");
PropertyManager->Untie("fcs/right-aileron-pos-norm");
PropertyManager->Untie("fcs/elevator-pos-rad");
PropertyManager->Untie("fcs/mag-elevator-pos-rad");
PropertyManager->Untie("fcs/elevator-pos-norm");
PropertyManager->Untie("fcs/rudder-pos-rad");
PropertyManager->Untie("fcs/mag-rudder-pos-rad");
PropertyManager->Untie("fcs/rudder-pos-norm");
PropertyManager->Untie("fcs/flap-pos-deg");
PropertyManager->Untie("fcs/flap-pos-norm");
PropertyManager->Untie("fcs/speedbrake-pos-rad");
PropertyManager->Untie("fcs/mag-speedbrake-pos-rad");
PropertyManager->Untie("fcs/speedbrake-pos-norm");
PropertyManager->Untie("fcs/spoiler-pos-rad");
PropertyManager->Untie("fcs/mag-spoiler-pos-rad");
PropertyManager->Untie("fcs/spoiler-pos-norm");
PropertyManager->Untie("gear/gear-pos-norm");
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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// The bitmasked value choices are as follows:
// unset: In this case (the default) JSBSim would only print
// out the normally expected messages, essentially echoing
// the config files as they are read. If the environment
// variable is not set, debug_lvl is set to 1 internally
// 0: This requests JSBSim not to output any messages
// whatsoever.
// 1: This value explicity requests the normal JSBSim
// startup messages
// 2: This value asks for a message to be printed out when
// a class is instantiated
// 4: When this value is set, a message is displayed when a
// FGModel object executes its Run() method
// 8: When this value is set, various runtime state variables
// are printed out periodically
// 16: When set various parameters are sanity checked and
// a message is printed out when they go out of bounds
void FGFCS::Debug(int from)
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{
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if (debug_lvl <= 0) return;
if (debug_lvl & 1) { // Standard console startup message output
if (from == 0) { // Constructor
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}
}
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
if (from == 0) cout << "Instantiated: FGFCS" << endl;
if (from == 1) cout << "Destroyed: FGFCS" << endl;
}
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
}
if (debug_lvl & 8 ) { // Runtime state variables
}
if (debug_lvl & 16) { // Sanity checking
}
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if (debug_lvl & 64) {
if (from == 0) { // Constructor
cout << IdSrc << endl;
cout << IdHdr << endl;
}
}
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}
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