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flightgear/src/MultiPlayer/tiny_xdr.hpp

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//////////////////////////////////////////////////////////////////////
//
// Tiny XDR implementation for flightgear
// written by Oliver Schroeder
// released to the puiblic domain
//
// This implementation is not complete, but implements
// everything we need.
//
// For further reading on XDR read RFC 1832.
//
// NEW
//
//////////////////////////////////////////////////////////////////////
#ifndef TINY_XDR_HEADER
#define TINY_XDR_HEADER
#if defined HAVE_CONFIG_H
# include <config.h>
#endif
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#include <simgear/misc/stdint.hxx>
#if BYTE_ORDER == BIG_ENDIAN
# define SWAP32(arg) arg
# define SWAP64(arg) arg
# define LOW 0
# define HIGH 1
#else
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# define SWAP32(arg) sg_bswap_32(arg)
# define SWAP64(arg) sg_bswap_64(arg)
# define LOW 1
# define HIGH 0
#endif
#define XDR_BYTES_PER_UNIT 4
typedef uint32_t xdr_data_t; /* 4 Bytes */
typedef uint64_t xdr_data2_t; /* 8 Bytes */
/* XDR 8bit integers */
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xdr_data_t XDR_encode_int8 ( const int8_t & n_Val );
xdr_data_t XDR_encode_uint8 ( const uint8_t & n_Val );
int8_t XDR_decode_int8 ( const xdr_data_t & n_Val );
uint8_t XDR_decode_uint8 ( const xdr_data_t & n_Val );
/* XDR 16bit integers */
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xdr_data_t XDR_encode_int16 ( const int16_t & n_Val );
xdr_data_t XDR_encode_uint16 ( const uint16_t & n_Val );
int16_t XDR_decode_int16 ( const xdr_data_t & n_Val );
uint16_t XDR_decode_uint16 ( const xdr_data_t & n_Val );
/* XDR 32bit integers */
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xdr_data_t XDR_encode_int32 ( const int32_t & n_Val );
xdr_data_t XDR_encode_uint32 ( const uint32_t & n_Val );
int32_t XDR_decode_int32 ( const xdr_data_t & n_Val );
uint32_t XDR_decode_uint32 ( const xdr_data_t & n_Val );
/* XDR 64bit integers */
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xdr_data2_t XDR_encode_int64 ( const int64_t & n_Val );
xdr_data2_t XDR_encode_uint64 ( const uint64_t & n_Val );
int64_t XDR_decode_int64 ( const xdr_data2_t & n_Val );
uint64_t XDR_decode_uint64 ( const xdr_data2_t & n_Val );
//////////////////////////////////////////////////
//
// FIXME: #1 these funtions must be fixed for
// none IEEE-encoding architecturs
// (eg. vax, big suns etc)
// FIXME: #2 some compilers return 'double'
// regardless of return-type 'float'
// this must be fixed, too
// FIXME: #3 some machines may need to use a
// different endianess for floats!
//
//////////////////////////////////////////////////
/* float */
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xdr_data_t XDR_encode_float ( const float & f_Val );
float XDR_decode_float ( const xdr_data_t & f_Val );
/* double */
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xdr_data2_t XDR_encode_double ( const double & d_Val );
double XDR_decode_double ( const xdr_data2_t & d_Val );
#endif