1
0
Fork 0
flightgear/src/ATC/AILocalTraffic.hxx

101 lines
3 KiB
C++
Raw Normal View History

// FGAILocalTraffic - AIEntity derived class with enough logic to
// fly and interact with the traffic pattern.
//
// Written by David Luff, started March 2002.
//
// Copyright (C) 2002 David C. Luff - david.luff@nottingham.ac.uk
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
/*****************************************************************
*
* WARNING - Curt has some ideas about AI traffic so anything in here
* may get rewritten or scrapped. Contact Curt curt@flightgear.org
* before spending any time or effort on this code!!!
*
******************************************************************/
#ifndef _FG_AILocalTraffic_HXX
#define _FG_AILocalTraffic_HXX
#include <plib/sg.h>
#include <plib/ssg.h>
#include <simgear/math/point3d.hxx>
#include "tower.hxx"
#include "AIEntity.hxx"
typedef enum pattern_leg {
TAKEOFF_ROLL,
OUTWARD,
TURN1,
CROSSWIND,
TURN2,
DOWNWIND,
TURN3,
BASE,
TURN4,
FINAL,
LANDING_ROLL
};
class FGAILocalTraffic : public FGAIEntity {
public:
FGAILocalTraffic();
~FGAILocalTraffic();
// Initialise
void Init();
// Run the internal calculations
void Update();
private:
char* airport; // The ICAO code of the airport that we're operating around
double freq; // The frequency that we're operating on - might not need this eventually
FGTower* tower; // A pointer to the tower control.
double mag_hdg; // degrees - the heading that the physical aircraft is pointing
double mag_var; // degrees
double vel; // velocity along track in m/s
double track; // track - degrees relative to *magnetic* north
double slope; // Actual slope that the plane is flying (degrees) - +ve is uphill
double AoA; // degrees - difference between slope and pitch
// We'll assume that the plane doesn't yaw or slip - the track/heading difference is to allow for wind
// Performance characteristics of the plane in knots and ft/min
double Vr;
double best_rate_of_climb_speed;
double best_rate_of_climb;
double nominal_climb_speed;
double nominal_climb_rate;
double nominal_circuit_speed;
double min_circuit_speed;
double max_circuit_speed;
double nominal_descent_rate;
double nominal_approach_speed;
double stall_speed_landing_config;
// OK, what do we need to know whilst flying the pattern
pattern_leg leg;
};
#endif // _FG_AILocalTraffic_HXX