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flightgear/Cockpit/panel.cxx

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/**************************************************************************
* panel.cxx -- routines to draw an instrument panel
*
* Written by Friedemann Reinhard, started June 1998.
*
* Copyright (C) 1997 Michele F. America - nomimarketing@mail.telepac.pt
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
* (Log is kept at end of this file)
**************************************************************************/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <GL/glut.h>
#include <XGL/xgl.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <Aircraft/aircraft.h>
#include <Debug/fg_debug.h>
#include <Main/options.hxx>
#include "panel.hxx"
#define IMAGIC 0x01da
#define IMAGIC_SWAP 0xda01
#define SWAP_SHORT_BYTES(x) ((((x) & 0xff) << 8) | (((x) & 0xff00) >> 8))
#define SWAP_LONG_BYTES(x) (((((x) & 0xff) << 24) | (((x) & 0xff00) << 8)) | \
((((x) & 0xff0000) >> 8) | (((x) & 0xff000000) >> 24)))
typedef struct {
unsigned short imagic;
unsigned short type;
unsigned short dim;
unsigned short sizeX, sizeY, sizeZ;
unsigned long min, max;
unsigned long wasteBytes;
char name[80];
unsigned long colorMap;
FILE *file;
unsigned char *tmp[5];
unsigned long rleEnd;
unsigned long *rowStart;
unsigned long *rowSize;
} Image;
IMAGE *img;
static GLuint panel_list;
static GLuint panel_tex_id;
static GLubyte tex[512][256][4];
static double get_speed( void )
{
fgFLIGHT *f;
f = current_aircraft.flight;
return( FG_V_equiv_kts ); // Make an explicit function call.
}
/* image.c ,temporary hack, I know*/
static Image *ImageOpen(char *fileName)
{
Image *image;
unsigned long *rowStart, *rowSize, ulTmp;
int x, i;
image = (Image *)malloc(sizeof(Image));
if (image == NULL)
{
fprintf(stderr, "Out of memory!\n");
exit(-1);
}
if ((image->file = fopen(fileName, "rb")) == NULL)
{
perror(fileName);
exit(-1);
}
/*
* Read the image header
*/
fread(image, 1, 12, image->file);
/*
* Check byte order
*/
if (image->imagic == IMAGIC_SWAP)
{
image->type = SWAP_SHORT_BYTES(image->type);
image->dim = SWAP_SHORT_BYTES(image->dim);
image->sizeX = SWAP_SHORT_BYTES(image->sizeX);
image->sizeY = SWAP_SHORT_BYTES(image->sizeY);
image->sizeZ = SWAP_SHORT_BYTES(image->sizeZ);
}
for ( i = 0 ; i <= image->sizeZ ; i++ )
{
image->tmp[i] = (unsigned char *)malloc(image->sizeX*256);
if (image->tmp[i] == NULL )
{
fprintf(stderr, "Out of memory!\n");
exit(-1);
}
}
if ((image->type & 0xFF00) == 0x0100) /* RLE image */
{
x = image->sizeY * image->sizeZ * sizeof(long);
image->rowStart = (unsigned long *)malloc(x);
image->rowSize = (unsigned long *)malloc(x);
if (image->rowStart == NULL || image->rowSize == NULL)
{
fprintf(stderr, "Out of memory!\n");
exit(-1);
}
image->rleEnd = 512 + (2 * x);
fseek(image->file, 512, SEEK_SET);
fread(image->rowStart, 1, x, image->file);
fread(image->rowSize, 1, x, image->file);
if (image->imagic == IMAGIC_SWAP)
{
x /= sizeof(long);
rowStart = image->rowStart;
rowSize = image->rowSize;
while (x--)
{
ulTmp = *rowStart;
*rowStart++ = SWAP_LONG_BYTES(ulTmp);
ulTmp = *rowSize;
*rowSize++ = SWAP_LONG_BYTES(ulTmp);
}
}
}
return image;
}
static void ImageClose( Image *image)
{
int i;
fclose(image->file);
for ( i = 0 ; i <= image->sizeZ ; i++ )
free(image->tmp[i]);
free(image);
}
static void ImageGetRow( Image *image, unsigned char *buf, int y, int z)
{
unsigned char *iPtr, *oPtr, pixel;
int count;
if ((image->type & 0xFF00) == 0x0100) /* RLE image */
{
fseek(image->file, image->rowStart[y+z*image->sizeY], SEEK_SET);
fread(image->tmp[0], 1, (unsigned int)image->rowSize[y+z*image->sizeY],
image->file);
iPtr = image->tmp[0];
oPtr = buf;
while (1)
{
pixel = *iPtr++;
count = (int)(pixel & 0x7F);
if (!count)
return;
if (pixel & 0x80)
{
while (count--)
{
*oPtr++ = *iPtr++;
}
}
else
{
pixel = *iPtr++;
while (count--)
{
*oPtr++ = pixel;
}
}
}
}
else /* verbatim image */
{
fseek(image->file, 512+(y*image->sizeX)+(z*image->sizeX*image->sizeY),
SEEK_SET);
fread(buf, 1, image->sizeX, image->file);
}
}
static void ImageGetRawData( Image *image, char *data)
{
int i, j, k;
int remain;
switch ( image->sizeZ )
{
case 1:
remain = image->sizeX % 4;
break;
case 2:
remain = image->sizeX % 2;
break;
case 3:
remain = (image->sizeX * 3) & 0x3;
if (remain)
remain = 4 - remain;
break;
case 4:
remain = 0;
break;
}
for (i = 0; i < image->sizeY; i++)
{
for ( k = 0; k < image->sizeZ ; k++ )
ImageGetRow(image, image->tmp[k+1], i, k);
for (j = 0; j < image->sizeX; j++)
for ( k = 1; k <= image->sizeZ ; k++ )
*data++ = *(image->tmp[k] + j);
data += remain;
}
}
static IMAGE *ImageLoad(char *fileName)
{
Image *image;
IMAGE *final;
int sx;
image = ImageOpen(fileName);
final = (IMAGE *)malloc(sizeof(IMAGE));
if (final == NULL)
{
fprintf(stderr, "Out of memory!\n");
exit(-1);
}
final->imagic = image->imagic;
final->type = image->type;
final->dim = image->dim;
final->sizeX = image->sizeX;
final->sizeY = image->sizeY;
final->sizeZ = image->sizeZ;
/*
* Round up so rows are long-word aligned
*/
sx = ( (image->sizeX) * (image->sizeZ) + 3) >> 2;
final->data
= (unsigned char *)malloc( sx * image->sizeY * sizeof(unsigned int));
if (final->data == NULL)
{
fprintf(stderr, "Out of memory!\n");
exit(-1);
}
ImageGetRawData(image, final->data);
ImageClose(image);
return final;
}
void fgPanelInit ( void ) {
fgOPTIONS *o;
char tpath[256];
int x, y;
o = &current_options;
#ifdef GL_VERSION_1_1
xglGenTextures(1, &panel_tex_id);
xglBindTexture(GL_TEXTURE_2D, panel_tex_id);
#elif GL_EXT_texture_object
xglGenTexturesEXT(1, &panel_tex_id);
xglBindTextureEXT(GL_TEXTURE_2D, panel_tex_id);
#else
# error port me
#endif
// glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 512);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
/* load in the texture data */
tpath[0] = '\0';
strcat(tpath, o->fg_root);
strcat(tpath, "/Textures/");
strcat(tpath, "panel1.rgb");
if ( (img = ImageLoad(tpath)) == NULL ){
fgPrintf( FG_COCKPIT, FG_EXIT,
"Error loading cockpit texture %s\n", tpath );
}
for ( y = 0; y < 256; y++ ) {
for ( x = 0; x < 512; x++ ) {
tex[x][y][0]=img->data[(y+x*256)*3];
tex[x][y][1]=img->data[(y+x*256)*3+1];
tex[x][y][2]=img->data[(y+x*256)*3+2];
if ( (tex[x][y][0] == 0) && (tex[x][y][1] == 0) &&
(tex[x][y][2] == 0) ) {
tex[x][y][3]=0;
} else {
tex[x][y][3]=255;
}
}
}
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 256, 0, GL_RGBA,
GL_UNSIGNED_BYTE, (GLvoid *)(tex));
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
printf("ALPHA=%d\n", tex[0][0][3]);
printf("ALPHA=%d\n", tex[512][0][3]);
printf("ALPHA=%d\n", tex[512][256][3]);
printf("ALPHA=%d\n", tex[0][256][3]);
panel_list = glGenLists (1);
glNewList(panel_list, GL_COMPILE);
glBegin(GL_POLYGON);
glTexCoord2f(0.0,0.0); glVertex2f(0.0,0.0);
glTexCoord2f(1.0,0.0); glVertex2f(640.0,0.0);
glTexCoord2f(1.0,1.0); glVertex2f(640.0,330.0);
// glTexCoord2f(0.6,1.0); glVertex2f(384.0,330.0);
// glTexCoord2f(0.166666,0.91111); glVertex2f(106.66666,303.182);
// glTexCoord2f(0.0, 0.75769231); glVertex2f(0.0, 279.61);
glTexCoord2f(0.0,1.0); glVertex2f(0.0,330.0);
glEnd();
glEndList ();
}
void fgPanelUpdate ( void ) {
float alpha;
double speed;
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
//glViewport(0, 0, 640, 480);
gluOrtho2D(0, 640, 0, 480);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadIdentity();
glDisable(GL_DEPTH_TEST);
glDisable(GL_LIGHTING);
glEnable(GL_TEXTURE_2D);
#ifdef GL_VERSION_1_1
xglBindTexture(GL_TEXTURE_2D, panel_tex_id);
#elif GL_EXT_texture_object
xglBindTextureEXT(GL_TEXTURE_2D, panel_tex_id);
#else
# error port me
#endif
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_BLEND);
glColor4f(1.0, 1.0, 1.0, 1.0);
glCallList(panel_list);
glPushMatrix();
glDisable(GL_TEXTURE_2D);
speed = get_speed();
alpha=((((float)(speed))/150)*270 + 20);
glTranslatef(130, 146, 0);
glRotatef(-alpha, 0.0, 0.0, 1.0);
glScalef(20, 23, 0.0);
glBegin(GL_POLYGON);
glColor4f(1.0, 1.0, 1.0, 1.0);
glVertex2f(0.0, 0.0);
glVertex2f(0.1, 0.2);
glVertex2f(0.0, 1.0);
glVertex2f(-0.1, 0.2);
glVertex2f(0.0, 0.0);
glEnd();
glPopMatrix();
glFlush();
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
glDisable(GL_ALPHA_TEST);
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
}
/* $Log$
/* Revision 1.1 1998/06/27 16:47:54 curt
/* Incorporated Friedemann Reinhard's <mpt218@faupt212.physik.uni-erlangen.de>
/* first pass at an isntrument panel.
/*
*/