433 lines
10 KiB
C++
433 lines
10 KiB
C++
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/**************************************************************************
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* panel.cxx -- routines to draw an instrument panel
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*
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* Written by Friedemann Reinhard, started June 1998.
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*
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* Copyright (C) 1997 Michele F. America - nomimarketing@mail.telepac.pt
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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* (Log is kept at end of this file)
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**************************************************************************/
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include <GL/glut.h>
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#include <XGL/xgl.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <Aircraft/aircraft.h>
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#include <Debug/fg_debug.h>
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#include <Main/options.hxx>
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#include "panel.hxx"
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#define IMAGIC 0x01da
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#define IMAGIC_SWAP 0xda01
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#define SWAP_SHORT_BYTES(x) ((((x) & 0xff) << 8) | (((x) & 0xff00) >> 8))
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#define SWAP_LONG_BYTES(x) (((((x) & 0xff) << 24) | (((x) & 0xff00) << 8)) | \
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((((x) & 0xff0000) >> 8) | (((x) & 0xff000000) >> 24)))
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typedef struct {
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unsigned short imagic;
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unsigned short type;
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unsigned short dim;
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unsigned short sizeX, sizeY, sizeZ;
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unsigned long min, max;
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unsigned long wasteBytes;
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char name[80];
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unsigned long colorMap;
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FILE *file;
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unsigned char *tmp[5];
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unsigned long rleEnd;
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unsigned long *rowStart;
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unsigned long *rowSize;
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} Image;
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IMAGE *img;
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static GLuint panel_list;
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static GLuint panel_tex_id;
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static GLubyte tex[512][256][4];
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static double get_speed( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_V_equiv_kts ); // Make an explicit function call.
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}
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/* image.c ,temporary hack, I know*/
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static Image *ImageOpen(char *fileName)
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{
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Image *image;
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unsigned long *rowStart, *rowSize, ulTmp;
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int x, i;
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image = (Image *)malloc(sizeof(Image));
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if (image == NULL)
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{
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fprintf(stderr, "Out of memory!\n");
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exit(-1);
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}
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if ((image->file = fopen(fileName, "rb")) == NULL)
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{
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perror(fileName);
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exit(-1);
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}
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/*
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* Read the image header
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*/
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fread(image, 1, 12, image->file);
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/*
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* Check byte order
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*/
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if (image->imagic == IMAGIC_SWAP)
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{
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image->type = SWAP_SHORT_BYTES(image->type);
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image->dim = SWAP_SHORT_BYTES(image->dim);
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image->sizeX = SWAP_SHORT_BYTES(image->sizeX);
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image->sizeY = SWAP_SHORT_BYTES(image->sizeY);
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image->sizeZ = SWAP_SHORT_BYTES(image->sizeZ);
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}
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for ( i = 0 ; i <= image->sizeZ ; i++ )
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{
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image->tmp[i] = (unsigned char *)malloc(image->sizeX*256);
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if (image->tmp[i] == NULL )
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{
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fprintf(stderr, "Out of memory!\n");
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exit(-1);
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}
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}
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if ((image->type & 0xFF00) == 0x0100) /* RLE image */
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{
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x = image->sizeY * image->sizeZ * sizeof(long);
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image->rowStart = (unsigned long *)malloc(x);
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image->rowSize = (unsigned long *)malloc(x);
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if (image->rowStart == NULL || image->rowSize == NULL)
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{
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fprintf(stderr, "Out of memory!\n");
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exit(-1);
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}
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image->rleEnd = 512 + (2 * x);
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fseek(image->file, 512, SEEK_SET);
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fread(image->rowStart, 1, x, image->file);
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fread(image->rowSize, 1, x, image->file);
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if (image->imagic == IMAGIC_SWAP)
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{
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x /= sizeof(long);
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rowStart = image->rowStart;
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rowSize = image->rowSize;
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while (x--)
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{
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ulTmp = *rowStart;
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*rowStart++ = SWAP_LONG_BYTES(ulTmp);
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ulTmp = *rowSize;
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*rowSize++ = SWAP_LONG_BYTES(ulTmp);
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}
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}
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}
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return image;
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}
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static void ImageClose( Image *image)
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{
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int i;
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fclose(image->file);
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for ( i = 0 ; i <= image->sizeZ ; i++ )
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free(image->tmp[i]);
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free(image);
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}
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static void ImageGetRow( Image *image, unsigned char *buf, int y, int z)
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{
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unsigned char *iPtr, *oPtr, pixel;
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int count;
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if ((image->type & 0xFF00) == 0x0100) /* RLE image */
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{
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fseek(image->file, image->rowStart[y+z*image->sizeY], SEEK_SET);
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fread(image->tmp[0], 1, (unsigned int)image->rowSize[y+z*image->sizeY],
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image->file);
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iPtr = image->tmp[0];
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oPtr = buf;
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while (1)
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{
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pixel = *iPtr++;
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count = (int)(pixel & 0x7F);
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if (!count)
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return;
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if (pixel & 0x80)
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{
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while (count--)
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{
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*oPtr++ = *iPtr++;
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}
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}
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else
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{
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pixel = *iPtr++;
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while (count--)
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{
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*oPtr++ = pixel;
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}
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}
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}
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}
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else /* verbatim image */
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{
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fseek(image->file, 512+(y*image->sizeX)+(z*image->sizeX*image->sizeY),
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SEEK_SET);
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fread(buf, 1, image->sizeX, image->file);
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}
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}
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static void ImageGetRawData( Image *image, char *data)
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{
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int i, j, k;
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int remain;
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switch ( image->sizeZ )
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{
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case 1:
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remain = image->sizeX % 4;
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break;
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case 2:
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remain = image->sizeX % 2;
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break;
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case 3:
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remain = (image->sizeX * 3) & 0x3;
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if (remain)
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remain = 4 - remain;
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break;
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case 4:
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remain = 0;
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break;
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}
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for (i = 0; i < image->sizeY; i++)
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{
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for ( k = 0; k < image->sizeZ ; k++ )
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ImageGetRow(image, image->tmp[k+1], i, k);
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for (j = 0; j < image->sizeX; j++)
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for ( k = 1; k <= image->sizeZ ; k++ )
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*data++ = *(image->tmp[k] + j);
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data += remain;
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}
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}
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static IMAGE *ImageLoad(char *fileName)
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{
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Image *image;
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IMAGE *final;
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int sx;
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image = ImageOpen(fileName);
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final = (IMAGE *)malloc(sizeof(IMAGE));
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if (final == NULL)
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{
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fprintf(stderr, "Out of memory!\n");
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exit(-1);
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}
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final->imagic = image->imagic;
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final->type = image->type;
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final->dim = image->dim;
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final->sizeX = image->sizeX;
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final->sizeY = image->sizeY;
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final->sizeZ = image->sizeZ;
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/*
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* Round up so rows are long-word aligned
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*/
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sx = ( (image->sizeX) * (image->sizeZ) + 3) >> 2;
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final->data
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= (unsigned char *)malloc( sx * image->sizeY * sizeof(unsigned int));
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if (final->data == NULL)
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{
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fprintf(stderr, "Out of memory!\n");
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exit(-1);
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}
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ImageGetRawData(image, final->data);
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ImageClose(image);
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return final;
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}
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void fgPanelInit ( void ) {
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fgOPTIONS *o;
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char tpath[256];
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int x, y;
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o = ¤t_options;
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#ifdef GL_VERSION_1_1
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xglGenTextures(1, &panel_tex_id);
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xglBindTexture(GL_TEXTURE_2D, panel_tex_id);
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#elif GL_EXT_texture_object
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xglGenTexturesEXT(1, &panel_tex_id);
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xglBindTextureEXT(GL_TEXTURE_2D, panel_tex_id);
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#else
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# error port me
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#endif
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// glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, 512);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/* load in the texture data */
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tpath[0] = '\0';
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strcat(tpath, o->fg_root);
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strcat(tpath, "/Textures/");
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strcat(tpath, "panel1.rgb");
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if ( (img = ImageLoad(tpath)) == NULL ){
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fgPrintf( FG_COCKPIT, FG_EXIT,
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"Error loading cockpit texture %s\n", tpath );
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}
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for ( y = 0; y < 256; y++ ) {
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for ( x = 0; x < 512; x++ ) {
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tex[x][y][0]=img->data[(y+x*256)*3];
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tex[x][y][1]=img->data[(y+x*256)*3+1];
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tex[x][y][2]=img->data[(y+x*256)*3+2];
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if ( (tex[x][y][0] == 0) && (tex[x][y][1] == 0) &&
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(tex[x][y][2] == 0) ) {
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tex[x][y][3]=0;
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} else {
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tex[x][y][3]=255;
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}
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}
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}
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 256, 0, GL_RGBA,
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GL_UNSIGNED_BYTE, (GLvoid *)(tex));
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glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
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printf("ALPHA=%d\n", tex[0][0][3]);
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printf("ALPHA=%d\n", tex[512][0][3]);
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printf("ALPHA=%d\n", tex[512][256][3]);
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printf("ALPHA=%d\n", tex[0][256][3]);
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panel_list = glGenLists (1);
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glNewList(panel_list, GL_COMPILE);
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glBegin(GL_POLYGON);
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glTexCoord2f(0.0,0.0); glVertex2f(0.0,0.0);
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glTexCoord2f(1.0,0.0); glVertex2f(640.0,0.0);
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glTexCoord2f(1.0,1.0); glVertex2f(640.0,330.0);
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// glTexCoord2f(0.6,1.0); glVertex2f(384.0,330.0);
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// glTexCoord2f(0.166666,0.91111); glVertex2f(106.66666,303.182);
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// glTexCoord2f(0.0, 0.75769231); glVertex2f(0.0, 279.61);
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glTexCoord2f(0.0,1.0); glVertex2f(0.0,330.0);
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glEnd();
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glEndList ();
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}
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void fgPanelUpdate ( void ) {
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float alpha;
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double speed;
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glMatrixMode(GL_PROJECTION);
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glPushMatrix();
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glLoadIdentity();
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//glViewport(0, 0, 640, 480);
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gluOrtho2D(0, 640, 0, 480);
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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glLoadIdentity();
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_LIGHTING);
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glEnable(GL_TEXTURE_2D);
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#ifdef GL_VERSION_1_1
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xglBindTexture(GL_TEXTURE_2D, panel_tex_id);
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#elif GL_EXT_texture_object
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xglBindTextureEXT(GL_TEXTURE_2D, panel_tex_id);
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#else
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# error port me
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#endif
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_BLEND);
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glColor4f(1.0, 1.0, 1.0, 1.0);
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glCallList(panel_list);
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glPushMatrix();
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glDisable(GL_TEXTURE_2D);
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speed = get_speed();
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alpha=((((float)(speed))/150)*270 + 20);
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glTranslatef(130, 146, 0);
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glRotatef(-alpha, 0.0, 0.0, 1.0);
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glScalef(20, 23, 0.0);
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glBegin(GL_POLYGON);
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glColor4f(1.0, 1.0, 1.0, 1.0);
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glVertex2f(0.0, 0.0);
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glVertex2f(0.1, 0.2);
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glVertex2f(0.0, 1.0);
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glVertex2f(-0.1, 0.2);
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glVertex2f(0.0, 0.0);
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glEnd();
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glPopMatrix();
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glFlush();
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_LIGHTING);
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glDisable(GL_TEXTURE_2D);
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glDisable(GL_BLEND);
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glDisable(GL_ALPHA_TEST);
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glMatrixMode(GL_PROJECTION);
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glPopMatrix();
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glMatrixMode(GL_MODELVIEW);
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glPopMatrix();
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}
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/* $Log$
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/* Revision 1.1 1998/06/27 16:47:54 curt
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/* Incorporated Friedemann Reinhard's <mpt218@faupt212.physik.uni-erlangen.de>
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/* first pass at an isntrument panel.
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/*
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*/
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