53a0c9cc2e
Otherwise we wipe source tarballs created by the build script.
65 lines
1.6 KiB
Bash
Executable file
65 lines
1.6 KiB
Bash
Executable file
#!/bin/bash
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#####################################################################################
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if [ "$WORKSPACE" == "" ]; then
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echo "ERROR: Missing WORKSPACE environment variable."
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exit 1
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fi
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if [ ! -d "$WORKSPACE/fgdata" ]; then
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echo "No fgdata subdir in WORKSPACE: can't continue"
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exit 1
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fi
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VERSION=`cat fgdata/version`
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BASE_VERSION_TAG="version/2020.3.1"
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SCENERY_PACK_AIRPORT=BIKF
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SCENERY_PACK_URI="https://sourceforge.net/projects/flightgear/files/scenery/SceneryPack.${SCENERY_PACK_AIRPORT}.tgz/download"
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echo "Assembling base package for $VERSION"
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cd $WORKSPACE
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# wipe directories and re-create
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rm -rf staging
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mkdir -p output
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mkdir -p staging
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# wipe existing data TXZs
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rm output/FlightGear-$VERSION*data.txz
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rsync -az --exclude=".git" fgdata staging/
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# add all the scenery pack files into it
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SCENERY_PACK_NAME=SceneryPack_${SCENERY_PACK_AIRPORT}.tgz
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# Should we re-download the SceneryPack periodically? Or just rely on doing a workspace wipe?
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if [ ! -f $SCENERY_PACK_NAME ]; then
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echo "Downlaod scenery pack from ${SCENERY_PACK_URI}"
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# -L to follow the SF redirect
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curl -L $SCENERY_PACK_URI --output $SCENERY_PACK_NAME
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fi
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tar -xf $SCENERY_PACK_NAME --directory staging/fgdata
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pushd staging/fgdata
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mv SceneryPack.${SCENERY_PACK_AIRPORT} Scenery
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popd
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# Creating full base package TXZ
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OUTPUT_NAME=FlightGear-$VERSION-data
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tar -cJf output/$OUTPUT_NAME.txz --directory staging fgdata
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echo "Creating updates package"
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pushd fgdata
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git diff --name-only --line-prefix="fgdata/" $BASE_VERSION_TAG..HEAD > ../fgdata_changes
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popd
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tar -cJf output/FlightGear-$VERSION-update-data.txz -T fgdata_changes
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echo "Done, data TXZs are in output/"
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