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Mac release builds should use static SimGear

This commit is contained in:
James Turner 2012-06-26 10:22:32 +01:00
parent 4c54c5feb6
commit 561b221448

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@ -18,7 +18,7 @@ rm -rf $WORKSPACE/dist/include/simgear $WORKSPACE/dist/libSim* $WORKSPACE/dist/l
############################################################################### ###############################################################################
echo "Starting on SimGear" echo "Starting on SimGear"
pushd sgBuild pushd sgBuild
cmake -DCMAKE_INSTALL_PREFIX:PATH=$WORKSPACE/dist -G Xcode -DSIMGEAR_SHARED:BOOL="ON" ../simgear cmake -DCMAKE_INSTALL_PREFIX:PATH=$WORKSPACE/dist -G Xcode ../simgear
# compile # compile
xcodebuild -configuration Release -target install build xcodebuild -configuration Release -target install build
@ -33,7 +33,7 @@ popd
################################################################################ ################################################################################
echo "Starting on FlightGear" echo "Starting on FlightGear"
pushd fgBuild pushd fgBuild
cmake -DCMAKE_INSTALL_PREFIX:PATH=$WORKSPACE/dist -G Xcode -DSIMGEAR_SHARED:BOOL="ON" ../flightgear cmake -DCMAKE_INSTALL_PREFIX:PATH=$WORKSPACE/dist -G Xcode ../flightgear
xcodebuild -configuration Release -target install build xcodebuild -configuration Release -target install build