Mac release builds should use static SimGear
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1 changed files with 2 additions and 2 deletions
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@ -18,7 +18,7 @@ rm -rf $WORKSPACE/dist/include/simgear $WORKSPACE/dist/libSim* $WORKSPACE/dist/l
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###############################################################################
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###############################################################################
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echo "Starting on SimGear"
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echo "Starting on SimGear"
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pushd sgBuild
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pushd sgBuild
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cmake -DCMAKE_INSTALL_PREFIX:PATH=$WORKSPACE/dist -G Xcode -DSIMGEAR_SHARED:BOOL="ON" ../simgear
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cmake -DCMAKE_INSTALL_PREFIX:PATH=$WORKSPACE/dist -G Xcode ../simgear
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# compile
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# compile
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xcodebuild -configuration Release -target install build
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xcodebuild -configuration Release -target install build
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@ -33,7 +33,7 @@ popd
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################################################################################
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################################################################################
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echo "Starting on FlightGear"
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echo "Starting on FlightGear"
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pushd fgBuild
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pushd fgBuild
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cmake -DCMAKE_INSTALL_PREFIX:PATH=$WORKSPACE/dist -G Xcode -DSIMGEAR_SHARED:BOOL="ON" ../flightgear
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cmake -DCMAKE_INSTALL_PREFIX:PATH=$WORKSPACE/dist -G Xcode ../flightgear
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xcodebuild -configuration Release -target install build
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xcodebuild -configuration Release -target install build
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