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fgdata/Input/Joysticks/Saitek/Cyborg-3d-Rumble-Force.xml
mfranz 17166921c0 - rename controls.stepFlaps() to controls.flapsDown(), because:
- to support "old-style" gear/flap control (operation as long as button
  pressed/lever pushed -> b29/hurricane), let bindings not only report
  up/down, but up (-1), stop (0), down (1).
- let controls.flapsDown() ignore "stop" so as to remain compatible with
  prior behavior
- adapt all joysticks/aircraft (sigh)
- some minor cosmetics in joystick configs, such as indentation fixes
2005-06-22 13:08:01 +00:00

234 lines
5.7 KiB
XML

<!--
Joystick binding definitions for Saitek Cyborg 3D Rumble Forrce Joystick.
This file is included by preferences.xml, and uses the context of its
inclusion point; that means that you need to prepend "/input/joysticks"
to all property names.
This file defines primary flight-control bindings for a simple
three-axis, three-button joystick, as follow:
axis 0 (left-right): aileron
axis 1 (forward-backward): elevator
axis 2 (slider): throttle
axis 3 (twist left-right): rudder
axis 6 (hat left-right): look left or right
axis 7 (hat forward-back): look ahead or behind
button 0 (trigger): brakes
button 1: (above left of hat) external view cycle
button 2: (below left of hat) left brake
button 3: (below right of hat) right brake
button 4: (above right of hat) not assigned
button 5: (6) trim nose down
button 6: (7) trim nose up
button 7: (8) extend flaps
button 8: (9) retract flaps
hat left look left
hat right look right
hat back look behind
hat forward look forward
hat diagonal look diagonal
$Id$
-->
<PropertyList>
<name>Cyborg 3D Rumble Force Joystick</name>
<axis n="0">
<desc>Aileron</desc>
<binding>
<command>property-scale</command>
<property>/controls/flight/aileron</property>
<squared type="bool">true</squared>
</binding>
</axis>
<axis n="1">
<desc>Elevator</desc>
<binding>
<command>property-scale</command>
<property>/controls/flight/elevator</property>
<factor type="double">-1.0</factor>
<squared type="bool">true</squared>
</binding>
</axis>
<axis n="2">
<desc>Throttle</desc>
<binding>
<command>nasal</command>
<script>controls.throttleAxis()</script>
</binding>
</axis>
<axis n="3">
<desc>Rudder</desc>
<binding>
<command>property-scale</command>
<property>/controls/flight/rudder</property>
<offset type="double">0.0</offset>
<factor type="double">1.0</factor>
</binding>
</axis>
<axis n="6">
<desc>View Direction</desc>
<low>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-heading-offset-deg</property>
<step type="double">1.0</step>
</binding>
</low>
<high>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-heading-offset-deg</property>
<step type="double">-1.0</step>
</binding>
</high>
</axis>
<axis n="7">
<desc>View Elevation</desc>
<low>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-pitch-offset-deg</property>
<step type="double">1.0</step>
</binding>
</low>
<high>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-pitch-offset-deg</property>
<step type="double">-1.0</step>
</binding>
</high>
</axis>
<button n="0">
<desc>Brakes</desc>
<binding>
<command>property-assign</command>
<property>/controls/gear/brake-left</property>
<value type="double">1.0</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/gear/brake-right</property>
<value type="double">1.0</value>
</binding>
<mod-up>
<binding>
<command>property-assign</command>
<property>/controls/gear/brake-left</property>
<value type="double">0.0</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/gear/brake-right</property>
<value type="double">0.0</value>
</binding>
</mod-up>
</button>
<button n="1">
<desc>External Views</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>view-cycle</command>
<step type="double">1</step>
</binding>
</button>
<button n="2">
<desc>Left Brake</desc>
<binding>
<command>property-assign</command>
<property>/controls/gear/brake-left</property>
<value type="double">1.0</value>
</binding>
<mod-up>
<binding>
<command>property-assign</command>
<property>/controls/gear/brake-left</property>
<value type="double">0.0</value>
</binding>
</mod-up>
</button>
<button n="3">
<desc>Right Brake</desc>
<binding>
<command>property-assign</command>
<property>/controls/gear/brake-right</property>
<value type="double">1.0</value>
</binding>
<mod-up>
<binding>
<command>property-assign</command>
<property>/controls/gear/brake-right</property>
<value type="double">0.0</value>
</binding>
</mod-up>
</button>
<button n="5">
<desc>Elevator trim down</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>property-adjust</command>
<property>/controls/flight/elevator-trim</property>
<step type="double">0.001</step>
</binding>
</button>
<button n="6">
<desc>Elevator trim up</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>property-adjust</command>
<property>/controls/flight/elevator-trim</property>
<step type="double">-0.001</step>
</binding>
</button>
<button n="7">
<desc>Step Flaps Down</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>controls.flapsDown(1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.flapsDown(0)</script>
</binding>
</mod-up>
</button>
<button n="8">
<desc>Step Flaps Up</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>controls.flapsDown(-1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.flapsDown(0)</script>
</binding>
</mod-up>
</button>
</PropertyList>