52b3ab04c3
Set the property /scenery/share-events to true to enabled the feature.
62 lines
2.2 KiB
Text
62 lines
2.2 KiB
Text
###############################################################################
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##
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## Support tools for multiplayer enabled scenery objects.
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##
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## Copyright (C) 2011 Anders Gidenstam (anders(at)gidenstam.org)
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## This file is licensed under the GPL license version 2 or later.
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##
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###############################################################################
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# The event channel for scenery objects.
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# See mp_broadcast.EventChannel for documentation.
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var events = nil;
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###############################################################################
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# An extended aircraft.door that transmits the door events over MP using the
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# scenery.events channel.
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# Use only for single instance objects (e.g. static scenery objects).
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#
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# Note: Currently toggle() is the only shared event.
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var sharedDoor = {
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new: func(node, swingtime, pos = 0) {
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var obj = aircraft.door.new(node, swingtime, pos);
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obj.parents = [sharedDoor] ~ obj.parents;
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obj.event_hash = mp_broadcast.Binary.stringHash
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(isa(node, props.Node) ? node.getPath() : node);
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events.register(obj.event_hash, func (msg) { obj._process(msg) });
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return obj;
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},
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toggle: func {
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events.send(me.event_hash, mp_broadcast.Binary.encodeByte(me.target));
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me.move(me.target);
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},
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destroy : func {
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events.deregister(me.event_hash);
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},
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_process : func (msg) {
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me.target = mp_broadcast.Binary.decodeByte(msg);
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me.move(me.target);
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}
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};
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###############################################################################
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# Internals
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var shared_pp = "scenery/share-events";
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_setlistener("sim/signals/nasal-dir-initialized", func {
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events = mp_broadcast.EventChannel.new("scenery/events");
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if (!getprop("/sim/multiplay/online") or !getprop(shared_pp)) {
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#print("scenery.nas: stopping event sharing.");
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events.stop();
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}
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setlistener(shared_pp, func (n) {
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if (getprop("/sim/signals/reinit")) return; # Ignore resets.
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if (n.getValue() and getprop("/sim/multiplay/online")) {
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#print("scenery.nas: starting event sharing.");
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events.start();
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} else {
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#print("scenery.nas: stopping event sharing.");
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events.stop();
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}
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});
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});
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