ede0844631
- ensure createItem returns the item - add an accessor for text() - don't do lazy view creation for now - skip aboutToShow until item iteration works for me
163 lines
7.3 KiB
Text
163 lines
7.3 KiB
Text
# MenuBar.nas - a menu bar that can be added as a normal widget to a layout
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# SPDX-FileCopyrightText: (C) 2022 Frederic Croix <thefgfseagle@gmail.com>
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# SPDX-License-Identifier: GPL-2.0-or-later
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gui.widgets.MenuBar = {
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new: func(parent, style, cfg) {
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var m = gui.Widget.new(gui.widgets.MenuBar);
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m._cfg = Config.new(cfg);
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m._focus_policy = m.NoFocus;
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m._setView(style.createWidget(parent, "menu-bar", m._cfg));
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m._layout = HBoxLayout.new();
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m._layout.setSpacing(0);
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m._layout.setCanvas(m._view._root.getCanvas());
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m._canvas_item = nil;
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m.setLayoutMinimumSize([48, 24]);
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m.setLayoutSizeHint([48, 24]);
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m.setLayoutMaximumSize([48, 24]);
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return m;
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},
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setCanvasItem: func(item) {
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me._canvas_item = item;
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for (var i = 0; i < me._layout.count(); i += 1) {
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me._layout.itemAt(i)._setParentMenu(me);
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}
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},
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# @description Create, insert and return a `canvas.gui.MenuItem with the given text and assign the given submenu to it,
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# optionally add the given icon and set the given enabled state
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# @param text: str required Text to display on the menu item
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# @param menu: canvas.gui.Menu Submenu that shall be assigned to the new menu item
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# @param enabled: bool optional Whether the item should be enabled (1) or disabled (0)
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# @return canvas.gui.MenuItem The item that was created
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addMenu: func(text = nil, menu = nil, enabled = 1) {
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if (text == nil) {
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die("cannot create a menu item without text");
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}
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if (menu == nil) {
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die("cannot create a submenu item without submenu");
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}
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var item = gui.MenuItem.new(me._view._items, style,
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{
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text: text, cb: nil, shortcut: nil, icon: nil, enabled: enabled,
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menu_position: gui.MenuItem.MenuPosition.Below,
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}
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);
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item._is_menubar_item = 1;
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item._setParentMenu(me);
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item.setMenu(menu);
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me._layout.addItem(item);
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me.setSize(math.max(me._layout.minimumSize()[0], 64), math.max(me._layout.minimumSize()[1], 24));
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return me;
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},
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createMenu: func(text = nil, enabled = 1) {
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if (text == nil) {
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die("cannot create a submenu item without text");
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}
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var menu = gui.Menu.new();
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me.addMenu(text, menu, enabled);
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return menu;
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},
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# @description Remove all items from the menu
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# @return canvas.gui.Menu Return me to enable method chaining
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clear: func {
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me._layout.clear();
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return me;
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},
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# @description If `item` is a `canvas.gui.Widget`, remove the given `canvas.gui.Widget` from the menu
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# Else assume `item` to be a scalar and try to find an item of the menu that has a `getText` method
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# and whose result of calling its `getText` method equals `item` and remove that item
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# @param item: Union[str, canvas.gui.Widget] required The widget or the text of the menu item to remove
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removeMenu: func(item) {
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if (isa(item, gui.Widget)) {
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me._layout.removeItem(item);
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} else {
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for (var i = 0; i < me._layout.count(); i += 1) {
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if (me._layout.itemAt(i)["getText"] != nil and me._layout.itemAt(i).getText() == item) {
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me._layout.takeAt(i);
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return me;
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}
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}
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die("No menu with given text '" ~ item ~ "' found, could not remove !");
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}
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},
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# @description If `index` is an integer, remove and return the item at the given `index`
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# Else assume `item` to be a scalar and try to find an item of the menu that has a `getText` method
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# and whose result of calling its `getText` method equals `item` and remove and return that item
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# @param index: Union[int, str] required The index or text of the menu item to remove
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# @return canvas.gui.Widget The item with given text `index` or at the given position `index`
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takeAt: func(index) {
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if (isint(index)) {
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return me._layout.takeAt(index);
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} else {
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for (var i = 0; i < me._layout.count(); i += 1) {
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if (me._layout.itemAt(i)["getText"] != nil and me._layout.itemAt(i).getText() == index) {
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return me._layout.takeAt(i)._menu;
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}
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}
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die("No menu with given text '" ~ index ~ "' found, could not remove !");
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}
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},
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# @description Count the items of the menu
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# @return int Number of items
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count: func() {
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return me._layout.count();
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},
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# @description If `index` is an integer, eturn the item at the given `index`
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# Else assume `item` to be a scalar and try to find an item of the menu that has a `getText` method
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# and whose result of calling its `getText` method equals `item` and eturn that item
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# @param index: Union[int, str] required The index or text of the menu item to return
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# @return canvas.gui.Widget The item with given text `index` or at the given position `index`
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getItem: func(index) {
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if (isint(index)) {
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return me._layout.itemAt(index);
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} else {
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for (var i = 0; i < me._layout.count(); i += 1) {
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if (me._layout.itemAt(i)["getText"] != nil and me._layout.itemAt(i).getText() == index) {
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return me._layout.itemAt(i)._menu;
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}
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}
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die("No menu item with given text '" ~ index ~ "' found, could not remove !");
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}
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},
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getMenu: func(index) {
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return me.getItem(index)._menu;
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},
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setSize: func {
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if (size(arg) == 1) {
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var arg = arg[0];
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}
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var (x, y) = arg;
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me._size = [x, 24];
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me.setAlignment(0x01 | 0x20);
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return me.update();
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},
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# @description Update the menu and its items
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update: func() {
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if(me._layout.getParent() == nil) {
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me._layout.setParent(me);
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}
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me._layout.setGeometry([0, 0, me._size[0], me._size[1]]);
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me._view.setSize(me, me._size[0], me._size[1]);
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me._view.update(me);
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return me;
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},
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};
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