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Torsten Dreyer edbff6bd34 Refactor weather-utility.nas
A bug in weather-utility.nas caused constant computation
of wave parameters due to the fact that the wind speed
was ignored.

That code was ugly anyway, so it has been replaced by
property rules which don't create work for the nasal
garbage collector.

All required properties for the wave shader are now in
interpolator.xml, the snow-line computation lives in
metarinterpolator.xml
2012-01-19 00:05:48 +01:00
..
cloudlayers.xml Fix bottom/middle/top shading, and update global clouds. 2011-10-13 22:39:27 +01:00
clouds-altitude-interpolate.xml Weather: better cloud altitude interpolation 2010-11-20 11:11:59 +01:00
clouds-coverage.xml Environment: handle metar-updates-environment 2010-09-11 23:32:20 +02:00
clouds-thickness.xml Environment: handle metar-updates-environment 2010-09-11 23:32:20 +02:00
environment.xml Set default snow line to 3200m, seems to be a good worldwide average. 2011-12-06 20:37:00 +01:00
interpolator.xml Refactor weather-utility.nas 2012-01-19 00:05:48 +01:00
layer-heading-offset.xml Environment: handle metar-updates-environment 2010-09-11 23:32:20 +02:00
layer-speed-change.xml Environment: handle metar-updates-environment 2010-09-11 23:32:20 +02:00
local-weather-defaults.xml Correct fix for Local Weather 1.4 2012-01-05 09:47:26 +01:00
metarinterpolator.xml Refactor weather-utility.nas 2012-01-19 00:05:48 +01:00