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fgdata/mice.xml
david ea264c688c Add explicit types for all non-string properties. This will help a
lot, since otherwise a property that is never set or tied by
FlightGear itself will always be kept as a string and converted on
each access.  That's why fgGetBool and friends could take up a lot of
processor time sometimes.
2002-04-09 10:45:47 +00:00

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XML

<?xml version="1.0"?>
<!--
Mouse binding definitions.
NOTE: CURRENTLY, THIS FILE IS USED ONLY IF YOU CONFIGURE FLIGHTGEAR
'with-new-mouse' AT BUILD TIME.
This file is included by preferences.xml, and uses the context of its
inclusion point; that means that you need to prepend "/input/mice"
to all property names.
Currently, Glut supports only one mouse, but the configuration format
is designed to support additional mice in the future if possible.
The current mode for each mouse is held in the
/devices/status/mice/mouse[n]/mode property.
-->
<PropertyList>
<mouse n="0">
<mode-count type="int">3</mode-count>
<mode archive="y" type="int">0</mode>
<mode n="0">
<cursor>inherit</cursor>
<constrained type="bool">false</constrained>
<pass-through type="bool">true</pass-through>
<button n="2">
<binding>
<command>property-assign</command>
<property>/devices/status/mice/mouse[0]/mode</property>
<value type="int">1</value>
</binding>
</button>
</mode>
<mode n="1">
<cursor>crosshair</cursor>
<constrained type="bool">true</constrained>
<pass-through type="bool">false</pass-through>
<button n="2">
<binding>
<command>property-assign</command>
<property>/devices/status/mice/mouse[0]/mode</property>
<value type="int">2</value>
</binding>
</button>
<!-- Mouse left/right motion. -->
<x-axis>
<!-- No buttons pressed: control ailerons -->
<binding>
<condition>
<and>
<not>
<property>/devices/status/mice/mouse[0]/button[0]</property>
</not>
<not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</not>
</and>
</condition>
<command>property-adjust</command>
<property>/controls/aileron</property>
<factor type="double">4.0</factor>
<min type="double">-1.0</min>
<max type="double">1.0</max>
<wrap type="bool">false</wrap>
</binding>
<!-- Left button pressed: control rudder -->
<binding>
<condition>
<and>
<property>/devices/status/mice/mouse[0]/button[0]</property>
<not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</not>
</and>
</condition>
<command>property-adjust</command>
<property>/controls/rudder</property>
<factor type="double">4.0</factor>
<min type="double">-1.0</min>
<max type="double">1.0</max>
<wrap type="bool">false</wrap>
</binding>
</x-axis>
<!-- Mouse up/down motion -->
<y-axis>
<!-- No buttons pressed: control elevator -->
<binding>
<condition>
<and>
<not>
<property>/devices/status/mice/mouse[0]/button[0]</property>
</not>
<not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</not>
</and>
</condition>
<command>property-adjust</command>
<property>/controls/elevator</property>
<factor type="double">-4.0</factor>
<min type="double">-1.0</min>
<max type="double">1.0</max>
<wrap type="bool">false</wrap>
</binding>
<!-- Middle button pressed: control throttle -->
<binding>
<condition>
<and>
<not>
<property>/devices/status/mice/mouse[0]/button[0]</property>
</not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</and>
</condition>
<command>property-adjust</command>
<property>/controls/throttle</property>
<factor type="double">-4.0</factor>
<min type="double">0.0</min>
<max type="double">1.0</max>
<wrap type="bool">false</wrap>
</binding>
</y-axis>
</mode>
<!-- Mode 2: view mode -->
<mode n="2">
<cursor>left-right</cursor>
<constrained type="bool">true</constrained>
<pass-through type="bool">false</pass-through>
<!-- left button centres the offsets -->
<button n="0">
<binding>
<command>property-assign</command>
<property>/sim/view/offset-deg</property>
<property>/sim/view/tilt-deg</property>
<value type="double">0</value>
</binding>
</button>
<!-- right button switches modes -->
<button n="2">
<binding>
<command>property-assign</command>
<property>/devices/status/mice/mouse[0]/mode</property>
<value type="int">0</value>
</binding>
</button>
<!-- Mouse left/right motion -->
<x-axis>
<!-- No buttons pressed: move the view position left or right -->
<binding>
<condition>
<and>
<not>
<property>/devices/status/mice/mouse[0]/button[0]</property>
</not>
<not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</not>
</and>
</condition>
<command>property-adjust</command>
<property>/sim/view/offset-deg</property>
<factor type="double">-360</factor>
<min type="double">0</min>
<max type="double">360</max>
<wrap type="bool">true</wrap>
</binding>
</x-axis>
<!-- Mouse up/down motion -->
<y-axis>
<!-- No buttons pressed: tilt the view up and down -->
<binding>
<condition>
<and>
<not>
<property>/devices/status/mice/mouse[0]/button[0]</property>
</not>
<not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</not>
</and>
</condition>
<command>property-adjust</command>
<property>/sim/view/tilt-deg</property>
<factor type="double">-180</factor>
<min type="double">-90</min>
<max type="double">90</max>
<wrap type="bool">false</wrap>
</binding>
</y-axis>
</mode>
</mouse>
</PropertyList>