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fgdata/Aircraft/ufo/ufo-set.xml
mfranz e959633725 s/cursor/marker/ and put the marker toggle function on the m-key. It isn't
a cursor, after all, and the term "cursor" is already used for the startup
model. That one should really be called "model", but can't, because this is
already used for the ufo 3D model property ... sigh.   :-]
2007-02-27 22:56:22 +00:00

360 lines
8.8 KiB
XML

<?xml version="1.0"?>
<PropertyList>
<sim>
<description>UFO from the 'White Project' of the UNESCO</description>
<author>ET</author>
<flight-model>ufo</flight-model>
<sound>
<path>Aircraft/ufo/ufo-sound.xml</path>
</sound>
<panel>
<visibility>false</visibility>
</panel>
<model>
<path>Aircraft/ufo/Models/ufo.xml</path>
<always-show-in-MP type="bool">false</always-show-in-MP>
</model>
<help>
<title>UFO</title>
<key>
<name>joystick fire button</name>
<desc>fly backwards</desc>
</key>
<key>
<name>b</name>
<desc>fly backwards</desc>
</key>
<key>
<name>[ ]</name>
<desc>decrease/increase maximum speed</desc>
</key>
<key>
<name>mouse click</name>
<desc>add model to scenery</desc>
</key>
<key>
<name>Ctrl + mouse click</name>
<desc>select nearest model</desc>
</key>
<key>
<name>Shift + mouse click</name>
<desc>add new model to selection</desc>
</key>
<key>
<name>Shift + Ctrl + mouse click</name>
<desc>add nearest model to selection</desc>
</key>
<key>
<name>Alt + mouse click</name>
<desc>move selected model(s) to new place</desc>
</key>
<key>
<name>Ctrl + PgUp/PgDn</name>
<desc>cycle through model list</desc>
</key>
<key>
<name>Ctrl + cursor/arrow keys</name>
<desc>move selected model(s) away/nearer/left/right</desc>
</key>
<key>
<name>backspace</name>
<desc>remove selected model(s)</desc>
</key>
<key>
<name>d</name>
<desc>dump model data to terminal</desc>
</key>
<key>
<name>e</name>
<desc>export model data</desc>
</key>
<key>
<name>space</name>
<desc>open/close model select dialog</desc>
</key>
<key>
<name>tab</name>
<desc>open/close cursor dialog</desc>
</key>
<line>Pre-select initial model (path relative to $FG_ROOT):</line>
<line>&#32;&#32;&#45;&#45;prop:cursor=Model/path.xml</line>
<line></line>
<line>Set directories that are scanned for models (comma separated and</line>
<line>relative to $FG_ROOT; default: Models):</line>
<line>&#32;&#32;&#45;&#45;prop:source=Models,Scenery/Objects</line>
<line></line>
<line>Exported data are written to:</line>
<line>&#32;&#32;~/.fgfs/ufo-model-export.xml (Unix)</line>
<line>&#32;&#32;%APPDATA%\flightgear.org\ufo-model-export.xml (Microsoft Windows)</line>
</help>
</sim>
<input>
<keyboard>
<key n="8">
<name>Backspace</name>
<desc>Remove selected model</desc>
<binding>
<command>nasal</command>
<script>ufo.modelmgr.remove_selected()</script>
</binding>
</key>
<key n="9">
<name>Ctrl-I</name>
<desc>Show model adjustment dialog</desc>
<binding>
<command>nasal</command>
<script>ufo.adjust_dialog.toggle()</script>
</binding>
</key>
<key n="32">
<name>SPACE</name>
<desc>Show model select dialog</desc>
<binding>
<command>nasal</command>
<script>ufo.select_dialog.toggle()</script>
</binding>
</key>
<key n="100">
<name>d</name>
<desc>Dump coordinates</desc>
<binding>
<command>nasal</command>
<script>ufo.print_data()</script>
</binding>
</key>
<key n="101">
<name>e</name>
<desc>Export model data XML file</desc>
<binding>
<command>nasal</command>
<script>ufo.export_data()</script>
</binding>
</key>
<key n="109">
<name>m</name>
<desc>Toggle active object marker</desc>
<binding>
<command>nasal</command>
<script>ufo.modelmgr.toggle_marker()</script>
</binding>
</key>
<key n="360">
<name>PageUp</name>
<desc>Increase throttle or autopilot autothrottle.</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.cycle(1);
} else {
controls.incThrottle(0.01, 1.0)
}
</script>
</binding>
<mod-shift>
<desc>Look front right.</desc>
<binding>
<command>property-assign</command>
<property>/sim/current-view/goal-heading-offset-deg</property>
<property>/sim/view/config/front-right-direction-deg</property>
</binding>
</mod-shift>
</key>
<key n="361">
<name>PageDown</name>
<desc>Decrease throttle or autopilot autothrottle.</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.cycle(-1);
} else {
controls.incThrottle(-0.01, -1.0)
}
</script>
</binding>
<mod-shift>
<desc>Look back right.</desc>
<binding>
<command>property-assign</command>
<property>/sim/current-view/goal-heading-offset-deg</property>
<property>/sim/view/config/back-right-direction-deg</property>
</binding>
</mod-shift>
</key>
<key n="356">
<name>Left</name>
<desc>Move aileron left (or adjust AP heading.)</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("transversal", -1);
} else {
controls.incAileron(-0.05, -1.0);
}
</script>
</binding>
<mod-shift>
<desc>Look left.</desc>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("transversal", -10);
} else {
setprop("/sim/current-view/goal-heading-offset-deg",
getprop("/sim/view/config/left-direction-deg"));
}
</script>
</binding>
</mod-shift>
</key>
<key n="357">
<name>Up</name>
<desc>Increase elevator or autopilot altitude.</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("longitudinal", 1);
} else {
controls.incElevator(0.05, -100);
}
</script>
</binding>
<mod-shift>
<desc>Look forward.</desc>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("longitudinal", 10);
} else {
setprop("/sim/current-view/goal-heading-offset-deg",
getprop("/sim/view/config/front-direction-deg"));
}
</script>
</binding>
</mod-shift>
</key>
<key n="358">
<name>Right</name>
<desc>Move aileron right (or adjust AP heading.)</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("transversal", 1);
} else {
controls.incAileron(0.05, 1.0);
}
</script>
<step type="double">0.05</step>
</binding>
<mod-shift>
<desc>Look right.</desc>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("transversal", 10);
} else {
setprop("/sim/current-view/goal-heading-offset-deg",
getprop("/sim/view/config/right-direction-deg"));
}
</script>
</binding>
</mod-shift>
</key>
<key n="359">
<name>Down</name>
<desc>Decrease elevator or autopilot altitude.</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("longitudinal", -1);
} else {
controls.incElevator(-0.05, 100);
}
</script>
</binding>
<mod-shift>
<desc>Look backwards.</desc>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("longitudinal", -10);
} else {
setprop("/sim/current-view/goal-heading-offset-deg",
getprop("/sim/view/config/back-direction-deg"));
}
</script>
</binding>
</mod-shift>
</key>
</keyboard>
</input>
<!-- default model -->
<cursor type="string">Aircraft/ufo/Models/cursor.ac</cursor>
<!-- subdirs of $FG_ROOT to search models in. Comma separated, e.g. "Models,Scenery/Objects/w130n30" -->
<source type="string">Models</source>
<nasal>
<ufo>
<file>Aircraft/ufo/ufo.nas</file>
</ufo>
<aar>
<file>Aircraft/Generic/aar.nas</file>
</aar>
</nasal>
<instrumentation>
<radar>
<debug-mode type="bool">true</debug-mode>
</radar>
</instrumentation>
<gear>
<gear>
<!-- hint for the route manager -->
<wow type="bool">false</wow>
</gear>
</gear>
<autopilot>
<route-manager>
<min-lock-altitude-agl-ft type="double">-10000</min-lock-altitude-agl-ft>
</route-manager>
</autopilot>
</PropertyList>