c49c6a38c6
The G1000 highlights the active NAV and COM radios in cyan. In the NAV case, this is the radio being used by the CDI. In the COM case, this is the COM radio selected on the audio panel.
643 lines
17 KiB
XML
643 lines
17 KiB
XML
<?xml version="1.0" ?>
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<PropertyList>
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<path>GMA1347.ac</path>
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<animation>
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<object-name>body.mixer</object-name>
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<object-name>softkey.COM1MIC</object-name>
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<object-name>softkey.COM2MIC</object-name>
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<object-name>softkey.COM3MIC</object-name>
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<object-name>softkey.COM12</object-name>
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<object-name>softkey.MKRMUTE</object-name>
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<object-name>softkey.PILOT</object-name>
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<object-name>softkey.COM1</object-name>
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<object-name>softkey.COM2</object-name>
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<object-name>softkey.COM3</object-name>
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<object-name>softkey.TEL</object-name>
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<object-name>softkey.SPKR</object-name>
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<object-name>softkey.HISENS</object-name>
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<object-name>softkey.NAV1</object-name>
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<object-name>softkey.NAV2</object-name>
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<object-name>softkey.PLAY</object-name>
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<object-name>softkey.COPLT</object-name>
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<object-name>led.COM1MIC</object-name>
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<object-name>led.ADF</object-name>
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<object-name>led.AUX</object-name>
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<object-name>led.MANSQ</object-name>
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<object-name>led.PILOT</object-name>
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<object-name>led.COM1</object-name>
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<object-name>led.COM2</object-name>
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<object-name>led.COM3</object-name>
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<object-name>led.TEL</object-name>
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<object-name>led.SPKR</object-name>
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<object-name>led.HISENS</object-name>
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<object-name>led.NAV1</object-name>
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<object-name>knob.Vol.large</object-name>
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<object-name>knob.RED</object-name>
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<animation>
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<object-name>softkey.SPKR</object-name>
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<object-name>softkey.COM2MIC</object-name>
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<object-name>softkey.COM2</object-name>
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<object-name>softkey.COM3MIC</object-name>
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<object-name>softkey.COM3</object-name>
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<condition>
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<property>controls/lighting/instrument-lights</property>
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<property>controls/electric/battery-switch</property>
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</condition>
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<emission>
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<factor-prop>controls/lighting/floods-lights</factor-prop>
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<blue> 0.2 </blue>
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<red> 0.2 </red>
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<green> 0.2 </green>
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<animation>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>COM1MIC</notification>
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<animation>
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<type>material</type>
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<emission>
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<!---->
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<animation>
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<type>pick</type>
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<object-name>softkey.COM1</object-name>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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</action>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>COM1</notification>
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<offset>0</offset>
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<animation>
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<type>material</type>
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<object-name>led.COM1</object-name>
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<emission>
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<factor-prop>instrumentation/audio-panel/com[0]</factor-prop>
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<red> 1 </red>
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<animation>
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<type>pick</type>
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<object-name>softkey.COM2MIC</object-name>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>COM2MIC</notification>
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<offset>0</offset>
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</binding>
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</action>
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</animation>
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<animation>
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<type>material</type>
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<object-name>led.COM2MIC</object-name>
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<emission>
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<red> 1 </red>
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<green> 1 </green>
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<blue> 1 </blue>
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<factor-prop>instrumentation/audio-panel/com-mic[1]</factor-prop>
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</emission>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>softkey.COM2</object-name>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>COM2</notification>
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<offset>0</offset>
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</binding>
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</animation>
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<animation>
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<type>material</type>
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<emission>
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<red> 1 </red>
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<animation>
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<type>pick</type>
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<object-name>softkey.COM3MIC</object-name>
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<action>
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<repeatable>false</repeatable>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>COM3MIC</notification>
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<animation>
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<type>material</type>
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<object-name>led.COM3MIC</object-name>
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<emission>
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<red> 1 </red>
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<animation>
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<type>pick</type>
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<action>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>COM3</notification>
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<offset>0</offset>
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<animation>
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<type>material</type>
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<animation>
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<type>pick</type>
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<object-name>softkey.COM12</object-name>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>COM12</notification>
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<offset>0</offset>
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</binding>
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</action>
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<animation>
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<type>material</type>
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<object-name>led.COM12</object-name>
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<emission>
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<red> 1 </red>
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<green> 1 </green>
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<blue> 1 </blue>
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<factor-prop>instrumentation/audio-panel/com12</factor-prop>
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</emission>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>softkey.TEL</object-name>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>TEL</notification>
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<offset>0</offset>
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</binding>
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</action>
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</animation>
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<animation>
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<type>material</type>
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<object-name>led.TEL</object-name>
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<emission>
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<red> 1 </red>
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<green> 1 </green>
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<blue> 1 </blue>
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<factor-prop>instrumentation/audio-panel/tel</factor-prop>
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</emission>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>softkey.PA</object-name>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>PA</notification>
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<offset>0</offset>
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</binding>
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</action>
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</animation>
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<animation>
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<type>material</type>
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<object-name>led.PA</object-name>
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<emission>
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<red> 1 </red>
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</emission>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>softkey.SPKR</object-name>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>SPKR</notification>
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<offset>0</offset>
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</binding>
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<animation>
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<type>material</type>
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<emission>
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<red> 1 </red>
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<factor-prop>instrumentation/audio-panel/spkr</factor-prop>
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</emission>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>softkey.MKRMUTE</object-name>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>MKRMUTE</notification>
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<offset>0</offset>
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</binding>
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</action>
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<animation>
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<type>material</type>
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<emission>
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<animation>
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<type>pick</type>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>HISENS</notification>
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<offset>0</offset>
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</binding>
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</action>
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</animation>
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<animation>
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<type>material</type>
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<emission>
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<red> 1 </red>
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</emission>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>softkey.DME</object-name>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>DME</notification>
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<offset>0</offset>
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</binding>
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</action>
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</animation>
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<animation>
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<type>material</type>
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<object-name>led.DME</object-name>
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<emission>
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<red> 1 </red>
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<green> 1 </green>
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<blue> 1 </blue>
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<factor-prop>/instrumentation/dme[0]/ident</factor-prop>
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</emission>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>softkey.NAV1</object-name>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>NAV1</notification>
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<offset>0</offset>
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</binding>
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</action>
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<animation>
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<type>material</type>
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<emission>
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<red> 1 </red>
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</emission>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>softkey.ADF</object-name>
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<action>
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<button>0</button>
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<repeatable>false</repeatable>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>ADF</notification>
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</binding>
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</action>
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<animation>
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<type>material</type>
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<emission>
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<red> 1 </red>
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<green> 1 </green>
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<factor-prop>instrumentation/adf[0]/ident-audible</factor-prop>
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</emission>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>softkey.NAV2</object-name>
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<action>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>NAV2</notification>
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<offset>0</offset>
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</binding>
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</action>
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<animation>
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<type>material</type>
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<emission>
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<red> 1 </red>
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</emission>
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</animation>
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<animation>
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<type>pick</type>
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<object-name>softkey.AUX</object-name>
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<action>
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<button>0</button>
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<binding>
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<command>FG1000HardKeyPushed</command>
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<device>10</device>
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<notification>AUX</notification>
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</action>
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<object-name>led.AUX</object-name>
|
|
<emission>
|
|
<red> 1 </red>
|
|
<green> 1 </green>
|
|
<blue> 1 </blue>
|
|
<factor-prop>instrumentation/audio-panel/aux</factor-prop>
|
|
</emission>
|
|
</animation>
|
|
|
|
<animation>
|
|
<type>pick</type>
|
|
<object-name>softkey.MANSQ</object-name>
|
|
<action>
|
|
<button>0</button>
|
|
<repeatable>false</repeatable>
|
|
<binding>
|
|
<command>FG1000HardKeyPushed</command>
|
|
<device>10</device>
|
|
<notification>MANSQ</notification>
|
|
<offset>0</offset>
|
|
</binding>
|
|
</action>
|
|
</animation>
|
|
|
|
<animation>
|
|
<type>material</type>
|
|
<object-name>led.MANSQ</object-name>
|
|
<emission>
|
|
<red> 1 </red>
|
|
<green> 1 </green>
|
|
<blue> 1 </blue>
|
|
<factor-prop>instrumentation/audio-panel/mansq</factor-prop>
|
|
</emission>
|
|
</animation>
|
|
|
|
<animation>
|
|
<type>pick</type>
|
|
<object-name>softkey.PLAY</object-name>
|
|
<action>
|
|
<button>0</button>
|
|
<repeatable>false</repeatable>
|
|
<binding>
|
|
<command>FG1000HardKeyPushed</command>
|
|
<device>10</device>
|
|
<notification>PLAY</notification>
|
|
<offset>0</offset>
|
|
</binding>
|
|
</action>
|
|
</animation>
|
|
|
|
<animation>
|
|
<type>material</type>
|
|
<object-name>led.PLAY</object-name>
|
|
<emission>
|
|
<red> 1 </red>
|
|
<green> 1 </green>
|
|
<blue> 1 </blue>
|
|
<factor-prop>instrumentation/audio-panel/play</factor-prop>
|
|
</emission>
|
|
</animation>
|
|
|
|
<animation>
|
|
<type>pick</type>
|
|
<object-name>softkey.PILOT</object-name>
|
|
<action>
|
|
<button>0</button>
|
|
<repeatable>false</repeatable>
|
|
<binding>
|
|
<command>FG1000HardKeyPushed</command>
|
|
<device>10</device>
|
|
<notification>PILOT</notification>
|
|
<offset>0</offset>
|
|
</binding>
|
|
</action>
|
|
</animation>
|
|
|
|
<animation>
|
|
<type>material</type>
|
|
<object-name>led.PILOT</object-name>
|
|
<emission>
|
|
<red> 1 </red>
|
|
<green> 1 </green>
|
|
<blue> 1 </blue>
|
|
<factor-prop>instrumentation/audio-panel/pilot</factor-prop>
|
|
</emission>
|
|
</animation>
|
|
|
|
<animation>
|
|
<type>pick</type>
|
|
<object-name>softkey.COPLT</object-name>
|
|
<action>
|
|
<button>0</button>
|
|
<repeatable>false</repeatable>
|
|
<binding>
|
|
<command>FG1000HardKeyPushed</command>
|
|
<device>10</device>
|
|
<notification>COPLT</notification>
|
|
<offset>0</offset>
|
|
</binding>
|
|
</action>
|
|
</animation>
|
|
|
|
<animation>
|
|
<type>material</type>
|
|
<object-name>led.COPLT</object-name>
|
|
<emission>
|
|
<red> 1 </red>
|
|
<green> 1 </green>
|
|
<blue> 1 </blue>
|
|
<factor-prop>instrumentation/audio-panel/copilot</factor-prop>
|
|
</emission>
|
|
</animation>
|
|
|
|
</PropertyList>
|