97d54bf17f
Now based on /sim/rendering/static-lod/rough. This commit removes a large number of range settings that should in general be set by the user.
40 lines
1.3 KiB
XML
40 lines
1.3 KiB
XML
<?xml version="1.0"?>
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<!-- Set of Urban buildings, for inclusion in a materials file -->
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<PropertyList>
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<object>
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<path>Models/Buildings/factory.ac</path>
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<coverage-m2>40000000</coverage-m2>
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<heading-type>mask</heading-type>
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</object>
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<object>
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<path>Models/Buildings/big-apartment.ac</path>
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<coverage-m2>10000000</coverage-m2>
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<heading-type>mask</heading-type>
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</object>
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<object>
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<path>Models/Residential/cube-apartment.ac</path>
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<path>Models/Residential/medium-apartment.ac</path>
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<path>Models/Buildings/renovated-apartment.ac</path>
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<coverage-m2>100000</coverage-m2>
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<heading-type>mask</heading-type>
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</object>
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<object>
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<path>Models/Commercial/small-glass-office-building.ac</path>
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<path>Models/Buildings/medium-glass-office-building.ac</path>
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<path>Models/Buildings/small-modern-office.ac</path>
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<path>Models/Buildings/small-office.ac</path>
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<coverage-m2>100000</coverage-m2>
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<heading-type>mask</heading-type>
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</object>
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<object>
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<path>Models/Buildings/big-church.ac</path>
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<coverage-m2>500000</coverage-m2>
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<heading-type>mask</heading-type>
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</object>
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<object>
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<path>Models/Buildings/brick-school.ac</path>
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<path>Models/Buildings/bank-building.ac</path>
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<coverage-m2>100000</coverage-m2>
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<heading-type>mask</heading-type>
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</object>
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</PropertyList>
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