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fgdata/Effects
Frederic Bouvier e442e37ec3 Remove ambient component of additional lights
It creates artifacts at edges of light volumes and should come from the main light source (sun and moon) anyway
2012-04-16 08:29:33 +02:00
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ambient.eff Rembrandt: Put the ambient pass effect in fgdata 2012-04-04 22:31:40 +02:00
bowwave.eff Change default effects attached to terrain and models 2012-03-25 19:03:52 +02:00
bumpspec.eff Change default effects attached to terrain and models 2012-03-25 19:03:52 +02:00
chrome.eff Provide some reasonable default textures 2009-11-17 06:23:12 +00:00
cloud-models.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
cloud-static.eff Sunrises 1.2 by Thorsten Renk 2012-03-08 23:22:27 +01:00
cloud.eff Sunrises 1.2 by Thorsten Renk 2012-03-08 23:22:27 +01:00
clouds-box.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-layered.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-thick.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-thin.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-thinlayer.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
crop.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
cropgrass.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
display.eff Add an effect for the final display stage of the Rembrandt renderer 2012-03-25 18:51:41 +02:00
flutter.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
fog.eff Change normal encoding method to get rid of RG16 textures and buffers 2012-04-13 00:01:12 +02:00
forest.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
glacier.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
herbtundra.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
landmass-nowood.eff Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves 2010-04-11 08:36:36 +00:00
landmass-scrub.eff Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves 2010-04-11 08:36:36 +00:00
landmass.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
lfeat.eff Fix linear fetures effect. 2012-04-11 14:36:24 +03:00
light-cone.eff Issue #203: fix white light cones. Still no fix for night-lighting though. 2011-09-22 16:53:47 +02:00
light-point.eff Remove ambient component of additional lights 2012-04-16 08:29:33 +02:00
light-spot.eff Remove ambient component of additional lights 2012-04-16 08:29:33 +02:00
lightmap.eff Correct lightmap condition property 2012-03-21 23:04:06 +01:00
material-diffuse.eff Issue 209: fix up inheritance of color mode uniform in material animation effect 2010-12-20 09:39:06 +01:00
material-off.eff Issue 209: fix up inheritance of color mode uniform in material animation effect 2010-12-20 09:39:06 +01:00
model-combined-deferred.eff Change normal encoding method to get rid of RG16 textures and buffers 2012-04-13 00:01:12 +02:00
model-combined.eff fix ubershader lighting in Rembrandt 2012-04-01 20:24:49 +03:00
model-default.eff Change normal encoding method to get rid of RG16 textures and buffers 2012-04-13 00:01:12 +02:00
model-transparent.eff Effect for registering transparent surfaces 2012-03-30 22:12:27 +02:00
rain-layer.eff Sunrises 1.2 by Thorsten Renk 2012-03-08 23:22:27 +01:00
reflect-bump-spec.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
reflect.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
runway-dds.eff Make runway effect use png textures by default. Add runway png normalmap. Provide runway-dds.eff 2012-02-23 23:56:28 +02:00
runway.eff Make runway effect use png textures by default. Add runway png normalmap. Provide runway-dds.eff 2012-02-23 23:56:28 +02:00
skydome.eff Remove unused property from skydome effect. 2012-04-04 18:26:05 +02:00
sunlight.eff Change normal encoding method to get rid of RG16 textures and buffers 2012-04-13 00:01:12 +02:00
terrain-default.eff Change normal encoding method to get rid of RG16 textures and buffers 2012-04-13 00:01:12 +02:00
test.eff Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties. 2011-12-12 17:04:36 +01:00
transition-base-dirt.eff Add new effects in support of .dds textures 2011-09-05 16:05:59 +01:00
transition-base-grass-inverse.eff Add new effects in support of .dds textures 2011-09-05 16:05:59 +01:00
transition-base-grass-rock.eff Add new effects in support of .dds textures 2011-09-05 16:05:59 +01:00
transition-base-rock.eff Add new effects in support of .dds textures 2011-09-05 16:05:59 +01:00
transition.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
tree.eff Rembrandt trees: Fix technique numbering and restore transparent pass for the classical renderer 2012-04-05 08:22:12 +02:00
urban.eff Change normal encoding method to get rid of RG16 textures and buffers 2012-04-13 00:01:12 +02:00
water-inland.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
water.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00