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fgdata/Aircraft/ufo/ufo-set.xml
2007-06-05 18:20:53 +00:00

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9.1 KiB
XML

<?xml version="1.0"?>
<PropertyList>
<sim>
<description>UFO from the 'White Project' of the UNESCO</description>
<author>ET</author>
<flight-model>ufo</flight-model>
<sound>
<path>Aircraft/ufo/ufo-sound.xml</path>
</sound>
<panel>
<visibility>false</visibility>
</panel>
<model>
<path>Aircraft/ufo/Models/ufo.xml</path>
<always-show-in-MP type="bool">false</always-show-in-MP>
</model>
<help>
<title>UFO</title>
<key>
<name>joystick fire button</name>
<desc>fly backwards</desc>
</key>
<key>
<name>b</name>
<desc>fly backwards</desc>
</key>
<key>
<name>[ ]</name>
<desc>decrease/increase maximum speed</desc>
</key>
<key>
<name>mouse click</name>
<desc>add model to scenery</desc>
</key>
<key>
<name>Ctrl + mouse click</name>
<desc>select nearest object</desc>
</key>
<key>
<name>Shift + mouse click</name>
<desc>add new object to selection</desc>
</key>
<key>
<name>Shift + Ctrl + mouse click</name>
<desc>add nearest object to selection</desc>
</key>
<key>
<name>Alt + mouse click</name>
<desc>move selected object(s) to new place</desc>
</key>
<key>
<name>Ctrl + PgUp/PgDn</name>
<desc>cycle through model list</desc>
</key>
<key>
<name>Ctrl + cursor/arrow keys</name>
<desc>move selected object(s) away/nearer/left/right</desc>
</key>
<key>
<name>backspace</name>
<desc>remove selected object(s)</desc>
</key>
<key>
<name>d</name>
<desc>dump object data to terminal</desc>
</key>
<key>
<name>e</name>
<desc>export object data</desc>
</key>
<key>
<name>m</name>
<desc>toggle marker for active (= last selected) object</desc>
</key>
<key>
<name>space</name>
<desc>open/close model select dialog</desc>
</key>
<key>
<name>tab</name>
<desc>open/close cursor dialog</desc>
</key>
<line>Pre-select initial model (path relative to $FG_ROOT):</line>
<line>&#32;&#32;&#45;&#45;prop:cursor=Model/path.xml</line>
<line/>
<line>Set directories that are scanned for models (comma separated and</line>
<line>relative to $FG_ROOT; default: Models):</line>
<line>&#32;&#32;&#45;&#45;prop:source=Models,Scenery/Objects</line>
<line/>
<line>Exported data are written to:</line>
<line>&#32;&#32;~/.fgfs/ufo-model-export.xml (Unix)</line>
<line>&#32;&#32;%APPDATA%\flightgear.org\ufo-model-export.xml (Microsoft Windows)</line>
<line/>
<line>In the adjustment dialog (SPACE-key) holding the Ctrl or Shift key down</line>
<line>makes slider effects coarser/finer.</line>
</help>
</sim>
<input>
<keyboard>
<key n="8">
<name>Backspace</name>
<desc>Remove selected object</desc>
<binding>
<command>nasal</command>
<script>ufo.modelmgr.remove_selected()</script>
</binding>
</key>
<key n="9">
<name>Ctrl-I</name>
<desc>Show object adjustment dialog</desc>
<binding>
<command>nasal</command>
<script>ufo.adjust_dialog.toggle()</script>
</binding>
</key>
<key n="32">
<name>SPACE</name>
<desc>Show model select dialog</desc>
<binding>
<command>nasal</command>
<script>ufo.select_dialog.toggle()</script>
</binding>
</key>
<key n="100">
<name>d</name>
<desc>Dump coordinates</desc>
<binding>
<command>nasal</command>
<script>ufo.print_data()</script>
</binding>
</key>
<key n="101">
<name>e</name>
<desc>Export object data XML file</desc>
<binding>
<command>nasal</command>
<script>ufo.export_data()</script>
</binding>
</key>
<key n="109">
<name>m</name>
<desc>Toggle "active object" marker</desc>
<binding>
<command>nasal</command>
<script>ufo.modelmgr.toggle_marker()</script>
</binding>
</key>
<key n="360">
<name>PageUp</name>
<desc>Increase throttle or autopilot autothrottle.</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.cycle(1);
} else {
controls.incThrottle(0.01, 1.0)
}
</script>
</binding>
<mod-shift>
<desc>Look front right.</desc>
<binding>
<command>property-assign</command>
<property>/sim/current-view/goal-heading-offset-deg</property>
<property>/sim/view/config/front-right-direction-deg</property>
</binding>
</mod-shift>
</key>
<key n="361">
<name>PageDown</name>
<desc>Decrease throttle or autopilot autothrottle.</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.cycle(-1);
} else {
controls.incThrottle(-0.01, -1.0)
}
</script>
</binding>
<mod-shift>
<desc>Look back right.</desc>
<binding>
<command>property-assign</command>
<property>/sim/current-view/goal-heading-offset-deg</property>
<property>/sim/view/config/back-right-direction-deg</property>
</binding>
</mod-shift>
</key>
<key n="356">
<name>Left</name>
<desc>Move aileron left (or adjust AP heading.)</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("transversal", -1);
} else {
controls.incAileron(-0.05, -1.0);
}
</script>
</binding>
<mod-shift>
<desc>Look left.</desc>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("transversal", -10);
} else {
setprop("/sim/current-view/goal-heading-offset-deg",
getprop("/sim/view/config/left-direction-deg"));
}
</script>
</binding>
</mod-shift>
</key>
<key n="357">
<name>Up</name>
<desc>Increase elevator or autopilot altitude.</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("longitudinal", 1);
} else {
controls.incElevator(0.05, -100);
}
</script>
</binding>
<mod-shift>
<desc>Look forward.</desc>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("longitudinal", 10);
} else {
setprop("/sim/current-view/goal-heading-offset-deg",
getprop("/sim/view/config/front-direction-deg"));
}
</script>
</binding>
</mod-shift>
</key>
<key n="358">
<name>Right</name>
<desc>Move aileron right (or adjust AP heading.)</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("transversal", 1);
} else {
controls.incAileron(0.05, 1.0);
}
</script>
<step type="double">0.05</step>
</binding>
<mod-shift>
<desc>Look right.</desc>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("transversal", 10);
} else {
setprop("/sim/current-view/goal-heading-offset-deg",
getprop("/sim/view/config/right-direction-deg"));
}
</script>
</binding>
</mod-shift>
</key>
<key n="359">
<name>Down</name>
<desc>Decrease elevator or autopilot altitude.</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("longitudinal", -1);
} else {
controls.incElevator(-0.05, 100);
}
</script>
</binding>
<mod-shift>
<desc>Look backwards.</desc>
<binding>
<command>nasal</command>
<script>
if (getprop("/devices/status/keyboard/ctrl")) {
ufo.modelmgr.adjust("longitudinal", -10);
} else {
setprop("/sim/current-view/goal-heading-offset-deg",
getprop("/sim/view/config/back-direction-deg"));
}
</script>
</binding>
</mod-shift>
</key>
</keyboard>
</input>
<!-- default model -->
<cursor type="string">Aircraft/ufo/Models/cursor.ac</cursor>
<!-- subdirs of $FG_ROOT to search models in. Comma separated, e.g. "Models,Scenery/Objects/w130n30" -->
<source type="string">Models</source>
<nasal>
<ufo>
<file>Aircraft/ufo/ufo.nas</file>
</ufo>
<aar>
<file>Aircraft/Generic/aar.nas</file>
</aar>
</nasal>
<instrumentation>
<radar>
<debug-mode type="bool">true</debug-mode>
</radar>
</instrumentation>
<gear>
<gear>
<!-- hint for the route manager -->
<wow type="bool">false</wow>
</gear>
</gear>
<autopilot>
<route-manager>
<min-lock-altitude-agl-ft type="double">-10000</min-lock-altitude-agl-ft>
</route-manager>
</autopilot>
</PropertyList>