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fgdata/Aircraft/Generic/Human
dfaber 0f3788d1b0 Walker: fix a Bug while walking in southern Hemisphere, include file now
loadable via commandline for inclusion in every Aircraft
2013-12-16 21:12:30 +01:00
..
Include Walker: fix a Bug while walking in southern Hemisphere, include file now 2013-12-16 21:12:30 +01:00
Models Walker: fix a Bug while walking in southern Hemisphere, include file now 2013-12-16 21:12:30 +01:00
Nasal Walker: fix a Bug while walking in southern Hemisphere, include file now 2013-12-16 21:12:30 +01:00
COPYING Walker: initial commit of the Walker, Pilot and Copilot Models 2013-12-01 21:47:42 +01:00
README Walker: initial commit of the Walker, Pilot and Copilot Models 2013-12-01 21:47:42 +01:00

Portable animated Walker 3D Model for FlightGear.

http://www.flightgear-de.net

This Model is released under the Terms of the GPL V2.

To add the Walker to your Aircraft
simly replace the <PropertyList> Entry at the top of your -set file with this:
			
			<PropertyList include="Aircraft/Human/Include/walker-include.xml">

This includes all Properties for the Walker, Key Bindings and a Menubar Entry. 
The Keys "a", "A" and "s" have their normal Binding when not in Walk View or 
Walker Orbit View.

To have a custom Exit Point add the following Properties to the <model> section 
in your Aircrafts -set file:

			<map>
				<default_exit>
					<x-offset-m type ="float">1</x-offset-m>
					<y-offset-m type ="float">3</y-offset-m>
				</default_exit>
			</map>

This specifies where the Walker Model appears.

Special Thanks go to Stewart Andreason (http://www.seahorsecorral.org) who created
the Walker Animation System.