..
3dcloud.frag
update to a more recent version of the cloud shader
2009-11-26 16:15:45 +00:00
3dcloud.vert
update to a more recent version of the cloud shader
2009-11-26 16:15:45 +00:00
bumpspec.frag
Rewrote the bumpspec effect to fix light parameters
2010-03-20 18:00:26 +00:00
bumpspec.vert
Rewrote the bumpspec effect to fix light parameters
2010-03-20 18:00:26 +00:00
clouds-layered.frag
Add layered clouds
2010-04-12 19:23:27 +00:00
clouds-layered.vert
Thorsten Renk: local weather 0.61
2010-06-04 23:05:32 +02:00
clouds-thick.frag
Add layered clouds
2010-04-12 19:23:27 +00:00
clouds-thick.vert
Thorsten Renk: local weather 0.61
2010-06-04 23:05:32 +02:00
clouds-thin.frag
Add layered clouds
2010-04-12 19:23:27 +00:00
clouds-thin.vert
Add layered clouds
2010-04-12 19:23:27 +00:00
clouds-thinlayer.frag
Thorsten Renk: local weather 0.61
2010-06-04 23:05:32 +02:00
clouds-thinlayer.vert
Thorsten Renk: local weather 0.61
2010-06-04 23:05:32 +02:00
crop.frag
more ATI fixes for crops and landmass shaders
2010-02-12 14:43:26 +00:00
crop.vert
more ATI fixes for crops and landmass shaders
2010-02-12 14:43:26 +00:00
default.frag
shader optimizations
2010-08-14 00:13:16 +02:00
default.vert
shader optimizations
2010-08-14 00:13:16 +02:00
landmass-g.vert
Another go at the landmass geometry shader, using fewer varying parameters
2010-04-30 15:20:36 +00:00
landmass.frag
Use quality level inside landmass fragment shader
2010-04-10 15:08:29 +00:00
landmass.geom
Another go at the landmass geometry shader, using fewer varying parameters
2010-04-30 15:20:36 +00:00
landmass.vert
Landmass update: add a triangle for the ground and don't apply relief on it
2010-04-02 07:06:39 +00:00
light-cone.frag
Add stencil light shaders by Lauri Peltonen (Zan).
2010-01-31 10:36:38 +00:00
light-cone.vert
Add stencil light shaders by Lauri Peltonen (Zan).
2010-01-31 10:36:38 +00:00
mat-anim.frag
shader optimizations
2010-08-14 00:13:16 +02:00
mat-anim.vert
shader optimizations
2010-08-14 00:13:16 +02:00
mode-diffuse.vert
Effects and shaders for material animations
2010-01-27 17:52:18 +00:00
mode-off.vert
Effects and shaders for material animations
2010-01-27 17:52:18 +00:00
model-default.frag
shader optimizations
2010-08-14 00:13:16 +02:00
model-default.vert
shader optimizations
2010-08-14 00:13:16 +02:00
reflect.frag
Fix for AMD - remove OpenGL reference
2010-06-04 11:15:58 +01:00
reflect.vert
Add mapping and noise
2010-04-02 14:02:48 +00:00
terrain-default.frag
shader optimizations
2010-08-14 00:13:16 +02:00
terrain-nocolor.frag
shader optimizations
2010-08-14 00:13:16 +02:00
test.frag
Thorsten Renk: local weather 0.61
2010-06-04 23:05:32 +02:00
test.vert
Thorsten Renk: local weather 0.61
2010-06-04 23:05:32 +02:00
tree.frag
From Lauri Peltonen (Zan):
2009-09-29 07:41:11 +00:00
tree.vert
New tree rendering algorithm
2009-11-23 21:53:56 +00:00
urban.frag
Remove snow from streets
2010-04-10 21:07:52 +00:00
urban.vert
Update to the urban shader. Support shadows, intersection with 3d objects and night lighting.
2010-03-22 22:00:44 +00:00
water.frag
Update to better highlight the reflections away from the sun
2010-03-22 10:07:04 +00:00
water.vert
Till Busch - effects, shaders and textures for crop and water effects
2009-08-08 10:17:58 +00:00