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fgdata/Input/Joysticks/Logitech/wingman-rumblepad-usb.xml
mfranz eab53706ba - replace "view-cycle" fgcommand by view.stepView() wrapper
(This fgcommand was broken for a few weeks. Now it's fixed, but the
  wrapper use is desirable, as this allows easy redefining.)
- cyborg gold: cosmetics
2007-06-11 19:23:15 +00:00

218 lines
5.1 KiB
XML

<?xml version="1.0"?>
<!--
************************************************************************
* Setup for Logitech WingMan Rumblepad gamepad.
*
* This is a USB gamepad with some feedback capability (not supported
* by plib or by most OS's). Bindings are as follow:
*
* Axis 0 (left joystick): ailerons
* Axis 1 (left joystick): elevator
* Axis 2 (slider): throttle
* Axis 3 (right joystick): rudder
* Axis 4 (right joystick): (not used)
* Axes 5 and 6 (hat): set view direction
*
* Button 0 (A): elevator trim up
* Button 1 (B): decrease propeller pitch
* Button 2 (C): mixture leaner
* Button 3 (X): elevator trim down
* Button 4 (Y): increase propeller pitch
* Button 5 (Z): mixture richer
* Button 6 (left trigger): left wheel brake
* Button 7 (right trigger): right wheel brake
* Button 8 (S): cycle view
*
* Note that the "mode" button swaps the hat/pad and the left stick.
* When it is engaged, axis 0<->5 and 1<->6 are swapped.
*
************************************************************************
$Id$
-->
<PropertyList>
<name>Logitech Inc. WingMan RumblePad</name>
<name>Logitech WingMan RumblePad USB</name>
<name>WingMan RumblePad</name>
<axis n="0">
<desc>Aileron</desc>
<binding>
<command>property-scale</command>
<property>/controls/flight/aileron</property>
<power type="double">3</power>
</binding>
</axis>
<axis n="1">
<desc>Elevator</desc>
<binding>
<command>property-scale</command>
<property>/controls/flight/elevator</property>
<factor type="double">-1.0</factor>
<power type="double">3</power>
</binding>
</axis>
<axis n="2">
<desc>Throttle</desc>
<binding>
<command>nasal</command>
<script>controls.throttleAxis()</script>
</binding>
</axis>
<axis n="3">
<desc>Rudder</desc>
<binding>
<command>property-scale</command>
<property>/controls/flight/rudder</property>
<power type="double">3</power>
</binding>
</axis>
<axis n="4">
<desc>unused</desc>
<binding>
<command>null</command>
</binding>
</axis>
<axis n="5">
<desc>View left/right</desc>
<binding>
<command>property-scale</command>
<property>/sim/current-view/axes/lat</property>
</binding>
</axis>
<axis n="6">
<desc>View up/down</desc>
<binding>
<command>property-scale</command>
<property>/sim/current-view/axes/long</property>
</binding>
</axis>
<button n="0">
<desc>Elevator trim up</desc>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/controls/flight/elevator-trim</property>
<step type="double">-0.001</step>
</binding>
</button>
<button n="1">
<desc>Decrease propeller pitch</desc>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/controls/engines/engine[0]/propeller-pitch</property>
<step>-0.01</step>
</binding>
<binding>
<command>property-adjust</command>
<property>/controls/engines/engine[1]/propeller-pitch</property>
<step>-0.01</step>
</binding>
</button>
<button n="2">
<desc>Mixture leaner</desc>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/controls/engines/engine[0]/mixture</property>
<step>-0.01</step>
</binding>
<binding>
<command>property-adjust</command>
<property>/controls/engines/engine[1]/mixture</property>
<step>-0.01</step>
</binding>
</button>
<button n="3">
<desc>Elevator trim down</desc>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/controls/flight/elevator-trim</property>
<step>0.001</step>
</binding>
</button>
<button n="4">
<desc>Increase propeller pitch</desc>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/controls/engines/engine[0]/propeller-pitch</property>
<step>0.01</step>
</binding>
<binding>
<command>property-adjust</command>
<property>/controls/engines/engine[1]/propeller-pitch</property>
<step>0.01</step>
</binding>
</button>
<button n="5">
<desc>Mixture richer</desc>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/controls/engines/engine[0]/mixture</property>
<step>0.01</step>
</binding>
<binding>
<command>property-adjust</command>
<property>/controls/engines/engine[1]/mixture</property>
<step>0.01</step>
</binding>
</button>
<button n="6">
<desc>Left brakes</desc>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(1, -1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(0, -1)</script>
</binding>
</mod-up>
</button>
<button n="7">
<desc>Right brakes</desc>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(1, 1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(0, 1)</script>
</binding>
</mod-up>
</button>
<button n="8">
<desc>Cycle View</desc>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>view.stepView(1)</script>
</binding>
</button>
</PropertyList>
<!-- end of "rumblepad.fgd" -->