c4d19877cf
- New atmosphering rendering technique based on my own work. - Attempt to fix some remaining transparency issues. - Use a luminance histogram for auto exposure. - Add support for clustered shading. - Add WS 2.0 shaders. - Add 3D cloud shaders. - Add orthoscenery support. |
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.. | ||
ao-buffer.xml | ||
bloom-buffer.xml | ||
bloom-copy-pass.xml | ||
bloom-horizontal-blur-pass.xml | ||
bloom-vertical-blur-pass.xml | ||
csm-pass.xml | ||
debug-pass.xml | ||
env-capture-pass.xml | ||
env-prefilter-pass.xml | ||
hdr.xml | ||
smaa-pass.xml |