37f3d9b72f
- Fix bug when opening weather dialog when in manual mode. - Move buttons to be opposite the appropriate radio buttons - Keep buttons visible at all times. - Update description to account for recent Basic Weather -> ALS integration.
693 lines
21 KiB
XML
693 lines
21 KiB
XML
<?xml version="1.0"?>
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<PropertyList>
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<nasal>
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<open>
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<![CDATA[
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setprop("sim/gui/dialogs/metar/description[1]",
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"Simple and fast weather engine that interprets METAR data " ~
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"directly or a set of manually defined parameters. Recommended for use with Multiplayer.");
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setprop("sim/gui/dialogs/metar/description[2]",
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"Advanced weather engine that gives more detailed and realistic results based on METAR " ~
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"data and a set of predefiend parameters.");
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var normalize_string = func(src) {
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if( src == nil ) src = "";
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var dst = "";
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for( var i = 0; i < size(src); i+=1 ) {
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if( src[i] == `\n` or src[i] == `\r` )
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src[i] = ` `;
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if (i == 0 and src[i] == ` `)
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continue;
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if( i != 0 and src[i] == ` ` and src[i-1] == ` ` )
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continue;
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dst = dst ~ " ";
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dst[size(dst)-1] = src[i];
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}
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return dst;
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}
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var GlobalWeatherDialogController = {
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new : func( dlgRoot ) {
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var obj = { parents: [GlobalWeatherDialogController] };
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obj.dlgRoot = dlgRoot;
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obj.base = "sim/gui/dialogs/metar";
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obj.baseN = props.globals.getNode( obj.base, 1 );
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return obj;
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},
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refresh : func {
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var scenarioName = getprop( me.base ~ "/source-selection");
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if (getprop( me.base ~ "/mode/manual-weather")) {
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# In manual weather mode we have to disable live weather
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# fetch so the weather can be changed by the user in the
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# weather configuration dialog.
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setprop( "/environment/params/metar-updates-environment", 0 );
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setprop( "/environment/realwx/enabled", 0 );
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setprop( "/environment/config/enabled", 1 );
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} else if( scenarioName == "Live data" ) {
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# If we've selected Live Data we need to force
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# a refresh of the Live Data setting.
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setprop( "/environment/realwx/enabled", 1 );
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}
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},
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open : func {
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# Determine the weather mode.
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if ( getprop("/nasal/local_weather/enabled") == 1) {
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# Local weather mode
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setprop( me.base ~ "/mode/global-weather", "0" );
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setprop( me.base ~ "/mode/local-weather", "1" );
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setprop( me.base ~ "/mode/manual-weather", "0" );
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} else if ( getprop( "environment/params/metar-updates-environment" ) == 0 ) {
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# Manual weather mode
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setprop( me.base ~ "/mode/global-weather", "1" );
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setprop( me.base ~ "/mode/local-weather", "0" );
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setprop( me.base ~ "/mode/manual-weather", "1" );
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} else {
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# Global weather mode
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setprop( me.base ~ "/mode/global-weather", "1" );
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setprop( me.base ~ "/mode/local-weather", "0" );
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setprop( me.base ~ "/mode/manual-weather", "0" );
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}
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# initialize the METAR source selection
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if( getprop( "environment/realwx/enabled" ) ) {
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setprop( me.base ~ "/source-selection", "Live data" );
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} else {
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# preset configured scenario
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var wsn = props.globals.getNode( "/environment/weather-scenarios" );
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var current = getprop("/environment/weather-scenario", "");
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var found = 0;
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if( wsn != nil ) {
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var scenarios = wsn.getChildren("scenario");
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forindex (var i; scenarios ) {
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var metarN = scenarios[i].getNode("metar");
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metarN == nil and continue;
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if( scenarios[i].getNode("name").getValue() == current ) {
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setprop( me.base ~ "/source-selection", scenarios[i].getNode("name").getValue() );
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found = 1;
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break;
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}
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}
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}
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if( found == 0 )
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setprop( me.base ~ "/source-selection", "Manual input" );
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}
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setprop( me.base ~ "/metar-string", normalize_string(getprop("environment/metar/data")) );
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gui.findElementByName( me.dlgRoot, "metar-string" ).getNode("legend", 1).setValue(normalize_string(getprop("environment/metar/data")));
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# fill the METAR source combo box
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var combo = gui.findElementByName( me.dlgRoot, "source-selection" );
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var wsn = props.globals.getNode( "/environment/weather-scenarios" );
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if( wsn != nil ) {
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var scenarios = wsn.getChildren("scenario");
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forindex (var i; scenarios ) {
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combo.getChild("value", i, 1).setValue(scenarios[i].getNode("name").getValue());
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}
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}
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me.scenarioListenerId = setlistener( me.base ~ "/source-selection", func(n) { me.scenarioListener(n); }, 1, 1 );
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me.metarListenerId = setlistener( "environment/metar/valid", func(n) { me.metarListener(n); }, 1, 1 );
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# Update the dialog itself
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me.refresh();
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},
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close : func {
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removelistener( me.scenarioListenerId );
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removelistener( me.metarListenerId );
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},
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apply : func {
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var scenarioName = getprop( me.base ~ "/source-selection");
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var metar = getprop( "environment/metar/data" );
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var global_weather_enabled = getprop( me.base ~ "/mode/global-weather");
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var local_weather_enabled = getprop( me.base ~ "/mode/local-weather");
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var manual_weather_enabled = getprop( me.base ~ "/mode/manual-weather");
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# General weather settings based on scenario
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if (manual_weather_enabled == 1) {
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setprop( "/environment/params/metar-updates-environment", 0 );
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setprop( "/environment/realwx/enabled", 0 );
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setprop( "/environment/config/enabled", 1 );
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metar = "";
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} else if( scenarioName == "Live data" ) {
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setprop( "/environment/params/metar-updates-environment", 1 );
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setprop( "/environment/realwx/enabled", 1 );
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setprop( "/environment/config/enabled", 1 );
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} else if( scenarioName == "Manual input" ) {
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setprop( "/environment/params/metar-updates-environment", 1 );
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setprop( "/environment/realwx/enabled", 0 );
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setprop( "/environment/config/enabled", 1 );
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metar = getprop( me.base ~ "/metar-string" );
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} else {
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setprop( "/environment/params/metar-updates-environment", 1 );
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setprop( "/environment/realwx/enabled", 0 );
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setprop( "/environment/config/enabled", 1 );
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metar = getprop( me.base ~ "/metar-string" );
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setprop("/environment/weather-scenario", scenarioName);
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}
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if( metar != nil ) {
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setprop( "environment/metar/data", normalize_string(metar) );
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}
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# Clear any local weather that might be running
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if (getprop("/nasal/local_weather/loaded")) local_weather.clear_all();
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setprop("/nasal/local_weather/enabled", "false");
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if (local_weather_enabled) {
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# If Local Weather is enabled, re-initialize with updated
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# initial tile and tile selection.
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setprop("/nasal/local_weather/enabled", "true");
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# Re-initialize local weather.
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settimer( func {local_weather.set_tile();}, 0.2);
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}
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},
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findScenarioByName : func(name) {
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var wsn = props.globals.getNode( "/environment/weather-scenarios" );
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if( wsn != nil ) {
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var scenarios = wsn.getChildren("scenario");
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foreach (var scenario; scenarios ) {
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if( scenario.getNode("name").getValue() == name )
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return scenario;
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}
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}
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return nil;
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},
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scenarioListener : func( n ) {
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var description = "";
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var metar = "nil";
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var local_weather_props = nil;
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var scenario = me.findScenarioByName( n.getValue() );
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if( scenario != nil ) {
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description = normalize_string(scenario.getNode("description", 1 ).getValue());
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metar = normalize_string(scenario.getNode("metar", 1 ).getValue());
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local_weather_props = scenario.getNode("local-weather");
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}
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if (n.getValue() == "Live data") {
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# Special case - retrieve live data
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var metar = getprop( "environment/metar/data" );
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}
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if (n.getValue() == "Manual input") {
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# Special case - retain current values
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var metar = getprop( me.base ~ "/metar-string" );
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}
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setprop(me.base ~ "/description", description );
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setprop(me.base ~ "/metar-string", metar );
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# Set the wind from the METAR string.
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var result = [];
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var msplit = split(" ", string.uc(metar));
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foreach (var word; msplit) {
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if ((size(word) > 6) and string.match(word, "*[0-9][0-9]KT")) {
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# We've got the wind definition word. Now to split it up.
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# Format is nnnmmKT or nnnmmGppKT
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# Direction is easy - the first 3 characters.
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var dir = chr(word[0]) ~ chr(word[1]) ~ chr(word[2]);
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if (dir == "VRB") {
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setprop("/local-weather/tmp/tile-orientation-deg", 360.0 * rand());
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setprop("/local-weather/tmp/gust-angular-variation-deg", 180.0);
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setprop("/local-weather/tmp/gust-frequency-hz", 0.001);
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} else {
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setprop("/local-weather/tmp/tile-orientation-deg", dir);
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setprop("/local-weather/tmp/gust-angular-variation-deg", 0.0);
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setprop("/local-weather/tmp/gust-frequency-hz", 0.0);
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}
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# Next two are the base wind
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var spd = chr(word[3]) ~ chr(word[4]);
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setprop("/local-weather/tmp/windspeed-kt", spd);
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var gst = 0;
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if ((size(word) > 7) and (chr(word[5]) == 'G')) {
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# Gusty case
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gst = chr(word[6]) ~ chr(word[7]);
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}
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if ((gst > spd) and (spd > 0)) {
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setprop("/local-weather/tmp/gust-relative-strength", (gst - spd) / spd);
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setprop("/local-weather/tmp/gust-frequency-hz", 0.7);
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} else {
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setprop("/local-weather/tmp/gust-relative-strength", 0.0);
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}
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}
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}
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if (local_weather_props != nil) {
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# The local weather properties need to be set now, so they can
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# be configured by the user if they select Advanced Settings
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props.copy(local_weather_props, props.globals.getNode("/local-weather/tmp", 1));
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} else {
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# If no local weather properties have been set, we'll read from the scenario
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# METAR
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setprop("/local-weather/tmp/tile-type", "manual");
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setprop("/local-weather/tmp/tile-management", "METAR");
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}
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me.refresh();
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},
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metarListener : func( n ) {
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var metar = getprop("environment/metar/data");
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if( metar == nil or metar == "" ) metar = "NIL";
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metar = normalize_string(metar);
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printlog( "info", "new METAR: " ~ metar );
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setprop( me.base ~ "/metar-string", metar );
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gui.dialog_update( "weather-conditions", "metar-string" );
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},
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};
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var controller = GlobalWeatherDialogController.new( cmdarg() );
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controller.open();
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]]>
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</open>
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<close>
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<![CDATA[
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controller.close();
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]]>
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</close>
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</nasal>
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<!-- Control the weather -->
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<name>weather</name>
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<modal>false</modal>
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<resizable>false</resizable>
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<layout>vbox</layout>
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<default-padding>3</default-padding>
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<!-- Title bar with close button -->
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<group>
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<layout>hbox</layout>
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<default-padding>1</default-padding>
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<empty>
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<stretch>true</stretch>
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</empty>
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<text>
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<label>Weather Conditions</label>
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</text>
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<empty>
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<stretch>true</stretch>
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</empty>
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<button>
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<legend/>
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<key>Esc</key>
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<pref-width>16</pref-width>
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<pref-height>16</pref-height>
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<border>2</border>
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<binding>
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<command>dialog-close</command>
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</binding>
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</button>
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</group>
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<hrule/>
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<group>
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<layout>vbox</layout>
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<text>
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<halign>left</halign>
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<label>Select weather engine</label>
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</text>
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<group>
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<layout>hbox</layout>
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<halign>center</halign>
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<group>
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<layout>table</layout>
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<pref-width>500</pref-width>
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<radio>
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<row>0</row>
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<col>0</col>
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<halign>left</halign>
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<name>simple-weather</name>
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<property>sim/gui/dialogs/metar/mode/global-weather</property>
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<live>true</live>
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<label>Basic Weather</label>
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<binding>
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<command>property-assign</command>
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<property>sim/gui/dialogs/metar/mode/global-weather</property>
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<value>1</value>
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</binding>
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<binding>
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<command>property-assign</command>
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<property>sim/gui/dialogs/metar/mode/local-weather</property>
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<value>0</value>
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</binding>
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<binding>
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<command>property-assign</command>
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<property>sim/gui/dialogs/metar/mode/manual-weather</property>
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<value>0</value>
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</binding>
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<binding>
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<command>nasal</command>
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<script>
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controller.refresh();
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</script>
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</binding>
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</radio>
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<checkbox>
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<row>0</row>
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<col>2</col>
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<name>manual-weather-config</name>
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<property>sim/gui/dialogs/metar/mode/manual-weather</property>
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<label>Manually Configure Weather</label>
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<live>true</live>
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<enable>
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<property>sim/gui/dialogs/metar/mode/global-weather</property>
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</enable>
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<binding>
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<command>dialog-apply</command>
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<object-name>manual-weather-config</object-name>
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</binding>
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<binding>
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<command>nasal</command>
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<script>
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controller.refresh();
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</script>
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</binding>
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</checkbox>
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<button>
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<row>0</row>
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<col>3</col>
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<halign>center</halign>
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<pref-width>170</pref-width>
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<legend>Manual Configuration...</legend>
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<enable>
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<property>sim/gui/dialogs/metar/mode/manual-weather</property>
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</enable>
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<binding>
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<command>dialog-show</command>
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<dialog-name>weather-configuration</dialog-name>
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</binding>
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<!--<binding>
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<command>property-assign</command>
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<property>sim/gui/dialogs/metar/mode/manual-weather</property>
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<value>1</value>
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</binding>-->
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</button>
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</group>
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</group>
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<textbox>
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<name>basic description</name>
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<halign>fill</halign>
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<stretch>true</stretch>
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<pref-width>250</pref-width>
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<pref-height>55</pref-height>
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<slider>0</slider>
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<editable>false</editable>
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<wrap>true</wrap>
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<live>true</live>
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<property>sim/gui/dialogs/metar/description[1]</property>
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</textbox>
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<group>
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<layout>hbox</layout>
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<halign>center</halign>
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<group>
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<layout>table</layout>
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<pref-width>500</pref-width>
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<radio>
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<row>0</row>
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<col>0</col>
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<halign>left</halign>
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<name>simple-weather</name>
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<property>sim/gui/dialogs/metar/mode/local-weather</property>
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<live>true</live>
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<label>Detailed Weather</label>
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<binding>
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<command>property-assign</command>
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<property>sim/gui/dialogs/metar/mode/local-weather</property>
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<value>1</value>
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</binding>
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<binding>
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<command>property-assign</command>
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<property>sim/gui/dialogs/metar/mode/global-weather</property>
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<value>0</value>
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</binding>
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<binding>
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<command>property-assign</command>
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<property>sim/gui/dialogs/metar/mode/manual-weather</property>
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<value>0</value>
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</binding>
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<binding>
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<command>nasal</command>
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<script>
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controller.refresh();
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</script>
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</binding>
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</radio>
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<label>
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<row>0</row>
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<col>2</col>
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</label>
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<button>
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<row>0</row>
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<col>3</col>
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<halign>right</halign>
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<pref-width>170</pref-width>
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<legend>Advanced Settings...</legend>
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<enable>
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<property>sim/gui/dialogs/metar/mode/local-weather</property>
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<value>1</value>
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</enable>
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<binding>
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<command>dialog-show</command>
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<dialog-name>local-weather</dialog-name>
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</binding>
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</button>
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</group>
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</group>
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<textbox>
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<name>advance-description</name>
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<halign>fill</halign>
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<stretch>true</stretch>
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<pref-width>250</pref-width>
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<pref-height>55</pref-height>
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<slider>0</slider>
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<editable>false</editable>
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<wrap>true</wrap>
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<live>true</live>
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<property>sim/gui/dialogs/metar/description[2]</property>
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</textbox>
|
|
|
|
<group>
|
|
<layout>table</layout>
|
|
|
|
</group>
|
|
|
|
<empty>
|
|
<stretch>true</stretch>
|
|
</empty>
|
|
|
|
</group>
|
|
|
|
|
|
|
|
<hrule/>
|
|
|
|
<group>
|
|
<layout>vbox</layout>
|
|
|
|
<group>
|
|
<layout>table</layout>
|
|
<text>
|
|
<row>0</row>
|
|
<col>0</col>
|
|
<label>Weather Conditions</label>
|
|
</text>
|
|
<combo>
|
|
<row>0</row>
|
|
<col>1</col>
|
|
<name>source-selection</name>
|
|
<halign>fill</halign>
|
|
<stretch>true</stretch>
|
|
<pref-width>400</pref-width>
|
|
<property>sim/gui/dialogs/metar/source-selection</property>
|
|
<enable>
|
|
<equals>
|
|
<property>sim/gui/dialogs/metar/mode/manual-weather</property>
|
|
<value>0</value>
|
|
</equals>
|
|
</enable>
|
|
<binding>
|
|
<command>dialog-apply</command>
|
|
<object-name>source-selection</object-name>
|
|
</binding>
|
|
<binding>
|
|
<command>dialog-update</command>
|
|
<object-name>metar-string</object-name>
|
|
</binding>
|
|
</combo>
|
|
|
|
</group>
|
|
|
|
<group>
|
|
<layout>hbox</layout>
|
|
<text>
|
|
<label>METAR Data</label>
|
|
</text>
|
|
<empty>
|
|
<stretch>true</stretch>
|
|
</empty>
|
|
<text>
|
|
<label>Data is valid</label>
|
|
</text>
|
|
<checkbox>
|
|
<property>/environment/metar/valid</property>
|
|
<label/>
|
|
<live>true</live>
|
|
<enable>
|
|
<false/>
|
|
</enable>
|
|
</checkbox>
|
|
</group>
|
|
|
|
<group>
|
|
<layout>hbox</layout>
|
|
<textbox>
|
|
<name>metar-string</name>
|
|
<halign>fill</halign>
|
|
<stretch>true</stretch>
|
|
<pref-width>250</pref-width>
|
|
<pref-height>60</pref-height>
|
|
<editable>true</editable>
|
|
<wrap>true</wrap>
|
|
<live>false</live>
|
|
<slider>false</slider>
|
|
<property>sim/gui/dialogs/metar/metar-string</property>
|
|
<enable>
|
|
<and>
|
|
<equals>
|
|
<property>sim/gui/dialogs/metar/mode/manual-weather</property>
|
|
<value>0</value>
|
|
</equals>
|
|
<equals>
|
|
<property>sim/gui/dialogs/metar/source-selection</property>
|
|
<value>Manual input</value>
|
|
</equals>
|
|
</and>
|
|
</enable>
|
|
<binding>
|
|
<command>dialog-apply</command>
|
|
<object-name>metar-string</object-name>
|
|
</binding>
|
|
</textbox>
|
|
</group>
|
|
|
|
<group>
|
|
<layout>hbox</layout>
|
|
<text>
|
|
<label>Description</label>
|
|
</text>
|
|
<empty>
|
|
<stretch>true</stretch>
|
|
</empty>
|
|
</group>
|
|
|
|
<textbox>
|
|
<name>description</name>
|
|
<halign>fill</halign>
|
|
<stretch>true</stretch>
|
|
<pref-width>250</pref-width>
|
|
<pref-height>150</pref-height>
|
|
<slider>0</slider>
|
|
<editable>false</editable>
|
|
<wrap>true</wrap>
|
|
<live>true</live>
|
|
<property>sim/gui/dialogs/metar/description[0]</property>
|
|
</textbox>
|
|
|
|
|
|
|
|
</group>
|
|
|
|
<hrule/>
|
|
|
|
<group>
|
|
<empty>
|
|
<stretch>true</stretch>
|
|
</empty>
|
|
<layout>hbox</layout>
|
|
|
|
<button>
|
|
<legend>OK</legend>
|
|
<binding>
|
|
<command>dialog-apply</command>
|
|
<object-name>metar-string</object-name>
|
|
</binding>
|
|
<binding>
|
|
<command>nasal</command>
|
|
<script>
|
|
controller.apply();
|
|
</script>
|
|
</binding>
|
|
<binding>
|
|
<command>dialog-close</command>
|
|
</binding>
|
|
</button>
|
|
|
|
<button>
|
|
<legend>Apply</legend>
|
|
<binding>
|
|
<command>dialog-apply</command>
|
|
<object-name>metar-string</object-name>
|
|
</binding>
|
|
<binding>
|
|
<command>nasal</command>
|
|
<script>
|
|
controller.apply();
|
|
</script>
|
|
</binding>
|
|
</button>
|
|
|
|
<button>
|
|
<legend>Close</legend>
|
|
<default>true</default>
|
|
<key>Esc</key>
|
|
<binding>
|
|
<command>dialog-close</command>
|
|
</binding>
|
|
</button>
|
|
<empty>
|
|
<stretch>true</stretch>
|
|
</empty>
|
|
</group>
|
|
|
|
</PropertyList>
|