a9576e8c8d
- get rid of global variables and use instance variables - identified all important drawing routines and move them into *.draw files - changed to dynamic loading of *.draw *.model and *.layer files - implemented poor-man's controller hash to move use-case specific conditionals out of the draw files, and back into the instantiation, i.e. Gijs' EFIS class - started identifying stuff that is not specific to drawing, but to what is to be drawn, i.e. Model stuff - such as positioned queries, moved those out into *.model files - some more work on supporting more than a single ND MFD instance per aircraft - renamed a handful of SVG identifiers to avoid naming conflicts and to simplify usage of SVG IDs as member fields - moved all of the setlistener setup out of the fdm-initialized stub right into the ctor of the Efis class (actually that's controller stuff...) - initial MapStructure framework - aircraft-agnostic NavDisplay class - preparations for deprecating map.nas - additions to canvas.map - preparations for making NDStyles configurable via XML
38 lines
1.1 KiB
Text
38 lines
1.1 KiB
Text
var AirportsNDModel = {};
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AirportsNDModel.new = func make(AirportsNDModel, LayerModel);
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AirportsNDModel.init = func {
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#print("Updating AirportsNDModel");
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me._view.reset();
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var results = positioned.findWithinRange(me._controller.query_range()*2, "airport");
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var numResults = 0;
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foreach(result; results) {
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if (numResults < 50) {
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var apt = airportinfo(result.id);
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var runways = apt.runways;
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var runway_keys = sort(keys(runways),string.icmp);
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var validApt = 0;
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foreach(var rwy; runway_keys){
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var r = runways[rwy];
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if (r.length > 1890) # Only display suitably large airports
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validApt = 1;
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if (result.id == getprop("autopilot/route-manager/destination/airport") or result.id == getprop("autopilot/route-manager/departure/airport"))
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validApt = 1;
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}
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if(validApt) {
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#canvas.draw_apt(me.apt_group, result.lat,result.lon,result.id,i);
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me.push(result);
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numResults += 1;
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}
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}
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}
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# set RefPos and hdg to apt !!
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# me._map_handle.setRefPos(apt.lat, apt.lon);
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#TODO: Notify view on update - use proper NOTIFICATIONS (INIT; UPDATE etc)
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me.notifyView();
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}
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