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fgdata/Input/Joysticks/Saitek/Cyborg-Evo.xml

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<!--
Joystick binding definitions for "Saitek Cyborg Evo" Joystick.
aitek Cyborg USB Stick
This file borrows heavily from "Cyborg-Gold-3d-USB.xml"
The Saitek Cyborg Evo is designed to be easily switchable between a
left-handed or right handed person. With that in mind {^, F1, F2} buttons
on the left, and {^, F3, F4 } buttons on the right have repeated
functionality as the 'modifier' buttons.
Axis # (direction) mapped to
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
axis 0: (left-right) aileron
axis 1: (forward-backward) elevator
axis 2: (slider) throttle
axis 3: (twist) rudder
~~~~ Left Side Modifiers ~~~~
button 10: "^" Modifier 1
button 6: "F1" Modifier 2
button 7: "F2" Modifier 3
~~~~ Right Side Modifiers ~~~~
button 11: "^" Modifier 1
button 8: "F3" Modifier 2
button 9: "F4" Modifier 3
Button # (location) No Mod Mod 1 Mod 2 Mod 3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
button 0: (trigger) Brakes Parking Brake Speed Brake Thrust Reverse
button 1: (middle) Reset View Reset All Trim Cockpit View Tail Wheel Lock
button 2: (left) Flaps Up Gear Up Zoom In #
button 3: (right) Flaps Down Gear Down Zoom Out #
button 4: (left of hat) Previous View Trim Rudder # #
button 5: (right of hat) Next View Trim Rudder # #
axis 4: (hat left-right) look l/r Trim Aileron Adj Mixture #
axis 5: (hat up-down) look u/d Trim Elevator Adj Propeller #
-->
<PropertyList>
<name>Saitek Cyborg USB Stick</name>
<name>Saitek Cyborg Evo</name>
<name>Saitek Cyborg evo Wireless</name>
<name>Saitek Cyborg Evo Force</name>
<!-- ~~~~~~~~~~~~~~~~~~~~~~~~ Axis Bindings ~~~~~~~~~~~~~~~~~~~~~~~~ -->
<axis n="0">
<desc>Aileron</desc>
<binding>
<command>property-scale</command>
<property>/controls/flight/aileron</property>
<power type="double">2</power>
</binding>
</axis>
<axis n="1">
<desc>Elevator</desc>
<binding>
<command>property-scale</command>
<property>/controls/flight/elevator</property>
<factor type="double">-1.0</factor>
<power type="double">2</power>
</binding>
</axis>
<axis n="2">
<desc>Throttle</desc>
<binding>
<command>nasal</command>
<script>controls.throttleAxis()</script>
</binding>
</axis>
<axis n="3">
<desc>Rudder</desc>
<binding>
<command>property-scale</command>
<property>/controls/flight/rudder</property>
<power type="double">2</power>
</binding>
</axis>
<!-- ~~~~~~~~~~~~~~~~~~~~~~~~ Hat Switch ~~~~~~~~~~~~~~~~~~~~~~~~ -->
<axis>
<desc>View Direction; Aileron Trim;</desc>
<number>
<unix>4</unix>
<mac>4</mac>
<windows>6</windows>
</number>
<low>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
v = getprop("/sim/current-view/view-number");
if (v == 0 or v == 4) {
view.panViewDir(2);
} else {
view.panViewDir(2);
}
} elsif (mod == 1) {
controls.aileronTrim(-0.75);
} elsif (mod == 2) {
controls.adjMixture(-2);
} elsif (mod == 3) {
#
}
</script>
</binding>
</low>
<high>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
v = getprop("/sim/current-view/view-number");
if (v == 0 or v == 4) {
view.panViewDir(-2);
} else {
view.panViewDir(-2);
}
} elsif (mod == 1) {
controls.aileronTrim(0.75);
} elsif (mod == 2) {
controls.adjMixture(2);
} elsif (mod == 3) {
#
}
</script>
</binding>
</high>
</axis>
<axis>
<desc>View Elevation; Elevator Trim;</desc>
<number>
<unix>5</unix>
<mac>5</mac>
<windows>7</windows>
</number>
<low>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
view.panViewPitch(2);
} elsif (mod == 1) {
controls.elevatorTrim(0.75);
} elsif (mod == 2) {
controls.adjPropeller(1);
} elsif (mod == 3) {
#
}
</script>
</binding>
</low>
<high>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
view.panViewPitch(-2);
} elsif (mod == 1) {
controls.elevatorTrim(-0.75);
} elsif (mod == 2) {
controls.adjPropeller(-1);
} elsif (mod == 3) {
#
}
</script>
</binding>
</high>
</axis>
<!-- ~~~~~~~~~~~~~~~~~~~~~~~~ Button Bindings ~~~~~~~~~~~~~~~~~~~~~~~~ -->
<!-- Trigger Button - Brakes, Parking Brake, Thrust Reverser -->
<button n="0">
<desc>Brakes</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
interpolate("/controls/gear/brake-left", 1, 0.075);
interpolate("/controls/gear/brake-right", 1, 0.075);
} elsif (mod == 1) {
setprop("/controls/gear/brake-left", 1);
setprop("/controls/gear/brake-right", 1);
} elsif (mod == 2) {
#
} elsif (mod == 3) {
#
}
</script>
</binding>
<mod-up>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
interpolate("/controls/gear/brake-left", 0, 0.075);
interpolate("/controls/gear/brake-right", 0, 0.075);
} elsif (mod == 1) {
brake = !getprop("/controls/gear/brake-parking");
setprop("/controls/gear/brake-parking", brake);
if (brake) {
gui.popupTip("Parking Brake ON");
} else {
gui.popupTip("Parking Brake OFF");
}
setprop("/controls/gear/brake-left", 0);
setprop("/controls/gear/brake-right", 0);
} elsif (mod == 2) {
speedbrake = !getprop("/controls/flight/speedbrake");
setprop("/controls/flight/speedbrake", speedbrake);
} elsif (mod == 3) {
reverser = !getprop("/controls/engines/engine[0]/reverser");
props.setAll("/controls/engines/engine", "reverser", reverser);
if (reverser) {
gui.popupTip("Thrust Reverser ON");
} else {
gui.popupTip("Thrust Reverser OFF");
}
}
</script>
</binding>
</mod-up>
</button>
<!-- Middle Button below Hat-switch, labeled "2" -->
<button>
<desc>Reset view; toggle tail-wheel lock; reset trim</desc>
<number>
<unix>1</unix>
<mac>1</mac>
<windows>1</windows>
</number>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
view.resetView();
} elsif (mod == 1) {
setprop("/controls/flight/elevator-trim", 0);
setprop("/controls/flight/aileron-trim", 0);
setprop("/controls/flight/rudder-trim", 0);
} elsif (mod == 2) {
setprop("/sim/current-view/view-number", 0);
view.resetView();
} elsif (mod == 3) {
twlock = !getprop("/controls/gear/tailwheel-lock");
setprop("/controls/gear/tailwheel-lock", twlock);
if (twlock) {
gui.popupTip("Tail Wheel LOCKED");
} else {
gui.popupTip("Tail Wheel UNLOCKED");
}
}
</script>
</binding>
</button>
<!-- Left Button below Hat-switch, labeled "3" -->
<button n="2">
<desc>Flaps Up; Gear up</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
controls.flapsDown(-1);
} elsif (mod == 1) {
controls.gearDown(-1);
} elsif (mod == 2) {
view.increase();
} elsif (mod == 3) {
#
}
</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
controls.flapsDown(0);
} elsif (mod == 1) {
controls.gearDown(0);
} elsif (mod == 2) {
#
} elsif (mod == 3) {
#
}
</script>
</binding>
</mod-up>
</button>
<!-- Right Button below Hat-switch, labeled "4" -->
<button n="3"><!-- right -->
<desc>Flaps Down; Gear down</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
controls.flapsDown(1);
} elsif (mod == 1) {
controls.gearDown(1);
} elsif (mod == 2) {
view.decrease();
} elsif (mod == 3) {
#
}
</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
controls.flapsDown(0);
} elsif (mod == 1) {
controls.gearDown(0);
} elsif (mod == 2) {
#
} elsif (mod == 3) {
#
}
</script>
</binding>
</mod-up>
</button>
<!-- Button left of Hat switch, Labeled '5' -->
<button n="4">
<desc>Previous View</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
view.stepView(-1);
} elsif (mod == 1) {
controls.rudderTrim(-0.75);
} elsif (mod == 2) {
#
} elsif (mod == 3) {
#
}
</script>
</binding>
</button>
<!-- Button right of Hat switch, Labeled '6' -->
<button n="5">
<desc>Next View</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
if (mod == nil or mod == 0) {
view.stepView(1);
} elsif (mod == 1) {
controls.rudderTrim(0.75);
} elsif (mod == 2) {
#
} elsif (mod == 3) {
#
}
</script>
</binding>
</button>
<!-- ~~~~~~~~~~~~~~~~~~~~~~~~ Modifier Buttons ~~~~~~~~~~~~~~~~~~~~~~~~ -->
<!-- Left Side Button labeled ^ -->
<button n="10">
<desc>Modifier 1</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
setprop(name, 1);
</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
setprop(name, 0);
</script>
</binding>
</mod-up>
</button>
<!-- Left Side Button labeled F1 -->
<button n="6">
<desc>Modifier 2</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
setprop(name, 2);
</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
setprop(name, 0);
</script>
</binding>
</mod-up>
</button>
<!-- Left Side Button labeled F2 -->
<button n="7">
<desc>Modifier 3</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
setprop(name, 3);
</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
setprop(name, 0);
</script>
</binding>
</mod-up>
</button>
<!-- Right Side Button labeled ^ -->
<button n="11">
<desc>Modifier 1</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
setprop(name, 1);
</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
setprop(name, 0);
</script>
</binding>
</mod-up>
</button>
<!-- Right Side Button labeled F3 -->
<button n="8">
<desc>Modifier 2</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
setprop(name, 2);
</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
setprop(name, 0);
</script>
</binding>
</mod-up>
</button>
<!-- Right Side Button labeled F4 -->
<button n="9">
<desc>Modifier 3</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
setprop(name, 3);
</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
setprop(name, 0);
</script>
</binding>
</mod-up>
</button>
</PropertyList>