375 lines
7.9 KiB
XML
375 lines
7.9 KiB
XML
<?xml version="1.0"?>
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<PropertyList>
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<path>Tanker.ac</path>
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<animation>
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<type>range</type>
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<min-m>0</min-m>
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<max-m>25000</max-m>
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</animation>
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<animation>
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<type>textranslate</type>
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<object-name>F-light</object-name>
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<object-name>Accommodation</object-name>
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<object-name>Bridge</object-name>
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<object-name>DecHouse</object-name>
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<object-name>logo</object-name>
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<object-name>superstrictures</object-name>
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<property>/sim/time/sun-angle-rad</property>
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<step> 1.57 </step>
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<factor>0.318471338</factor>
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<center>
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<x-m> 0 </x-m>
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<y-m> 0 </y-m>
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<z-m> 0 </z-m>
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</center>
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<axis>
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<x> -1 </x>
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<y> 0 </y>
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<z> 0 </z>
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</axis>
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</animation>
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<animation>
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<type>material</type>
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<object-name>F-light</object-name>
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<object-name>Accommodation</object-name>
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<object-name>Bridge</object-name>
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<object-name>DecHouse</object-name>
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<object-name>logo</object-name>
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<object-name>superstrictures</object-name>
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<condition>
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<greater-than>
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<property>/sim/time/sun-angle-rad</property>
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<value>1.57</value>
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</greater-than>
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</condition>
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<emission>
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<red> 1 </red>
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<green> 1 </green>
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<blue> 1 </blue>
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</emission>
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</animation>
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<animation>
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<type>material</type>
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<object-name>F-light</object-name>
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<object-name>Accommodation</object-name>
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<object-name>Bridge</object-name>
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<object-name>DecHouse</object-name>
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<object-name>logo</object-name>
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<object-name>superstrictures</object-name>
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<condition>
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<less-than-equals>
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<property>/sim/time/sun-angle-rad</property>
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<value>1.57</value>
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</less-than-equals>
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</condition>
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<emission>
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<red> 0.0 </red>
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<green> 0.0 </green>
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<blue> 0.0 </blue>
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</emission>
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</animation>
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<path>Tanker.ac</path>
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<animation>
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<type>range</type>
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<min-m>0</min-m>
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<max-m>40000</max-m>
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</animation>
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<!-- Luce di Prua Bianca -->
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<bec1Xparams>
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<light-near>0.4</light-near>
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<light-med>0.8</light-med>
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<light-far>10</light-far>
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</bec1Xparams>
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<animation>
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<name>bec1XGroup</name>
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<object-name>bec1X0</object-name>
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<object-name>bec1X1</object-name>
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<object-name>bec1X2</object-name>
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</animation>
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<animation>
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<type>select</type>
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<name>bec1XGroupNight</name>
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<object-name>bec1XGroup</object-name>
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<condition>
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<greater-than>
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<property>/sim/time/sun-angle-rad</property>
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<value>1.57</value>
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</greater-than>
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</condition>
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</animation>
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<animation>
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<type>alpha-test</type>
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<object-name>bec1XGroup</object-name>
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<alpha-factor>0.001</alpha-factor>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>bec1X0</object-name>
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<offset-m>114.901477</offset-m>
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<axis>
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<x>-112.75</x>
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<y>0.433013</y>
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<z>22.126892</z>
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</axis>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>bec1X1</object-name>
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<offset-m>114.901477</offset-m>
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<axis>
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<x>-112.75</x>
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<y>-0.433013</y>
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<z>22.126892</z>
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</axis>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>bec1X2</object-name>
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<offset-m>115.636713</offset-m>
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<axis>
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<x>-113.5</x>
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<y>0</y>
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<z>22.126892</z>
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</axis>
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</animation>
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<animation>
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<type>billboard</type>
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<object-name>bec1X0</object-name>
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<spherical type="bool">true</spherical>
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</animation>
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<animation>
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<type>billboard</type>
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<object-name>bec1X1</object-name>
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<spherical type="bool">true</spherical>
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</animation>
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<animation>
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<type>billboard</type>
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<object-name>bec1X2</object-name>
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<spherical type="bool">true</spherical>
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</animation>
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<animation>
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<type>dist-scale</type>
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<object-name>bec1X0</object-name>
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<interpolation>
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<entry>
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<ind>0</ind>
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<dep alias="../../../../bec1Xparams/light-near"/>
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</entry>
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<entry>
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<ind>500</ind>
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<dep alias="../../../../bec1Xparams/light-med"/>
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</entry>
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<entry>
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<ind>16000</ind>
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<dep alias="../../../../bec1Xparams/light-far"/>
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</entry>
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</interpolation>
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</animation>
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<animation>
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<type>dist-scale</type>
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<object-name>bec1X1</object-name>
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<interpolation>
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<entry>
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<ind>0</ind>
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<dep alias="../../../../bec1Xparams/light-near"/>
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</entry>
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<entry>
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<ind>500</ind>
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<dep alias="../../../../bec1Xparams/light-med"/>
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</entry>
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<entry>
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<ind>16000</ind>
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<dep alias="../../../../bec1Xparams/light-far"/>
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</entry>
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</interpolation>
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</animation>
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<animation>
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<type>dist-scale</type>
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<object-name>bec1X2</object-name>
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<interpolation>
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<entry>
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<ind>0</ind>
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<dep alias="../../../../bec1Xparams/light-near"/>
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</entry>
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<entry>
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<ind>500</ind>
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<dep alias="../../../../bec1Xparams/light-med"/>
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</entry>
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<entry>
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<ind>16000</ind>
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<dep alias="../../../../bec1Xparams/light-far"/>
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</entry>
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</interpolation>
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</animation>
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<!-- Red Lights
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NOT FOR THE MOORING SHIP !!! -->
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<!-- Main mast Lights -->
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<mastlitXparams>
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<light-near>0.4</light-near>
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<light-med>0.8</light-med>
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<light-far>10</light-far>
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</mastlitXparams>
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<animation>
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<name>mastlitXGroup</name>
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<object-name>mastlitX0</object-name>
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<object-name>mastlitX1</object-name>
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<object-name>mastlitX2</object-name>
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</animation>
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<animation>
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<type>select</type>
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<name>mastlitXGroupNight</name>
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<object-name>mastlitXGroup</object-name>
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<condition>
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<greater-than>
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<property>/sim/time/sun-angle-rad</property>
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<value>1.57</value>
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</greater-than>
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</condition>
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</animation>
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<animation>
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<type>alpha-test</type>
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<object-name>mastlitXGroup</object-name>
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<alpha-factor>0.001</alpha-factor>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>mastlitX0</object-name>
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<offset-m>92.971119</offset-m>
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<axis>
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<x>85.968163</x>
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<y>0.707107</y>
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<z>35.392147</z>
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</axis>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>mastlitX1</object-name>
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<offset-m>92.559095</offset-m>
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<axis>
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<x>85.519875</x>
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<y>-0.965926</y>
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<z>35.392147</z>
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</axis>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>mastlitX2</object-name>
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<offset-m>91.423956</offset-m>
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<axis>
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<x>84.295128</x>
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<y>0.258819</y>
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<z>35.392147</z>
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</axis>
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</animation>
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<animation>
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<type>billboard</type>
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<object-name>mastlitX0</object-name>
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<spherical type="bool">true</spherical>
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</animation>
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<animation>
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<type>billboard</type>
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<object-name>mastlitX1</object-name>
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<spherical type="bool">true</spherical>
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</animation>
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<animation>
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<type>billboard</type>
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<object-name>mastlitX2</object-name>
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<spherical type="bool">true</spherical>
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</animation>
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<animation>
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<type>dist-scale</type>
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<object-name>mastlitX0</object-name>
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<interpolation>
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<entry>
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<ind>0</ind>
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<dep alias="../../../../mastlitXparams/light-near"/>
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</entry>
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<entry>
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<ind>500</ind>
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<dep alias="../../../../mastlitXparams/light-med"/>
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</entry>
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<entry>
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<ind>16000</ind>
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<dep alias="../../../../mastlitXparams/light-far"/>
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</entry>
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</interpolation>
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</animation>
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<animation>
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<type>dist-scale</type>
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<object-name>mastlitX1</object-name>
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<interpolation>
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<entry>
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<ind>0</ind>
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<dep alias="../../../../mastlitXparams/light-near"/>
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</entry>
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<entry>
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<ind>500</ind>
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<dep alias="../../../../mastlitXparams/light-med"/>
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</entry>
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<entry>
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<ind>16000</ind>
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<dep alias="../../../../mastlitXparams/light-far"/>
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</entry>
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</interpolation>
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</animation>
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<animation>
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<type>dist-scale</type>
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<object-name>mastlitX2</object-name>
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<interpolation>
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<entry>
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<ind>0</ind>
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<dep alias="../../../../mastlitXparams/light-near"/>
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</entry>
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<entry>
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<ind>500</ind>
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<dep alias="../../../../mastlitXparams/light-med"/>
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</entry>
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<entry>
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<ind>16000</ind>
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<dep alias="../../../../mastlitXparams/light-far"/>
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</entry>
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</interpolation>
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</animation>
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<!-- Green Light
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NOT FOR THE MOORING SHIP !!! -->
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<!-- SMOKE Section
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NOT FOR THE MOORING SHIP !!! -->
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<!-- SMOKE END -->
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</PropertyList>
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