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fgdata/Effects
Emilian Huminiuc aa644d02f2 Fix linear fetures effect.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-04-11 14:36:24 +03:00
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ambient.eff Rembrandt: Put the ambient pass effect in fgdata 2012-04-04 22:31:40 +02:00
bowwave.eff Change default effects attached to terrain and models 2012-03-25 19:03:52 +02:00
bumpspec.eff Change default effects attached to terrain and models 2012-03-25 19:03:52 +02:00
chrome.eff Provide some reasonable default textures 2009-11-17 06:23:12 +00:00
cloud-models.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
cloud-static.eff Sunrises 1.2 by Thorsten Renk 2012-03-08 23:22:27 +01:00
cloud.eff Sunrises 1.2 by Thorsten Renk 2012-03-08 23:22:27 +01:00
clouds-box.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-layered.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-thick.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-thin.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-thinlayer.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
crop.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
cropgrass.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
display.eff Add an effect for the final display stage of the Rembrandt renderer 2012-03-25 18:51:41 +02:00
flutter.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
fog.eff Fix a copy/paste typo 2012-04-01 14:29:45 +02:00
forest.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
glacier.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
herbtundra.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
landmass-nowood.eff Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves 2010-04-11 08:36:36 +00:00
landmass-scrub.eff Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves 2010-04-11 08:36:36 +00:00
landmass.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
lfeat.eff Fix linear fetures effect. 2012-04-11 14:36:24 +03:00
light-cone.eff Issue #203: fix white light cones. Still no fix for night-lighting though. 2011-09-22 16:53:47 +02:00
light-point.eff Supporting effects and shaders for lights 2012-03-31 20:32:50 +02:00
light-spot.eff Supporting effects and shaders for lights 2012-03-31 20:32:50 +02:00
lightmap.eff Correct lightmap condition property 2012-03-21 23:04:06 +01:00
material-diffuse.eff Issue 209: fix up inheritance of color mode uniform in material animation effect 2010-12-20 09:39:06 +01:00
material-off.eff Issue 209: fix up inheritance of color mode uniform in material animation effect 2010-12-20 09:39:06 +01:00
model-combined-deferred.eff Simple conversion of ubershader for Rembrandt, as ubersahader-gbuffer.frag 2012-03-31 22:24:00 +03:00
model-combined.eff fix ubershader lighting in Rembrandt 2012-04-01 20:24:49 +03:00
model-default.eff Hopefully fix the two-sided case for the Rembrandt renderer. Shadows are not fixed yet. 2012-04-03 23:30:35 +02:00
model-transparent.eff Effect for registering transparent surfaces 2012-03-30 22:12:27 +02:00
rain-layer.eff Sunrises 1.2 by Thorsten Renk 2012-03-08 23:22:27 +01:00
reflect-bump-spec.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
reflect.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
runway-dds.eff Make runway effect use png textures by default. Add runway png normalmap. Provide runway-dds.eff 2012-02-23 23:56:28 +02:00
runway.eff Make runway effect use png textures by default. Add runway png normalmap. Provide runway-dds.eff 2012-02-23 23:56:28 +02:00
skydome.eff Remove unused property from skydome effect. 2012-04-04 18:26:05 +02:00
sunlight.eff Add a sunlight technique to disable shadows, and avoid shader syntax problems with old NV cards 2012-04-04 20:42:05 +02:00
terrain-default.eff Move skydome techine to make room for other techniques 2012-04-09 18:49:23 +02:00
test.eff Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties. 2011-12-12 17:04:36 +01:00
transition-base-dirt.eff Add new effects in support of .dds textures 2011-09-05 16:05:59 +01:00
transition-base-grass-inverse.eff Add new effects in support of .dds textures 2011-09-05 16:05:59 +01:00
transition-base-grass-rock.eff Add new effects in support of .dds textures 2011-09-05 16:05:59 +01:00
transition-base-rock.eff Add new effects in support of .dds textures 2011-09-05 16:05:59 +01:00
transition.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
tree.eff Rembrandt trees: Fix technique numbering and restore transparent pass for the classical renderer 2012-04-05 08:22:12 +02:00
urban.eff Rembrandt: convert urban effect 2012-04-09 18:52:24 +02:00
water-inland.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00
water.eff SHADERS:fix "unified" fog function. 2012-02-14 18:39:58 +02:00