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fgdata/Models/Geometry/Nimitz/Models/Effects/cat-steam.xml
2015-03-07 22:11:00 +01:00

142 lines
2.5 KiB
XML

<?xml version="1.0"?>
<PropertyList>
<particlesystem>
<name>cat-steam</name>
<texture>smoke.png</texture>
<emissive>false</emissive>
<lighting>false</lighting>
<offsets>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<condition>
<and>
<not-equals>
<property>/gear/launchbar/state</property>
<value>Engaged</value>
</not-equals>
<not-equals>
<property>/gear/launchbar/state</property>
<value>Launching</value>
</not-equals>
</and>
</condition>
<attach>world</attach>
<placer>
<type>segments</type>
<vertex>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</vertex>
<vertex>
<x-m>50</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</vertex>
<vertex>
<x-m>100</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</vertex>
</placer>
<shooter>
<theta-min-deg>5</theta-min-deg>
<theta-max-deg>15</theta-max-deg>
<phi-min-deg>-5</phi-min-deg>
<phi-max-deg>5</phi-max-deg>
<speed-mps>
<value>20</value>
<spread>10</spread>
<!--<factor>6</factor>-->
</speed-mps>
<rotation-speed>
<x-max-deg-sec>15</x-max-deg-sec>
<x-min-deg-sec>-15</x-min-deg-sec>
<y-max-deg-sec>15</y-max-deg-sec>
<y-min-deg-sec>-15</y-min-deg-sec>
<z-max-deg-sec>15</z-max-deg-sec>
<z-min-deg-sec>-15</z-min-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<!--<property>gear/gear[0]/spray-density</property>
<factor>2.5</factor>-->
<value>100</value>
<spread>50</spread>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red>
<value>1</value>
</red>
<green>
<value>1</value>
</green>
<blue>
<value>1</value>
</blue>
<alpha>
<value>0.25</value>
</alpha>
</color>
<size>
<value>0.1</value>
</size>
</start>
<end>
<color>
<red>
<value>1</value>
</red>
<green>
<value>1</value>
</green>
<blue>
<value>1</value>
</blue>
<alpha>
<value>0.1</value>
</alpha>
</color>
<size>
<value>1</value>
</size>
</end>
<life-sec>
<value>1.5</value>
</life-sec>
<mass-kg>0.025</mass-kg>
<radius-m>0.175</radius-m>
</particle>
<program>
<fluid>air</fluid>
<gravity>true</gravity>
<wind>true</wind>
</program>
</particlesystem>
<animation>
<type>noshadow</type>
<object-name>cat-steam</object-name>
</animation>
</PropertyList>