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fgdata/Effects/lfeat.eff

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<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>Effects/lfeat</name>
<inherits-from>Effects/terrain-default</inherits-from>
<parameters>
</parameters>
<technique n="1">
<pass>
<texture-unit>
<unit>0</unit>
<image><use>texture[0]/image</use></image>
<filter><use>texture[0]/filter</use></filter>
<wrap-s><use>texture[0]/wrap-s</use></wrap-s>
<wrap-t><use>texture[0]/wrap-t</use></wrap-t>
<internal-format>
<use>texture[0]/internal-format</use>
</internal-format>
</texture-unit>
<polygon-offset>
<factor>-1.0</factor>
<units>-1.0</units>
</polygon-offset>
</pass>
</technique>
</PropertyList>