917cace77c
props.nas: replace some "arg[*]" by named args aircraft.nas: load aircraft data only if the file exists (to avoid warning) debug.nas: no space before colon & fixed comment & cosmetics
346 lines
10 KiB
Text
346 lines
10 KiB
Text
# debug.nas -- debugging helpers
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#------------------------------------------------------------------------------
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#
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# debug.color(<enabled>); ... turns terminal colors on (1) or off (0)
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#
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# debug.dump(<variable>) ... dumps contents of variable to terminal;
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# abbreviation for print(debug.string(v))
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#
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# debug.local([<frame:int>]) ... dump local variables of current
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# or given frame
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#
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# debug.backtrace([<comment:string>]} ... writes backtrace with local variables
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# (similar to gdb's "bt full)
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#
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# debug.proptrace([<property [, <frames>]]) ... trace property write/add/remove
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# events under the <property> subtree for
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# a number of frames. Defaults are "/" and
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# 1 frame.
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#
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# debug.tree([<property> [, <mode>]) ... dump property tree under property path
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# or props.Node hash (default: root). If
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# <mode> is unset or 0, use flat mode
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# (similar to props.dump()), otherwise
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# use space indentation
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#
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# debug.exit() ... exits fgfs
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#
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# debug.bt() ... abbreviation for debug.backtrace()
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#
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# debug.string(<variable>) ... returns contents of variable as string
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# debug.attributes(<property> [, <verb>]) ... returns attribute string for a given property.
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# <verb>ose is by default 1, and suppressed the
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# node's refcounter if 0.
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#
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# debug.benchmark(<label:string>, <func> [, <repeat:int>])
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# ... runs function <repeat> times (default: 1)
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# and prints execution time in seconds,
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# prefixed with <label>.
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#
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# debug.printerror(<err-vector>) ... prints error vector as set by call()
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#
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# debug.propify(<variable>) ... turn about everything into a props.Node
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#
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# CAVE: this file makes extensive use of ANSI color codes. These are
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# interpreted by UNIX shells and MS Windows with ANSI.SYS extension
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# installed. If the color codes aren't interpreted correctly, then
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# set property /sim/startup/terminal-ansi-colors=0
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#
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var _c = func nil;
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var color = func(enabled) {
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if (enabled)
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_c = func(color, s) "\x1b[" ~ color ~ "m" ~ s ~ "\x1b[m";
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else
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_c = func(dummy, s) s;
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}
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# for color codes see $ man console_codes
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#
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var _title = func(s) _c("33;42;1", s); # backtrace header
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var _section = func(s) _c("37;41;1", s); # backtrace frame
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var _error = func(s) _c("31;1", s); # internal errors
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var _bench = func(s) _c("37;45;1", s); # benchmark info
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var _nil = func(s) _c("32", s); # nil
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var _string = func(s) _c("31", s); # "foo"
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var _num = func(s) _c("31", s); # 0.0
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var _bracket = func(s) _c("", s); # [ ]
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var _brace = func(s) _c("", s); # { }
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var _angle = func(s) _c("", s); # < >
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var _vartype = func(s) _c("33", s); # func ghost
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var _proptype = func(s) _c("34", s); # BOOL INT LONG DOUBLE ...
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var _path = func(s) _c("36", s); # /some/property/path
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var _internal = func(s) _c("35", s); # me parents
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var _varname = func(s) s; # variable_name
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var ghosttypes = {};
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##
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# Turn p into props.Node (if it isn't yet), or return nil.
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#
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var propify = func(p, create = 0) {
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var type = typeof(p);
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if (type == "ghost" and ghosttype(p) == ghosttype(props.globals._g))
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return props.wrapNode(p);
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if (type == "scalar" and num(p) == nil)
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return props.globals.getNode(p, create);
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if (isa(p, props.Node))
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return p;
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return nil;
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}
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var tree = func(n = "", graph = 1) {
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n = propify(n);
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if (n == nil)
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dump(n);
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else
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_tree(n, graph);
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}
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var _tree = func(n, graph = 1, prefix = "", level = 0) {
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var path = n.getPath();
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var children = n.getChildren();
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var s = "";
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if (graph) {
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s = prefix ~ n.getName();
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var index = n.getIndex();
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if (index)
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s ~= "[" ~ index ~ "]";
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} else {
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s = n.getPath();
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}
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if (size(children)) {
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s ~= "/";
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if (n.getType() != "NONE")
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s ~= " = " ~ debug.string(n.getValue()) ~ " " ~ attributes(n)
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~ " " ~ _section(" PARENT-VALUE ");
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} else {
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s ~= " = " ~ debug.string(n.getValue()) ~ " " ~ attributes(n);
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}
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print(s);
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if (n.getType() != "ALIAS")
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forindex (var i; children)
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_tree(children[i], graph, prefix ~ ". ", level + 1);
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}
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var attributes = func(p, verbose = 1) {
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var r = p.getAttribute("readable") ? "" : "r";
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var w = p.getAttribute("writable") ? "" : "w";
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var R = p.getAttribute("trace-read") ? "R" : "";
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var W = p.getAttribute("trace-write") ? "W" : "";
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var A = p.getAttribute("archive") ? "A" : "";
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var U = p.getAttribute("userarchive") ? "U" : "";
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var T = p.getAttribute("tied") ? "T" : "";
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var attr = r ~ w ~ R ~ W ~ A ~ U ~ T;
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var type = "(" ~ p.getType();
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if (size(attr))
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type ~= ", " ~ attr;
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if (var l = p.getAttribute("listeners"))
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type ~= ", L" ~ l;
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if (verbose and (var c = p.getAttribute("references")) > 2)
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type ~= ", #" ~ (c - 2);
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return _proptype(type ~ ")");
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}
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var _dump_prop = func(p) {
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_path(p.getPath()) ~ " = " ~ debug.string(p.getValue()) ~ " " ~ attributes(p);
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}
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var _dump_var = func(v) {
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if (v == "me" or v == "parents")
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return _internal(v);
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else
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return _varname(v);
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}
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var _dump_string = func(str) {
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var s = "'";
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for (var i = 0; i < size(str); i += 1) {
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var c = str[i];
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if (c == `\``)
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s ~= "\\`";
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elsif (c == `\n`)
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s ~= "\\n";
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elsif (c == `\r`)
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s ~= "\\r";
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elsif (c == `\t`)
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s ~= "\\t";
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elsif (globals.string.isprint(c))
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s ~= chr(c);
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else
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s ~= sprintf("\\x%02x", c);
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}
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return _string(s ~ "'");
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}
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# dump hash keys as variables if they are valid variable names, or as string otherwise
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var _dump_key = func(s) {
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if (num(s) != nil)
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return _num(s);
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if (!globals.string.isalpha(s[0]) and s[0] != `_`)
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return _dump_string(s);
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for (var i = 1; i < size(s); i += 1) {
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if (!globals.string.isalnum(s[i]) and s[i] != `_`)
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return _dump_string(s);
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}
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_dump_var(s);
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}
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var string = func(o) {
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var t = typeof(o);
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if (t == "nil") {
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return _nil("nil");
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} elsif (t == "scalar") {
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return num(o) == nil ? _dump_string(o) : _num(o);
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} elsif (t == "vector") {
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var s = "";
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forindex (var i; o)
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s ~= (i == 0 ? "" : ", ") ~ debug.string(o[i]);
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return _bracket("[") ~ " " ~ s ~ " " ~ _bracket("]");
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} elsif (t == "hash") {
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if (contains(o, "parents") and typeof(o.parents) == "vector"
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and size(o.parents) == 1 and o.parents[0] == props.Node)
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return _angle("<") ~ _dump_prop(o) ~ _angle(">");
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var k = keys(o);
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var s = "";
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forindex (var i; k)
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s ~= (i == 0 ? "" : ", ") ~ _dump_key(k[i]) ~ ": " ~ debug.string(o[k[i]]);
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return _brace("{") ~ " " ~ s ~ " " ~ _brace("}");
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} elsif (t == "ghost") {
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var gt = ghosttype(o);
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if (contains(ghosttypes, gt))
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gt = ghosttypes[gt];
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return _angle("<") ~ _nil(gt) ~ _angle(">");
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} else {
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return _angle("<") ~ _vartype(t) ~ _angle(">");
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}
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}
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var dump = func(vars...) {
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if (!size(vars))
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return local(1);
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if (size(vars) == 1)
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return print(debug.string(vars[0]));
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forindex (var i; vars)
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print(_c("33;40;1", "#" ~ i) ~ " ", debug.string(vars[i]));
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}
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var local = func(frame = 0) {
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var v = caller(frame + 1);
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print(v == nil ? _error("<no such frame>") : debug.string(v[0]));
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return v;
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}
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var backtrace = func(desc = nil) {
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var d = desc == nil ? "" : " '" ~ desc ~ "'";
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print("\n" ~ _title("\n### backtrace" ~ d ~ " ###"));
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for (var i = 1; 1; i += 1) {
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v = caller(i);
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if (v == nil)
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return;
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print(_section(sprintf("#%-2d called from %s, line %s:", i - 1, v[2], v[3])));
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dump(v[0]);
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}
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}
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var bt = backtrace;
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var proptrace = func(root = "/", frames = 1) {
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var events = 0;
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var trace = setlistener(propify(root), func(this, base, type) {
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events += 1;
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if (type > 0)
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print(_nil("ADD "), this.getPath());
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elsif (type < 0)
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print(_num("DEL "), this.getPath());
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else
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print("SET ", this.getPath(), " = ", debug.string(this.getValue()), " ", attributes(this));
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}, 0, 2);
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var mark = setlistener("/sim/signals/frame", func {
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print("-------------------- FRAME --------------------");
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if (!frames) {
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removelistener(trace);
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removelistener(mark);
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print("proptrace: stop (", events, " calls)");
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}
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frames -= 1;
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});
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}
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##
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# Executes function fn with repeat times prints execution
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# time in seconds. Examples:
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#
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# var test = func { getprop("/sim/aircraft"); }
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# debug.benchmark("test()/2", test, 1000);
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# debug.benchmark("test()/2", func setprop("/sim/aircraft", ""), 1000);
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#
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var benchmark = func(label, fn, repeat = 1) {
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var start = systime();
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for (var i = 0; i < repeat; i += 1)
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fn();
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print(_bench(sprintf(" %s --> %.6f s ", label, systime() - start)));
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}
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var exit = func fgcommand("exit");
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##
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# print error vector as set by call(). By using call() one can execute
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# code that catches "exceptions" (by a die() call or errors). The Nasal
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# code doesn't abort in this case. Example:
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#
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# var possibly_buggy = func { ... }
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# call(possibly_buggy, nil, var err = []);
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# debug.printerror(err);
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#
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var printerror = func(err) {
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if (!size(err))
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return;
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printf("%s at %s line %d", err[0], err[1], err[2]);
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for (var i = 3; i < size(err); i += 2)
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printf(" called from %s line %d", err[i], err[i + 1]);
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}
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if (getprop("/sim/logging/priority") != "alert") {
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_setlistener("/sim/signals/nasal-dir-initialized", func print(_c("32", "** NASAL initialized **")));
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_setlistener("/sim/signals/fdm-initialized", func print(_c("36", "** FDM initialized **")));
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}
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_setlistener("/sim/signals/nasal-dir-initialized", func {
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ghosttypes[ghosttype(props._globals())] = "PropertyNode";
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ghosttypes[ghosttype(io.stderr)] = "FileHandle";
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setlistener("/sim/startup/terminal-ansi-colors", func(n) color(n.getBoolValue()), 1);
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});
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