118 lines
2.7 KiB
Text
118 lines
2.7 KiB
Text
# Constants to define the display area, for placement of elements. We
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# could try to do something with a layout, but the position and size of
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# elements is fixed. Can't be member variables of MFD as they are
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# self-referential.
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var DISPLAY = { WIDTH : 1024, HEIGHT : 768 };
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var HEADER_HEIGHT = 56;
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var FOOTER_HEIGHT = 25;
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var EIS_WIDTH = 150;
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# Size of data display on the right hand side of the MFD
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var DATA_DISPLAY = {
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WIDTH : 300,
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HEIGHT : DISPLAY.HEIGHT - HEADER_HEIGHT - FOOTER_HEIGHT,
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X : DISPLAY.WIDTH - 300,
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Y : HEADER_HEIGHT,
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};
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# Map dimensions when the data display is not present
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var MAP_FULL = {
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CENTER : { X : ((DISPLAY.WIDTH - EIS_WIDTH) / 2 + EIS_WIDTH),
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Y : ((DISPLAY.HEIGHT - HEADER_HEIGHT - FOOTER_HEIGHT) / 2 + HEADER_HEIGHT), },
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X : EIS_WIDTH,
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Y : HEADER_HEIGHT,
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WIDTH : DISPLAY.WIDTH - EIS_WIDTH,
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HEIGHT : DISPLAY.HEIGHT - HEADER_HEIGHT - FOOTER_HEIGHT,
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};
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# Map dimensions when the data display is present
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var MAP_PARTIAL = {
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X : EIS_WIDTH,
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Y : HEADER_HEIGHT,
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WIDTH : DISPLAY.WIDTH - EIS_WIDTH - DATA_DISPLAY.WIDTH,
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HEIGHT : DISPLAY.HEIGHT - HEADER_HEIGHT - FOOTER_HEIGHT,
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CENTER : { X : ((DISPLAY.WIDTH - EIS_WIDTH - DATA_DISPLAY.WIDTH) / 2 + EIS_WIDTH),
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Y : ((DISPLAY.HEIGHT - HEADER_HEIGHT - FOOTER_HEIGHT) / 2 + HEADER_HEIGHT), },
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};
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# When the CRSR is selecting fields, this is the period for changing the
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# cursor color between normal and highlight (defined below)
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# Constants for the hard-buttons on the fascia
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FASCIA = {
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NAV_VOL : 0,
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NAV_VOL_TOGGLE : 1,
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NAV_FREQ_TRANSFER :2,
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NAV_OUTER : 3,
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NAV_INNER : 4,
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NAV_TOGGLE : 5,
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HEADING : 6,
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HEADING_PRESS : 7,
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# Joystick
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RANGE : 8,
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JOYSTICK_HORIZONTAL : 9,
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JOYSTICK_VERTICAL : 10,
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#CRS/BARO
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BARO : 11,
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CRS : 12,
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CRS_CENTER : 13,
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COM_OUTER : 14,
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COM_INNER : 15,
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COM_TOGGLE : 16,
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COM_FREQ_TRANSFER : 17,
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COM_FREQ_TRANSFER_HOLD :18, # Auto-tunes to 121.2 when pressed for 2 seconds
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COM_VOL: 19,
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COM_VOL_TOGGLE: 20,
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DTO : 21,
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FPL : 22,
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CLR : 23,
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CLR_HOLD: 24, # Holding the CLR button for 2 seconds on the MFD displays the Nav Map
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FMS_OUTER : 25,
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FMS_INNER : 26,
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FMS_CRSR : 27,
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MENU : 28,
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PROC : 29,
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ENT : 30,
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ALT_OUTER : 31,
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ALT_INNER : 32,
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# Autopilot controls
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AP : 33,
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HDG : 34,
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NAV : 35,
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APR : 36,
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VS : 37,
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FLC : 38,
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FD : 39,
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ALT : 40,
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VNV : 41,
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BC : 42,
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NOSE_UP : 43,
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NOSE_DOWN : 44,
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JOYSTICK_PRESS : 45
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};
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var SURFACE_TYPES = {
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1 : "HARD SURFACE", # Asphalt
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2 : "HARD SURFACE", # Concrete
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3 : "TURF",
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4 : "DIRT",
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5 : "GRAVEL",
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# Helipads
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6 : "HARD SURFACE", # Asphalt
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7 : "HARD SURFACE", # Concrete
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8 : "TURF",
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9 : "DIRT",
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0 : "GRAVEL",
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};
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