6b1db73423
Implement single timer for all highlighting of elements.
71 lines
2.3 KiB
Text
71 lines
2.3 KiB
Text
# PFD UI Element - Text UI Element. Can have values set and retrieved
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var TextElement =
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{
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new : func (pagename, svg, name, value="", style=nil)
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{
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var obj = {
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parents : [ TextElement, PFD.UIElement ],
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_name : pagename ~ name,
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_edit : 0,
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_style : style,
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};
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if (style == nil) obj._style = PFD.DefaultStyle;
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obj._symbol = svg.getElementById(obj._name);
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if (obj._symbol == nil) die("Unable to find element " ~ obj._name);
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obj.setValue(value);
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# State and timer for flashing highlighting of elements
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obj._highlighted = 0;
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obj._flash = 0;
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# Text to assign at the end of the highlight period.
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# Used for annunicators that should flash and then change value.
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obj._endText = nil;
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return obj;
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},
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getName : func() { return me._name; },
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getValue : func() {
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if (me._symbol.getText() == nil) return ""; # Special case - canvas text elements return nil instead of empty string
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return me._symbol.getText();
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},
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setValue : func(value) { me._symbol.setText(value); },
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setVisible : func(vis) { me._symbol.setVisible(vis); },
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_flashElement : func() {
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if (me._flash == 0) {
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me._symbol.setDrawMode(canvas.Text.TEXT + canvas.Text.FILLEDBOUNDINGBOX);
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me._symbol.setColorFill(me._style.HIGHLIGHT_COLOR);
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me._symbol.setColor(me._style.HIGHLIGHT_TEXT_COLOR);
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me._flash = 1;
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} else {
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me._symbol.setDrawMode(canvas.Text.TEXT);
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me._symbol.setColor(me._style.NORMAL_TEXT_COLOR);
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me._flash = 0;
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}
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},
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highlightElement : func(highlighttime=-1, endText=nil) {
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me._endText = endText;
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me._highlighted = 1;
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me._flash == 0;
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PFD.HighlightTimer.startHighlight(me, highlighttime);
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},
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unhighlightElement : func() {
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if (me._endText != nil) me.setValue(me._endText);
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me._endText = nil;
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me._highlighted = 0;
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me._symbol.setDrawMode(canvas.Text.TEXT);
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me._symbol.setColor(me._style.NORMAL_TEXT_COLOR);
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PFD.HighlightTimer.stopHighlight(me);
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},
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isEditable : func () { return 0; },
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isInEdit : func() { return 0; },
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isHighlighted : func() { return me._highlighted; },
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enterElement : func() { return me.getValue(); },
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clearElement : func() { },
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editElement : func() { },
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incrSmall : func(value) { },
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incrLarge : func(value) { },
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};
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