..
farm-buildings.xml
Split out common materials and settings from materials files, create file structure
2012-02-24 21:17:44 +00:00
glyphs-black.xml
Split out common materials and settings from materials files, create file structure
2012-02-24 21:17:44 +00:00
glyphs-framed.xml
Split out common materials and settings from materials files, create file structure
2012-02-24 21:17:44 +00:00
glyphs-red.xml
New red and yellow signs textures with missing glyphs definitions.
2012-06-13 15:35:41 +02:00
glyphs-special.xml
New red and yellow signs textures with missing glyphs definitions.
2012-06-13 15:35:41 +02:00
glyphs-yellow.xml
New red and yellow signs textures with missing glyphs definitions.
2012-06-13 15:35:41 +02:00
industrial-buildings.xml
Split out common materials and settings from materials files, create file structure
2012-02-24 21:17:44 +00:00
materials-base.xml
Add dynamic selection of tree texture based on season and snow level.
2013-04-20 21:09:03 +01:00
rock.xml
Rmove stray .dds references in terrain-default.eff and non-dds materials file
2012-07-13 13:35:19 +03:00
runway_effect.xml
Split out common materials and settings from materials files, create file structure
2012-02-24 21:17:44 +00:00
runway_effect_dds.xml
Split out common materials and settings from materials files, create file structure
2012-02-24 21:17:44 +00:00
town-buildings.xml
Split out common materials and settings from materials files, create file structure
2012-02-24 21:17:44 +00:00
urban-buildings.xml
Split out common materials and settings from materials files, create file structure
2012-02-24 21:17:44 +00:00
water.xml
Rmove stray .dds references in terrain-default.eff and non-dds materials file
2012-07-13 13:35:19 +03:00