60d7073794
From https://github.com/Juanvvc/c172p-detailed.git Commit df6b2c5f4f75d000c5f5ef9c6cc4446784348f20
242 lines
7.2 KiB
XML
242 lines
7.2 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!-- (c) 2015, wlbragg. http://forum.flightgear.org/viewtopic.php?f=4&t=25157&start=75#p232085
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Under the GPL. Used by shadows under ALS -->
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<PropertyList>
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<filter>
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<type>gain</type>
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<gain>0.3048</gain>
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<input>/position/altitude-agl-ft</input>
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<reference>-.75</reference>
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<output>/position/gear-agl-m</output>
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</filter>
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<filter>
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<type>gain</type>
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<gain>0.3048</gain>
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<input>/position/altitude-agl-ft</input>
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<reference>1.0</reference>
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<output>/position/altitude-agl-m</output>
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</filter>
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<!-- This filter is used to passthrough a value in non-replay mode.
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In replay mode, the value from the flight recorder is used.
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This filter is needed because JSBSim wins over the flight recorder.
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-->
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<filter>
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<name>Spray and Wakes Effect for Pontoons</name>
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<type>gain</type>
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<enable>
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<condition>
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<not>
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<property>/sim/freeze/replay-state</property>
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</not>
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</condition>
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</enable>
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<input>
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<property>/fdm/jsbsim/hydro/spray-wake-speed-kt</property>
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</input>
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<output>
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<property>/fdm/jsbsim/hydro/spray-wake-speed-kt-actual</property>
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</output>
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</filter>
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<filter>
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<name>Left Ground Effect for Pontoons</name>
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<type>gain</type>
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<enable>
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<condition>
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<not>
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<property>/sim/freeze/replay-state</property>
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</not>
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</condition>
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</enable>
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<input>
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<property>/fdm/jsbsim/hydro/left-ground-effect-speed-kt</property>
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</input>
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<output>
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<property>/fdm/jsbsim/hydro/left-ground-effect-speed-kt-actual</property>
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</output>
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</filter>
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<filter>
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<name>Right Ground Effect for Pontoons</name>
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<type>gain</type>
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<enable>
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<condition>
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<not>
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<property>/sim/freeze/replay-state</property>
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</not>
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</condition>
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</enable>
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<input>
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<property>/fdm/jsbsim/hydro/right-ground-effect-speed-kt</property>
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</input>
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<output>
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<property>/fdm/jsbsim/hydro/right-ground-effect-speed-kt-actual</property>
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</output>
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</filter>
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<filter>
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<name>Tail Ground Effect</name>
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<type>gain</type>
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<enable>
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<condition>
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<not>
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<property>/sim/freeze/replay-state</property>
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</not>
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</condition>
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</enable>
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<input>
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<property>/fdm/jsbsim/ground/tail-ground-effect-speed-kt</property>
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</input>
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<output>
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<property>/fdm/jsbsim/ground/tail-ground-effect-speed-kt-actual</property>
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</output>
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</filter>
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<filter>
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<name>Left Wing Ground Effect</name>
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<type>gain</type>
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<enable>
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<condition>
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<not>
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<property>/sim/freeze/replay-state</property>
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</not>
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</condition>
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</enable>
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<input>
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<property>/fdm/jsbsim/ground/left-wing-ground-effect-speed-kt</property>
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</input>
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<output>
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<property>/fdm/jsbsim/ground/left-wing-ground-effect-speed-kt-actual</property>
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</output>
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</filter>
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<filter>
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<name>Right Wing Ground Effect</name>
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<type>gain</type>
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<enable>
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<condition>
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<not>
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<property>/sim/freeze/replay-state</property>
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</not>
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</condition>
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</enable>
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<input>
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<property>/fdm/jsbsim/ground/right-wing-ground-effect-speed-kt</property>
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</input>
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<output>
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<property>/fdm/jsbsim/ground/right-wing-ground-effect-speed-kt-actual</property>
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</output>
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</filter>
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<filter>
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<name>Nose Gear Ground Effect</name>
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<type>gain</type>
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<enable>
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<condition>
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<not>
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<property>/sim/freeze/replay-state</property>
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</not>
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</condition>
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</enable>
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<input>
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<property>/fdm/jsbsim/ground/nose-gear-ground-effect-speed-kt</property>
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</input>
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<output>
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<property>/fdm/jsbsim/ground/nose-gear-ground-effect-speed-kt-actual</property>
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</output>
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</filter>
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<filter>
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<name>Left Gear Ground Effect</name>
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<type>gain</type>
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<enable>
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<condition>
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<not>
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<property>/sim/freeze/replay-state</property>
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</not>
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</condition>
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</enable>
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<input>
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<property>/fdm/jsbsim/ground/left-gear-ground-effect-speed-kt</property>
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</input>
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<output>
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<property>/fdm/jsbsim/ground/left-gear-ground-effect-speed-kt-actual</property>
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</output>
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</filter>
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<filter>
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<name>Right Gear Ground Effect</name>
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<type>gain</type>
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<enable>
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<condition>
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<not>
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<property>/sim/freeze/replay-state</property>
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</not>
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</condition>
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</enable>
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<input>
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<property>/fdm/jsbsim/ground/right-gear-ground-effect-speed-kt</property>
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</input>
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<output>
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<property>/fdm/jsbsim/ground/right-gear-ground-effect-speed-kt-actual</property>
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</output>
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</filter>
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<filter>
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<name>Nose Off Road Tyre Smoke Ground Effect</name>
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<type>gain</type>
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<enable>
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<condition>
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<not>
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<property>/sim/freeze/replay-state</property>
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</not>
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</condition>
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</enable>
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<input>
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<property>/fdm/jsbsim/ground/nose-tyre-smoke-ground-effect-speed-kt</property>
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</input>
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<output>
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<property>/fdm/jsbsim/ground/nose-tyre-smoke-ground-effect-speed-kt-actual</property>
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</output>
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</filter>
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<filter>
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<name>Left Off Road Tyre Smoke Ground Effect</name>
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<type>gain</type>
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<enable>
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<condition>
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<not>
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<property>/sim/freeze/replay-state</property>
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</not>
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</condition>
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</enable>
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<input>
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<property>/fdm/jsbsim/ground/left-tyre-smoke-ground-effect-speed-kt</property>
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</input>
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<output>
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<property>/fdm/jsbsim/ground/left-tyre-smoke-ground-effect-speed-kt-actual</property>
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</output>
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</filter>
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<filter>
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<name>Right Off Road Tyre Smoke Ground Effect</name>
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<type>gain</type>
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<enable>
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<condition>
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<not>
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<property>/sim/freeze/replay-state</property>
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</not>
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</condition>
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</enable>
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<input>
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<property>/fdm/jsbsim/ground/right-tyre-smoke-ground-effect-speed-kt</property>
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</input>
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<output>
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<property>/fdm/jsbsim/ground/right-tyre-smoke-ground-effect-speed-kt-actual</property>
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</output>
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</filter>
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</PropertyList>
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