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fgdata/Effects/HDR
Fernando García Liñán 9b9ae5cf38 HDR pipeline: even better atmospheric scattering
Implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique" by Sébastien Hillaire (2020).
2021-07-28 09:40:04 +02:00
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adapt-luminance.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
ao.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
atmos-aerial-perspective.eff HDR pipeline: even better atmospheric scattering 2021-07-28 09:40:04 +02:00
atmos-multiple-scattering.eff HDR pipeline: even better atmospheric scattering 2021-07-28 09:40:04 +02:00
atmos-sky-view.eff HDR pipeline: even better atmospheric scattering 2021-07-28 09:40:04 +02:00
atmos-transmittance.eff HDR pipeline: even better atmospheric scattering 2021-07-28 09:40:04 +02:00
bloom-threshold.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
blur.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
copy-prev-luminance.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
display.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
envmap-prefilter.eff HDR pipeline: Use MRT to prefilter the environment map 2021-07-26 17:21:20 +02:00
envmap-prefilter1.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
envmap-prefilter2.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
envmap-prefilter3.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
envmap-prefilter4.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
horizontal-blur.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
lighting.eff HDR pipeline: even better atmospheric scattering 2021-07-28 09:40:04 +02:00
luminance.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
postprocess.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
trivial.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
vertical-blur.eff Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00