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fgdata/Compositor/HDR
Fernando García Liñán 9b9ae5cf38 HDR pipeline: even better atmospheric scattering
Implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique" by Sébastien Hillaire (2020).
2021-07-28 09:40:04 +02:00
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bloom-buffer.xml Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
bloom-copy-pass.xml Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
bloom-horizontal-blur-pass.xml Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
bloom-vertical-blur-pass.xml Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
csm-pass.xml HDR pipeline: Use MRT to prefilter the environment map 2021-07-26 17:21:20 +02:00
env-capture-pass.xml HDR pipeline: Use MRT to prefilter the environment map 2021-07-26 17:21:20 +02:00
env-prefilter-pass.xml Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00
hdr.xml HDR pipeline: even better atmospheric scattering 2021-07-28 09:40:04 +02:00