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designation_letters.svg
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Add runway designation letters/numbers in an SVG file for future use for texturing
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2012-12-09 14:57:40 +01:00 |
dirt_rwy.dds
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Tenth tranche of .dds textures.
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2011-09-05 16:53:06 +01:00 |
dirt_rwy.png
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Switching Textures to png format
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2008-10-14 00:52:33 +00:00 |
grass_rwy.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
grass_rwy.png
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Updated textures for taxiways, stopways, grass runways, and airport grass
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2011-03-12 10:18:44 -08:00 |
lakebed_taxiway.dds
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Tenth tranche of .dds textures.
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2011-09-05 16:53:06 +01:00 |
lakebed_taxiway.png
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Switching Textures to png format
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2008-10-14 00:52:33 +00:00 |
lf_broken_white.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_checkerboard_white.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_dbl_lane_queue.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_dbl_lane_queue_border.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_dbl_solid_yellow.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_dbl_solid_yellow_border.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_ils_hold.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_ils_hold_border.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_other_hold.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_other_hold_border.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_runway_hold.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_runway_hold_border.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_safetyzone_centerline.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_safetyzone_centerline_border.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_sng_broken_yellow.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_sng_broken_yellow_border.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_sng_lane_queue.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_sng_lane_queue_border.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_sng_solid_white.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_sng_solid_yellow.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
lf_sng_solid_yellow_border.png
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New line feature textures, suitable for the new poly offset technique
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2011-11-08 14:08:01 +01:00 |
pa_0l.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_0l.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_0r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_0r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_1c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_1c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_1l.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_1l.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_1r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_1r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_2c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_2c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_2l.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_2l.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_2r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_2r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_3c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_3c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_3l.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_3l.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_3r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_3r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_4c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_4c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_4r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_4r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_5c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_5c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_5r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_5r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_6c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_6c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_6r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_6r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_7c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_7c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_7r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_7r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_8c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_8c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_8r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_8r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_9c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_9c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_9r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_9r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_11.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_11.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_aim.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_aim.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_aim_uk.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_aim_uk.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_C.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_C.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_centerline.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_centerline.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_dspl_arrows.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_dspl_arrows.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_dspl_thresh.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_dspl_thresh.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_helipad.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_L.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_L.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_no_threshold.dds
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fix texture orientation
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2012-02-25 00:23:46 +02:00 |
pa_no_threshold.png
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Add textures for runways with no threshold on one end. This is
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2011-09-26 23:10:10 +02:00 |
pa_R.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_R.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_rest.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_rest.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_shoulder.dds
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added runway shoulder textures
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2011-10-20 15:52:36 +02:00 |
pa_shoulder.png
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Split out common materials and settings from materials files, create file structure
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2012-02-24 21:17:44 +00:00 |
pa_shoulder2.png
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Improved runway shoulder to greenspace transitions
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2014-08-04 11:05:19 +03:00 |
pa_shoulder_f.dds
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added runway shoulder textures
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2011-10-20 15:52:36 +02:00 |
pa_shoulder_f.png
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Split out common materials and settings from materials files, create file structure
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2012-02-24 21:17:44 +00:00 |
pa_shoulder_f1.png
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Improved runway shoulder to greenspace transitions
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2014-08-04 11:05:19 +03:00 |
pa_shoulder_f2.png
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Improved runway shoulder to greenspace transitions
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2014-08-04 11:05:19 +03:00 |
pa_stopway.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_stopway.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_taxiway.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_taxiway.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_threshold.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_threshold.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_tiedown.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_tiedown.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_tz_one_a.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_tz_one_a.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_tz_one_b.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_tz_one_b.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_tz_three.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_tz_three.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_tz_two_a.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_tz_two_a.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_tz_two_b.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pa_tz_two_b.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_0l.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_0l.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_0r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_0r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_1c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_1c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_1l.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_1l.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_1r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_1r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_2c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_2c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_2l.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_2l.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_2r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_2r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_3c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_3c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_3l.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_3l.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_3r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_3r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_4c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_4c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_4r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_4r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_5c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_5c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_5r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_5r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_6c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_6c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_6r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_6r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_7c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_7c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_7r.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_7r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_8c.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_8c.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_8r.dds
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2014-08-27 19:40:36 +02:00 |
pc_8r.png
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2014-08-27 19:40:36 +02:00 |
pc_9c.dds
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2014-08-27 19:40:36 +02:00 |
pc_9c.png
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2014-08-27 19:40:36 +02:00 |
pc_9r.dds
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2014-08-27 19:40:36 +02:00 |
pc_9r.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_11.dds
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2014-08-27 19:40:36 +02:00 |
pc_11.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_aim.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_aim.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_aim_uk.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_aim_uk.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_C.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_C.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_centerline.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_centerline.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_dspl_arrows.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_dspl_arrows.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_dspl_thresh.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_dspl_thresh.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_helipad.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_L.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_L.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_no_threshold.dds
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fix texture orientation
|
2012-02-25 00:23:46 +02:00 |
pc_no_threshold.png
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Add textures for runways with no threshold on one end. This is
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2011-09-26 23:10:10 +02:00 |
pc_R.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_R.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_rest.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_rest.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_shoulder.dds
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added runway shoulder textures
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2011-10-20 15:52:36 +02:00 |
pc_shoulder.png
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Split out common materials and settings from materials files, create file structure
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2012-02-24 21:17:44 +00:00 |
pc_shoulder_f.dds
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added runway shoulder textures
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2011-10-20 15:52:36 +02:00 |
pc_shoulder_f.png
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Split out common materials and settings from materials files, create file structure
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2012-02-24 21:17:44 +00:00 |
pc_stopway.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_stopway.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_taxiway.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_taxiway.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_threshold.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_threshold.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_tiedown.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_tiedown.png
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Detailed concrete texture by forum user Catalanoic
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2015-06-07 20:21:20 +03:00 |
pc_tiedown_alt.png
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Detailed concrete texture by forum user Catalanoic
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2015-06-07 20:21:20 +03:00 |
pc_tz_one_a.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_tz_one_a.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_tz_one_b.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_tz_one_b.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_tz_three.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_tz_three.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_tz_three_uk.png
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Add UK runway markings - first tranche
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2011-09-24 11:15:37 +01:00 |
pc_tz_two_a.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_tz_two_a.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_tz_two_a_uk.png
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Add UK runway markings - first tranche
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2011-09-24 11:15:37 +01:00 |
pc_tz_two_b.dds
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_tz_two_b.png
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
pc_tz_two_b_uk.png
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Add UK runway markings - first tranche
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2011-09-24 11:15:37 +01:00 |
rwy-normalmap.dds
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Make runway effect use png textures by default. Add runway png normalmap. Provide runway-dds.eff
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2012-02-23 23:56:28 +02:00 |
rwy-normalmap.png
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Make runway effect use png textures by default. Add runway png normalmap. Provide runway-dds.eff
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2012-02-23 23:56:28 +02:00 |
rwy-reflect.png
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Make runway effect use png textures by default. Add runway png normalmap. Provide runway-dds.eff
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2012-02-23 23:56:28 +02:00 |