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fgdata/Effects
timoore 971b6c3ef2 light two-sided polygons
Also, remove model-default.frag; for the moment one fragment shader works for
both terrain and models.


Author: Tim Moore <timoore@redhat.com>
2009-11-19 16:20:51 +00:00
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chrome.eff Provide some reasonable default textures 2009-11-17 06:23:12 +00:00
crop.eff changed condition properties so each coud be enabled from the dialog 2009-10-08 02:53:37 +00:00
landmass.eff changed condition properties so each coud be enabled from the dialog 2009-10-08 02:53:37 +00:00
model-default.eff light two-sided polygons 2009-11-19 16:20:51 +00:00
terrain-default.eff Add emissive and shininess parameters to default terrain and model effects 2009-11-16 07:24:32 +00:00
water.eff changed condition properties so each coud be enabled from the dialog 2009-10-08 02:53:37 +00:00