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fgdata/Effects/text-default.eff
Fernando García Liñán 49fa42faac Add shaders for osgText
2021-05-14 22:45:36 +02:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>Effects/text-default</name>
<technique n="10">
<pass>
<lighting>true</lighting>
<blend>
<active>true</active>
</blend>
<rendering-hint>transparent</rendering-hint>
<program>
<vertex-shader>Shaders/text.vert</vertex-shader>
<fragment-shader>Shaders/text.frag</fragment-shader>
<fragment-shader>Shaders/include_fog.frag</fragment-shader>
</program>
<uniform>
<name>glyphTexture</name>
<type>sampler-2d</type>
<value type="int">0</value>
</uniform>
</pass>
</technique>
</PropertyList>