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fgdata/Nasal/modules/canvas_efis/efis-canvas.nas
2020-06-08 19:52:48 +01:00

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#------------------------------------------
# efis-canvas.nas - Canvas EFIS framework
# author: jsb
# created: 12/2017
#------------------------------------------
#-- EFISCanvas - base class to create canvas displays / pages --
# * manages a canvas
# * can load a SVG file and create clipping from <name>_clip elements
# * allows to register multiple update functions with individual update intervals
# * update functions can be en-/disabled by a single property that should
# reflect the visibility of the canvas
# * several listener factories for common animations
var EFISCanvas = {
# static members
_instances: [],
unload: func() {
print("-- Removing EFISCanvas instances --");
foreach (var instance; EFISCanvas._instances) {
print(" - "~instance.name);
instance.del();
}
EFISCanvas._instances = [];
},
# destructor
del: func() {
me._canvas.del();
foreach (var timer; me._timers) {
timer.stop();
}
me._timers = [];
},
colors: EFIS.colors,
defaultcanvas_settings: EFIS.defaultcanvas_settings,
new: func(name, svgfile=nil) {
var obj = {
parents: [me],
_id: size(EFISCanvas._instances), # internal ID for EFIS window mgmt.
id: 0, # instance id e.g. for PFD/MFD
name: name,
# for reload support while efis development
_timers: [],
_canvas: nil,
_root: nil,
svg_keys: [],
updateN: nil, # to be used in update() to pause updates
_instr_props: {},
};
append(EFISCanvas._instances, obj);
var n = props.Node.makeValidPropName(name);
obj.updateCountN = EFIS_root_node.getNode("update/count-"~n, 1);
obj.updateCountN.setIntValue(0);
obj.debugN = EFIS_root_node.getNode("debug/"~n, 1);
obj.debugN.setBoolValue(0);
var settings = obj.defaultcanvas_settings;
settings["name"] = name;
obj._canvas = canvas.new(settings);
obj._root = obj._canvas.createGroup();
if (svgfile != nil) {
obj.loadsvg(svgfile);
}
return obj;
},
#used by EFIS._setDisplaySource()
getPath: func {
return me._canvas.getPath();
},
getCanvas: func {
return me._canvas;
},
getRoot: func {
return me._root;
},
#set node that en-/dis-ables canvas updates
setUpdateN: func(n) {
me.updateN = n;
},
loadsvg: func(file) {
logprint(LOG_INFO, "EFIS loading "~file);
var options = {
"default-font-family": "LiberationSans",
"default-font-weight": "",
"default-font-style": "",
};
canvas.parsesvg(me._root, file, options);
# create nasal variables for SVG elements;
# in a class derived from EFISCanvas, add IDs to the svg_keys member in the constructor (new)
var svg_keys = me.svg_keys;
foreach (var key; svg_keys) {
me[key] = me._root.getElementById(key);
if (me[key] != nil) {
me._updateClip(key);
}
#else print(" loadsvg: invalid key ",key);
}
return me;
},
# register an update function with a certain update interval
# f: function
# f_me: if there is any "me" reference in "f", you can set "me" with this
# defaults to EFISCanvas instance calling this method, useful if "f"
# is a member of the EFISCanvas instance
addUpdateFunction: func(f, interval, f_me = nil) {
if (!isfunc(f)) {
logprint(DEV_ALERT, "EFISCanvas.addUpdateFunction: argument is not a function.");
return;
}
interval = num(interval);
f_me = (f_me == nil) ? me : f_me;
if (interval != nil and interval >= 0) {
var timer = maketimer(interval, me, func {
if (me.updateN != nil and me.updateN.getValue()) {
var err = [];
call(f, [], f_me, nil, err);
if (size(err))
debug.printerror(err);
# debug/performance monitoring
me.updateCountN.increment();
}
});
append(me._timers, timer);
return timer;
}
},
# start all registered update functions
startUpdates: func() {
foreach (var t; me._timers)
t.start();
},
# stop all registered update functions
stopUpdates: func() {
foreach (var t; me._timers) {
t.stop();
}
},
# getInstr - get props from /instrumentation/<sys>[i]/<prop>
# creates prop node objects for efficient access
# sys: the instrument name (path) (me.id is appended as index!!)
# prop: the property(path)
getInstr: func(sys, prop, default=0, id=nil) {
if (me._instr_props[sys] == nil)
me._instr_props[sys] = {};
if (me._instr_props[sys][prop] == nil) {
if (id == nil) { id = me.id; }
me._instr_props[sys][prop] =
props.getNode("/instrumentation/"~sys~"["~id~"]/"~prop, 1);
}
var value = me._instr_props[sys][prop].getValue();
if (value != nil) return value;
else return default;
},
updateTextElement: func(svgkey, text, color = nil) {
if (me[svgkey] == nil or me[svgkey].setText == nil){
print("updateTextElement(): Invalid argument ", svgkey);
return;
}
me[svgkey].setText(text);
if (color != nil and me[svgkey].setColor != nil) {
if (isvec(color)) me[svgkey].setColor(color);
else me[svgkey].setColor(me.colors[color]);
}
},
## private methods, to be used in this and derived classes only
_updateClip: func(key) {
var clip_elem = me._root.getElementById(key ~ "_clip");
if (clip_elem != nil) {
clip_elem.setVisible(0);
me[key].setClipByElement(clip_elem);
}
},
# returns generic listener to show/hide element(s)
# svgkeys: can be a string referring to a single element
# or vector of strings referring to SVG elements
# (hint: putting elements in a SVG group (if possible) might be easier)
# value: optional value to trigger show(); otherwise node.value will be implicitly treated as bool
_makeListener_showHide: func(svgkeys, value=nil) {
if (value == nil) {
if (isvec(svgkeys)) {
return func(n) {
if (n.getValue())
foreach (var key; svgkeys) me[key].show();
else
foreach (var key; svgkeys) me[key].hide();
}
}
else {
return func(n) {
if (n.getValue()) me[svgkeys].show();
else me[svgkeys].hide();
}
}
}
else {
if (isvec(svgkeys)) {
return func(n) {
if (n.getValue() == value)
foreach (var key; svgkeys) me[key].show();
else
foreach (var key; svgkeys) me[key].hide();
};
}
else {
return func(n) {
if (n.getValue() == value) me[svgkeys].show();
else me[svgkeys].hide();
};
}
}
},
# returns listener to set rotation of element(s)
# svgkeys: can be a string referring to a single element
# or vector of strings referring to SVG elements
# factors: optional, number (if svgkeys is a single key) or hash of numbers
# {"svgkey" : factor}, missing keys will be treated as 1
_makeListener_rotate: func(svgkeys, factors=nil) {
if (factors == nil) {
if (isvec(svgkeys)) {
return func(n) {
var value = n.getValue() or 0;
foreach (var key; svgkeys) {
me[key].setRotation(value);
}
}
}
else {
return func(n) {
var value = n.getValue() or 0;
me[svgkeys].setRotation(value);
}
}
}
else {
if (isvec(svgkeys)) {
return func(n) {
var value = n.getValue() or 0;
foreach (var key; svgkeys) {
var factor = factors[key] or 1;
me[key].setRotation(value * factor);
}
};
}
else {
return func(n) {
var value = n.getValue() or 0;
var factor = num(factors) or 1;
me[svgkeys].setRotation(value * factor);
};
}
}
},
# returns listener to set translation of element(s)
# svgkeys: can be a string referring to a single element
# or vector of strings referring to SVG elements
# factors: number (if svgkeys is a single key) or hash of numbers
# {"svgkey" : factor}, missing keys will be treated as 0 (=no op)
_makeListener_translate: func(svgkeys, fx, fy) {
if (isvec(svgkeys)) {
var x = num(fx) or 0;
var y = num(fy) or 0;
if (ishash(fx) or ishash(fy)) {
return func(n) {
foreach (var key; svgkeys) {
var value = n.getValue() or 0;
if (ishash(fx)) x = fx[key] or 0;
if (ishash(fy)) y = fy[key] or 0;
me[key].setTranslation(value * x, value * y);
}
};
}
else {
return func(n) {
foreach (var key; svgkeys) {
var value = n.getValue() or 0;
me[key].setTranslation(value * x, value * y);
}
};
}
}
else {
if (num(fx) == nil or num(fy) == nil) {
print("EFISCanvas._makeListener_translate(): Error, factor not a number.");
return func ;
}
return func(n) {
var value = n.getValue() or 0;
if (num(value) == nil)
value = 0;
me[svgkeys].setTranslation(value * fx, value * fy);
};
}
},
# returns generic listener to change element color
# svgkeys: can be a string referring to a single element
# or vector of strings referring to SVG elements
# (hint: putting elements in a SVG group (if possible) might be easier)
# colors can be either a vector e.g. [r,g,b] or "name" from me.colors
_makeListener_setColor: func(svgkeys, color_true, color_false) {
var col_0 = isvec(color_false) ? color_false : me.colors[color_false];
var col_1 = isvec(color_true) ? color_true : me.colors[color_true];
if (isvec(svgkeys) ) {
return func(n) {
if (n.getValue())
foreach (var key; svgkeys) me[key].setColor(col_1);
else
foreach (var key; svgkeys) me[key].setColor(col_0);
};
}
else {
return func(n) {
if (n.getValue()) me[svgkeys].setColor(col_1);
else me[svgkeys].setColor(col_0);
};
}
},
_makeListener_updateText: func(svgkeys, format="%s", default="") {
if (isvec(svgkeys)) {
return func(n) {
foreach (var key; svgkeys) {
me.updateTextElement(key, sprintf(format, n.getValue() or default));
}
};
}
else {
return func(n) {
me.updateTextElement(svgkeys, sprintf(format, n.getValue() or default));
};
}
},
};