349 lines
12 KiB
Text
349 lines
12 KiB
Text
#------------------------------------------
|
|
# efis-canvas.nas - Canvas EFIS framework
|
|
# author: jsb
|
|
# created: 12/2017
|
|
#------------------------------------------
|
|
|
|
#-- EFISCanvas - base class to create canvas displays / pages --
|
|
# * manages a canvas
|
|
# * can load a SVG file and create clipping from <name>_clip elements
|
|
# * allows to register multiple update functions with individual update intervals
|
|
# * update functions can be en-/disabled by a single property that should
|
|
# reflect the visibility of the canvas
|
|
# * several listener factories for common animations
|
|
|
|
var EFISCanvas = {
|
|
# static members
|
|
_instances: [],
|
|
unload: func() {
|
|
print("-- Removing EFISCanvas instances --");
|
|
foreach (var instance; EFISCanvas._instances) {
|
|
print(" - "~instance.name);
|
|
instance.del();
|
|
}
|
|
EFISCanvas._instances = [];
|
|
},
|
|
|
|
# destructor
|
|
del: func() {
|
|
me._canvas.del();
|
|
foreach (var timer; me._timers) {
|
|
timer.stop();
|
|
}
|
|
me._timers = [];
|
|
},
|
|
|
|
colors: EFIS.colors,
|
|
defaultcanvas_settings: EFIS.defaultcanvas_settings,
|
|
|
|
new: func(name, svgfile=nil) {
|
|
var obj = {
|
|
parents: [me],
|
|
_id: size(EFISCanvas._instances), # internal ID for EFIS window mgmt.
|
|
id: 0, # instance id e.g. for PFD/MFD
|
|
name: name,
|
|
# for reload support while efis development
|
|
_timers: [],
|
|
_canvas: nil,
|
|
_root: nil,
|
|
svg_keys: [],
|
|
updateN: nil, # to be used in update() to pause updates
|
|
_instr_props: {},
|
|
};
|
|
append(EFISCanvas._instances, obj);
|
|
var n = props.Node.makeValidPropName(name);
|
|
obj.updateCountN = EFIS_root_node.getNode("update/count-"~n, 1);
|
|
obj.updateCountN.setIntValue(0);
|
|
obj.debugN = EFIS_root_node.getNode("debug/"~n, 1);
|
|
obj.debugN.setBoolValue(0);
|
|
var settings = obj.defaultcanvas_settings;
|
|
settings["name"] = name;
|
|
obj._canvas = canvas.new(settings);
|
|
obj._root = obj._canvas.createGroup();
|
|
if (svgfile != nil) {
|
|
obj.loadsvg(svgfile);
|
|
}
|
|
return obj;
|
|
},
|
|
|
|
#used by EFIS._setDisplaySource()
|
|
getPath: func {
|
|
return me._canvas.getPath();
|
|
},
|
|
|
|
getCanvas: func {
|
|
return me._canvas;
|
|
},
|
|
|
|
getRoot: func {
|
|
return me._root;
|
|
},
|
|
|
|
#set node that en-/dis-ables canvas updates
|
|
setUpdateN: func(n) {
|
|
me.updateN = n;
|
|
},
|
|
|
|
loadsvg: func(file) {
|
|
logprint(LOG_INFO, "EFIS loading "~file);
|
|
var options = {
|
|
"default-font-family": "LiberationSans",
|
|
"default-font-weight": "",
|
|
"default-font-style": "",
|
|
};
|
|
canvas.parsesvg(me._root, file, options);
|
|
|
|
# create nasal variables for SVG elements;
|
|
# in a class derived from EFISCanvas, add IDs to the svg_keys member in the constructor (new)
|
|
var svg_keys = me.svg_keys;
|
|
foreach (var key; svg_keys) {
|
|
me[key] = me._root.getElementById(key);
|
|
if (me[key] != nil) {
|
|
me._updateClip(key);
|
|
}
|
|
#else print(" loadsvg: invalid key ",key);
|
|
}
|
|
return me;
|
|
},
|
|
|
|
# register an update function with a certain update interval
|
|
# f: function
|
|
# f_me: if there is any "me" reference in "f", you can set "me" with this
|
|
# defaults to EFISCanvas instance calling this method, useful if "f"
|
|
# is a member of the EFISCanvas instance
|
|
addUpdateFunction: func(f, interval, f_me = nil) {
|
|
if (!isfunc(f)) {
|
|
logprint(DEV_ALERT, "EFISCanvas.addUpdateFunction: argument is not a function.");
|
|
return;
|
|
}
|
|
interval = num(interval);
|
|
f_me = (f_me == nil) ? me : f_me;
|
|
if (interval != nil and interval >= 0) {
|
|
var timer = maketimer(interval, me, func {
|
|
if (me.updateN != nil and me.updateN.getValue()) {
|
|
var err = [];
|
|
call(f, [], f_me, nil, err);
|
|
if (size(err))
|
|
debug.printerror(err);
|
|
# debug/performance monitoring
|
|
me.updateCountN.increment();
|
|
}
|
|
});
|
|
append(me._timers, timer);
|
|
return timer;
|
|
}
|
|
},
|
|
|
|
# start all registered update functions
|
|
startUpdates: func() {
|
|
foreach (var t; me._timers)
|
|
t.start();
|
|
},
|
|
|
|
# stop all registered update functions
|
|
stopUpdates: func() {
|
|
foreach (var t; me._timers) {
|
|
t.stop();
|
|
}
|
|
},
|
|
|
|
# getInstr - get props from /instrumentation/<sys>[i]/<prop>
|
|
# creates prop node objects for efficient access
|
|
# sys: the instrument name (path) (me.id is appended as index!!)
|
|
# prop: the property(path)
|
|
getInstr: func(sys, prop, default=0, id=nil) {
|
|
if (me._instr_props[sys] == nil)
|
|
me._instr_props[sys] = {};
|
|
if (me._instr_props[sys][prop] == nil) {
|
|
if (id == nil) { id = me.id; }
|
|
me._instr_props[sys][prop] =
|
|
props.getNode("/instrumentation/"~sys~"["~id~"]/"~prop, 1);
|
|
}
|
|
var value = me._instr_props[sys][prop].getValue();
|
|
if (value != nil) return value;
|
|
else return default;
|
|
},
|
|
|
|
updateTextElement: func(svgkey, text, color = nil) {
|
|
if (me[svgkey] == nil or me[svgkey].setText == nil){
|
|
print("updateTextElement(): Invalid argument ", svgkey);
|
|
return;
|
|
}
|
|
me[svgkey].setText(text);
|
|
if (color != nil and me[svgkey].setColor != nil) {
|
|
if (isvec(color)) me[svgkey].setColor(color);
|
|
else me[svgkey].setColor(me.colors[color]);
|
|
}
|
|
},
|
|
|
|
## private methods, to be used in this and derived classes only
|
|
_updateClip: func(key) {
|
|
var clip_elem = me._root.getElementById(key ~ "_clip");
|
|
if (clip_elem != nil) {
|
|
clip_elem.setVisible(0);
|
|
me[key].setClipByElement(clip_elem);
|
|
}
|
|
},
|
|
|
|
# returns generic listener to show/hide element(s)
|
|
# svgkeys: can be a string referring to a single element
|
|
# or vector of strings referring to SVG elements
|
|
# (hint: putting elements in a SVG group (if possible) might be easier)
|
|
# value: optional value to trigger show(); otherwise node.value will be implicitly treated as bool
|
|
_makeListener_showHide: func(svgkeys, value=nil) {
|
|
if (value == nil) {
|
|
if (isvec(svgkeys)) {
|
|
return func(n) {
|
|
if (n.getValue())
|
|
foreach (var key; svgkeys) me[key].show();
|
|
else
|
|
foreach (var key; svgkeys) me[key].hide();
|
|
}
|
|
}
|
|
else {
|
|
return func(n) {
|
|
if (n.getValue()) me[svgkeys].show();
|
|
else me[svgkeys].hide();
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if (isvec(svgkeys)) {
|
|
return func(n) {
|
|
if (n.getValue() == value)
|
|
foreach (var key; svgkeys) me[key].show();
|
|
else
|
|
foreach (var key; svgkeys) me[key].hide();
|
|
};
|
|
}
|
|
else {
|
|
return func(n) {
|
|
if (n.getValue() == value) me[svgkeys].show();
|
|
else me[svgkeys].hide();
|
|
};
|
|
}
|
|
}
|
|
},
|
|
|
|
# returns listener to set rotation of element(s)
|
|
# svgkeys: can be a string referring to a single element
|
|
# or vector of strings referring to SVG elements
|
|
# factors: optional, number (if svgkeys is a single key) or hash of numbers
|
|
# {"svgkey" : factor}, missing keys will be treated as 1
|
|
_makeListener_rotate: func(svgkeys, factors=nil) {
|
|
if (factors == nil) {
|
|
if (isvec(svgkeys)) {
|
|
return func(n) {
|
|
var value = n.getValue() or 0;
|
|
foreach (var key; svgkeys) {
|
|
me[key].setRotation(value);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
return func(n) {
|
|
var value = n.getValue() or 0;
|
|
me[svgkeys].setRotation(value);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if (isvec(svgkeys)) {
|
|
return func(n) {
|
|
var value = n.getValue() or 0;
|
|
foreach (var key; svgkeys) {
|
|
var factor = factors[key] or 1;
|
|
me[key].setRotation(value * factor);
|
|
}
|
|
};
|
|
}
|
|
else {
|
|
return func(n) {
|
|
var value = n.getValue() or 0;
|
|
var factor = num(factors) or 1;
|
|
me[svgkeys].setRotation(value * factor);
|
|
};
|
|
}
|
|
}
|
|
},
|
|
|
|
# returns listener to set translation of element(s)
|
|
# svgkeys: can be a string referring to a single element
|
|
# or vector of strings referring to SVG elements
|
|
# factors: number (if svgkeys is a single key) or hash of numbers
|
|
# {"svgkey" : factor}, missing keys will be treated as 0 (=no op)
|
|
_makeListener_translate: func(svgkeys, fx, fy) {
|
|
if (isvec(svgkeys)) {
|
|
var x = num(fx) or 0;
|
|
var y = num(fy) or 0;
|
|
if (ishash(fx) or ishash(fy)) {
|
|
return func(n) {
|
|
foreach (var key; svgkeys) {
|
|
var value = n.getValue() or 0;
|
|
if (ishash(fx)) x = fx[key] or 0;
|
|
if (ishash(fy)) y = fy[key] or 0;
|
|
me[key].setTranslation(value * x, value * y);
|
|
}
|
|
};
|
|
}
|
|
else {
|
|
return func(n) {
|
|
foreach (var key; svgkeys) {
|
|
var value = n.getValue() or 0;
|
|
me[key].setTranslation(value * x, value * y);
|
|
}
|
|
};
|
|
}
|
|
}
|
|
else {
|
|
if (num(fx) == nil or num(fy) == nil) {
|
|
print("EFISCanvas._makeListener_translate(): Error, factor not a number.");
|
|
return func ;
|
|
}
|
|
return func(n) {
|
|
var value = n.getValue() or 0;
|
|
if (num(value) == nil)
|
|
value = 0;
|
|
me[svgkeys].setTranslation(value * fx, value * fy);
|
|
};
|
|
}
|
|
},
|
|
# returns generic listener to change element color
|
|
# svgkeys: can be a string referring to a single element
|
|
# or vector of strings referring to SVG elements
|
|
# (hint: putting elements in a SVG group (if possible) might be easier)
|
|
# colors can be either a vector e.g. [r,g,b] or "name" from me.colors
|
|
_makeListener_setColor: func(svgkeys, color_true, color_false) {
|
|
var col_0 = isvec(color_false) ? color_false : me.colors[color_false];
|
|
var col_1 = isvec(color_true) ? color_true : me.colors[color_true];
|
|
if (isvec(svgkeys) ) {
|
|
return func(n) {
|
|
if (n.getValue())
|
|
foreach (var key; svgkeys) me[key].setColor(col_1);
|
|
else
|
|
foreach (var key; svgkeys) me[key].setColor(col_0);
|
|
};
|
|
}
|
|
else {
|
|
return func(n) {
|
|
if (n.getValue()) me[svgkeys].setColor(col_1);
|
|
else me[svgkeys].setColor(col_0);
|
|
};
|
|
}
|
|
},
|
|
|
|
_makeListener_updateText: func(svgkeys, format="%s", default="") {
|
|
if (isvec(svgkeys)) {
|
|
return func(n) {
|
|
foreach (var key; svgkeys) {
|
|
me.updateTextElement(key, sprintf(format, n.getValue() or default));
|
|
}
|
|
};
|
|
}
|
|
else {
|
|
return func(n) {
|
|
me.updateTextElement(svgkeys, sprintf(format, n.getValue() or default));
|
|
};
|
|
}
|
|
},
|
|
};
|