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fgdata/Effects
timoore 8e2077e330 Created different default shaders for models.
These use the vertex color as the diffuse part of the lighting equation,
instead of both ambient and diffuse.


Author: Tim Moore <timoore@redhat.com>
2009-11-14 06:19:09 +00:00
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chrome.eff Chrome effects file 2009-11-14 06:18:57 +00:00
crop.eff changed condition properties so each coud be enabled from the dialog 2009-10-08 02:53:37 +00:00
landmass.eff changed condition properties so each coud be enabled from the dialog 2009-10-08 02:53:37 +00:00
model-default.eff Created different default shaders for models. 2009-11-14 06:19:09 +00:00
terrain-default.eff Till Busch - effects, shaders and textures for crop and water effects 2009-08-08 10:17:58 +00:00
water.eff changed condition properties so each coud be enabled from the dialog 2009-10-08 02:53:37 +00:00