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fgdata/gui/dialogs/environment-settings.xml
2015-03-14 23:03:31 +00:00

516 lines
11 KiB
XML

<?xml version="1.0"?>
<PropertyList>
<name>environment-settings</name>
<modal>false</modal>
<resizable>false</resizable>
<layout>vbox</layout>
<default-padding>3</default-padding>
<!-- Title bar with close button -->
<group>
<layout>hbox</layout>
<default-padding>1</default-padding>
<empty>
<stretch>true</stretch>
</empty>
<text>
<label>Environment Settings</label>
</text>
<empty>
<stretch>true</stretch>
</empty>
<button>
<legend/>
<key>Esc</key>
<pref-width>16</pref-width>
<pref-height>16</pref-height>
<border>2</border>
<binding>
<command>dialog-close</command>
</binding>
</button>
</group>
<hrule/>
<group>
<layout>table</layout>
<default-padding>5</default-padding>
<text>
<row>0</row>
<col>0</col>
<label> Ground Textures:</label>
<halign>left</halign>
</text>
<combo>
<row>0</row>
<col>1</col>
<pref-width>90</pref-width>
<name>season</name>
<halign>left</halign>
<live>true</live>
<property>/sim/startup/season</property>
<value>summer</value>
<value>winter</value>
<binding>
<command>dialog-apply</command>
<object-name>season</object-name>
</binding>
</combo>
<button>
<row>0</row>
<col>2</col>
<legend>Reload Scenery</legend>
<binding>
<command>reinit</command>
<subsystem>tile-manager</subsystem>
</binding>
</button>
</group>
<hrule/>
<group>
<layout>vbox</layout>
<halign>left</halign>
<text>
<label> Ground conditions (require shader effects)</label>
</text>
<group>
<layout>hbox</layout>
<halign>left</halign>
<text>
<label> </label>
<halign>left</halign>
</text>
<checkbox>
<label> Set maximum snow level from METAR</label>
<name>metar-snow</name>
<property>/environment/params/metar-updates-snow-level</property>
<binding>
<command>dialog-apply</command>
<object-name>metar-snow</object-name>
</binding>
</checkbox>
</group>
</group>
<group>
<layout>table</layout>
<text>
<label> Snow line</label>
<halign>left</halign>
<row>2</row>
<col>0</col>
</text>
<text>
<label>-425m</label>
<halign>right</halign>
<row>2</row>
<col>1</col>
</text>
<slider>
<name>snow-level</name>
<row>2</row>
<col>2</col>
<min>-425.0</min>
<max>7500.0</max>
<live>true</live>
<property>/environment/snow-level-m</property>
<binding>
<command>dialog-apply</command>
<object-name>snow-level</object-name>
</binding>
</slider>
<text>
<label>7500m</label>
<halign>left</halign>
<row>2</row>
<col>3</col>
</text>
<text>
<row>2</row>
<col>4</col>
<label>12345678</label>
<format>%.fm</format>
<live>true</live>
<property>/environment/snow-level-m</property>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label> Snow thickness</label>
<halign>left</halign>
<row>3</row>
<col>0</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>thin</label>
<halign>right</halign>
<row>3</row>
<col>1</col>
</text>
<slider>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<name>snow-thickness</name>
<row>3</row>
<col>2</col>
<min>0.0</min>
<max>0.6</max>
<live>true</live>
<property>/environment/surface/snow-thickness-factor</property>
<binding>
<command>dialog-apply</command>
<object-name>snow-thickness</object-name>
</binding>
</slider>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>thick</label>
<halign>left</halign>
<row>3</row>
<col>3</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label> Ice cover</label>
<halign>left</halign>
<row>4</row>
<col>0</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>none</label>
<halign>right</halign>
<row>4</row>
<col>1</col>
</text>
<slider>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<name>ice-cover</name>
<row>4</row>
<col>2</col>
<min>0.0</min>
<max>1.0</max>
<live>true</live>
<property>/environment/sea/surface/ice-cover</property>
<binding>
<command>dialog-apply</command>
<object-name>ice-cover</object-name>
</binding>
</slider>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>thick</label>
<halign>left</halign>
<row>4</row>
<col>3</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label> Dust cover</label>
<halign>left</halign>
<row>5</row>
<col>0</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>none</label>
<halign>right</halign>
<row>5</row>
<col>1</col>
</text>
<slider>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<name>dust-level</name>
<row>5</row>
<col>2</col>
<min>0.0</min>
<max>0.7</max>
<live>true</live>
<property>/environment/surface/dust-cover-factor</property>
<binding>
<command>dialog-apply</command>
<object-name>dust-level</object-name>
</binding>
</slider>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>dusty</label>
<halign>left</halign>
<row>5</row>
<col>3</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label> Wetness</label>
<halign>left</halign>
<row>6</row>
<col>0</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>dry</label>
<halign>right</halign>
<row>6</row>
<col>1</col>
</text>
<slider>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<name>wetness</name>
<row>6</row>
<col>2</col>
<min>0.0</min>
<max>0.7</max>
<live>true</live>
<property>/environment/surface/wetness-set</property>
<binding>
<command>dialog-apply</command>
<object-name>wetness</object-name>
</binding>
</slider>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>wet</label>
<halign>left</halign>
<row>6</row>
<col>3</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label> Vegetation</label>
<halign>left</halign>
<row>7</row>
<col>0</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>none</label>
<halign>right</halign>
<row>7</row>
<col>1</col>
</text>
<slider>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<name>lichen-level</name>
<row>7</row>
<col>2</col>
<min>0.0</min>
<max>0.7</max>
<live>true</live>
<property>/environment/surface/lichen-cover-factor</property>
<binding>
<command>dialog-apply</command>
<object-name>lichen-level</object-name>
</binding>
</slider>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>mossy</label>
<halign>left</halign>
<row>7</row>
<col>3</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label> Season (experimental)</label>
<halign>left</halign>
<row>8</row>
<col>0</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>summer</label>
<halign>right</halign>
<row>8</row>
<col>1</col>
</text>
<slider>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<name>season</name>
<row>8</row>
<col>2</col>
<min>0.0</min>
<max>2.0</max>
<live>true</live>
<property>/environment/season</property>
<binding>
<command>dialog-apply</command>
<object-name>season</object-name>
</binding>
</slider>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>late autumn</label>
<halign>left</halign>
<row>8</row>
<col>3</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label> Moonlight</label>
<halign>left</halign>
<row>9</row>
<col>0</col>
</text>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>new</label>
<halign>right</halign>
<row>9</row>
<col>1</col>
</text>
<slider>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<name>moon</name>
<row>9</row>
<col>2</col>
<min>0.0</min>
<max>1.0</max>
<live>true</live>
<property>/environment/moonlight</property>
<binding>
<command>dialog-apply</command>
<object-name>moon</object-name>
</binding>
</slider>
<text>
<enable>
<property>/sim/rendering/shaders/skydome</property>
</enable>
<label>full</label>
<halign>left</halign>
<row>9</row>
<col>3</col>
</text>
</group>
<hrule/>
<group>
<empty>
<stretch>true</stretch>
</empty>
<layout>hbox</layout>
<button>
<legend>Close</legend>
<default>true</default>
<key>Esc</key>
<binding>
<command>dialog-close</command>
</binding>
</button>
<empty>
<stretch>true</stretch>
</empty>
</group>
</PropertyList>