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fgdata/Shaders/postprocess.frag
fly 84f4ed4407 Merge next into feature/volumetric-clouds
Signed-off-by: fly <merspieler@alwaysdata.com>
2023-11-11 16:31:43 +01:00

15 lines
342 B
GLSL

#version 120
uniform sampler2D color_tex;
uniform sampler2D clouds_tex;
uniform vec2 fg_ViewportSize;
void main()
{
vec2 uv = gl_FragCoord.xy / fg_ViewportSize;
vec3 color = texture2D(color_tex, uv).rgb;
vec4 clouds = texture2D(clouds_tex, uv);
color = clouds.rgb + color * clouds.a;
gl_FragColor = vec4(color, 1.0);
}