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2013-04-15 14:29:04 +03:00
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airfield.eff The ultra-terrain shader 2013-01-21 13:57:18 +02:00
ambient.eff
bloom-blur-1.eff
bloom-blur-2.eff
bloom-combine.eff
blur.eff
bowwave.eff Missed a couple of effects 2012-11-18 00:39:17 +02:00
building.eff Model ubershader for Atmospheric Light Scattering 2013-01-31 14:15:18 +02:00
bumpspec.eff Missed a couple of effects 2012-11-18 00:39:17 +02:00
chrome.eff
cloud-models.eff
cloud-static.eff Atmospheric Light Scattering update 2012-12-05 20:31:27 +00:00
cloud.eff Modified cloud lighting with dependence on air pollution 2013-04-09 09:52:19 +03:00
clouds-box.eff
clouds-layered.eff
clouds-thick.eff
clouds-thin.eff
clouds-thinlayer.eff
crop.eff
cropgrass.eff
default-pipeline.xml
display.eff
flutter.eff 'The Flag' for Atmospheric Light Scattering 2013-03-01 09:11:10 +02:00
fog.eff
forest.eff
glacier.eff
herbtundra.eff
landmass-nowood.eff
landmass-scrub.eff
landmass.eff
lfeat.eff
light-cone.eff
light-point.eff
light-spot.eff
lightmap.eff
material-diffuse.eff
material-off.eff
model-combined-deferred.eff Ubershader fixes 2013-01-17 11:32:00 +02:00
model-combined-transparent.eff Ubershader fixes 2013-01-17 11:32:00 +02:00
model-combined.eff Model ubershader for Atmospheric Light Scattering 2013-01-31 14:15:18 +02:00
model-default.eff Atmospheric Light Scattering update 2012-12-05 20:31:27 +00:00
model-transparent.eff
rain-layer.eff
reflect-bump-spec.eff
reflect.eff
runway-dds.eff
runway.eff The ultra-terrain shader 2013-01-21 13:57:18 +02:00
skydome.eff Atmospheric Light Scattering update 2012-12-05 20:31:27 +00:00
ssao-blur-1.eff
ssao-blur-2.eff
ssao.eff
sunlight.eff
terrain-default.eff Autumn colors by pixel postprocessing with color rotation encoded in the terrain texture alpha channel, used for Atmospheric Light Scattering 2013-02-11 14:01:31 +02:00
test.eff
transition-base-dirt.eff
transition-base-grass-inverse.eff
transition-base-grass-rock.eff
transition-base-rock.eff
transition.eff
tree.eff
urban.eff The ultra-terrain shader 2013-01-21 13:57:18 +02:00
water-dds.eff
water-inland.eff Atmospheric Light Scattering update 2012-12-05 20:31:27 +00:00
water.eff Packice overlay and water color variations for high quality water shader in Atmospheric Light Scattering 2013-04-15 14:29:04 +03:00