f0d44ae8fe
Fix the main bugs, add features and convert most of the layers. Move/refactor some things as well. Add a canvas map dialog next to the built-in one -- it's not 100% functional but it's quite close actually. As before, the excitement has been taking place at our team clone. https://gitorious.org/fg/canvas-hackers-fgdata/commits/0b4cc84 (topics/canvas-map-dialog branch this time, current HEAD in above URL.)
29 lines
666 B
Text
29 lines
666 B
Text
# See: http://wiki.flightgear.org/MapStructure
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# Class things:
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var name = 'WPT';
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var parents = [Symbol.Controller];
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var __self__ = caller(0)[0];
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Symbol.Controller.add(name, __self__);
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Symbol.registry[ name ].df_controller = __self__;
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var last_idx = nil;
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var new = func(symbol, model) {
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var m = {
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parents:[__self__],
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listeners: [],
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symbol: symbol,
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model: model,
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};
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append(m.listeners, setlistener(symbol.layer.options.current_wp_node, func(n) {
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var n = n.getValue();
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if (m.last_idx == model.idx or n == model.idx)
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symbol.update();
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m.last_idx = n;
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}, 0, 0));
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return m;
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}
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var del = func() {
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foreach (var l; me.listeners)
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removelistener(l);
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}
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