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fgdata/Nasal/orbital_target.nas

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###########################################################################
# simulation of a faraway orbital target (needs handover to spacecraft-specific
# code for close range)
# Thorsten Renk 2016
###########################################################################
var orbitalTarget = {
new: func(altitude, inclination, node_longitude, anomaly) {
var t = { parents: [orbitalTarget] };
t.altitude = altitude;
t.radius = 20908323.0 * 0.3048 + t.altitude;
t.GM = 398759391386476.0;
t.period = 2.0 * math.pi * math.sqrt(math.pow(t.radius, 3.0)/ t.GM);
t.inclination = inclination;
t.inc_rad = t.inclination * math.pi/180.0;
t.l_vec = [math.sin(t.inc_rad), 0.0, math.cos(t.inc_rad)];
t.node_longitude = node_longitude;
t.nl_rad = t.node_longitude * math.pi/180.0;
var l_tmp = t.l_vec[0];
t.l_vec[0] = math.cos(t.nl_rad) * l_tmp;
t.l_vec[1] = -math.sin(t.nl_rad) * l_tmp;
t.anomaly = anomaly;
t.anomaly_rad = t.anomaly * math.pi/180.0;
t.delta_lon = 0.0;
t.update_time = 1.0;
t.running_flag = 0;
return t;
},
set_anomaly: func (anomaly) {
t.anomaly = anomaly;
t.anomaly_rad = t.anomaly * math.pi/180.0;
},
set_delta_lon: func (dl) {
t.delta_lon = dl;
},
list: func {
print("Radius: ", me.radius, " period: ", me.period);
print("L_vector: ", me.l_vec[0], " ", me.l_vec[1], " ", me.l_vec[2]);
print("L_norm: ", math.sqrt(me.l_vec[0] * me.l_vec[0] + me.l_vec[1] * me.l_vec[1] + me.l_vec[2] * me.l_vec[2]));
var pos = me.get_inertial_pos();
print("Inertial: ", pos[0], " ", pos[1], " ", pos[2]);
print("Rad: ", math.sqrt(pos[0] * pos[0] + pos[1] * pos[1] + pos[2] * pos[2]));
var lla = me.get_latlonalt();
print("Lat: ", lla[0], " lon: ", lla[1], " alt: ", lla[2]);
},
evolve: func (dt) {
me.anomaly_rad = me.anomaly_rad + dt/me.period * 2.0 * math.pi;
if (me.anomaly_rad > 2.0 * math.pi)
{
me.anomaly_rad = me.anomaly_rad - 2.0 * math.pi;
}
me.anomaly = me.anomaly_rad * 180/math.pi;
me.delta_lon = me.delta_lon + dt * 0.00418333333333327;
},
get_inertial_pos: func {
# movement around equatorial orbit
var x = me.radius * -math.sin(me.anomaly_rad);
var y = me.radius * math.cos(me.anomaly_rad);
var z = 0;
# tilt with inclination
z = x * -math.sin(me.inc_rad);
x = x * math.cos(me.inc_rad);
# rotate with node longitude
var xp = x * math.cos(me.nl_rad) - y * math.sin(me.nl_rad);
var yp = x * math.sin(me.nl_rad) + y * math.cos(me.nl_rad);
return [xp, yp, z];
},
get_latlonalt: func {
var coordinates = geo.Coord.new();
var inertial_pos = me.get_inertial_pos();
coordinates.set_xyz(inertial_pos[0], inertial_pos[1], inertial_pos[2]);
coordinates.set_lon(coordinates.lon() - me.delta_lon);
return [coordinates.lat(), coordinates.lon(), coordinates.alt()];
},
start: func {
if (me.running_flag == 1) {return;}
me.running_flag = 1;
me.run();
},
stop: func {
me.running_flag = 0;
},
run: func {
me.evolve (me.update_time);
if (me.running_flag == 1)
{settimer(func me.run(), me.update_time);}
},
};