922a09ebcf
-new better panel -added lights and made them switchable -doors can be open now (pick animation) -added some liveries by Brett Harrison -added paintkit by Brett Harrison -converted liveries to png -replaced radio stack with 3d-radios, DME and marker-lights yet missing -minor bugfixes -added glass shader with fresnel effect still work on the interior to do like the seats, walls and so on...
176 lines
4.5 KiB
Text
176 lines
4.5 KiB
Text
#
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# This Timer is for stop-watches
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#
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# ./time (double) elapsed time since last start or reset
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#
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# ./running (bool) true if timer is running, false if stopped
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# ./start-time (double) timestamp when the timer was last started or reset
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var elapsedTimeSecN = props.globals.getNode( "/sim/time/elapsed-sec" );
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var timer = {
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new : func {
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var m = { parents: [timer] };
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m.base = arg[0];
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m.baseN = props.globals.getNode( m.base, 1 );
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m.timeN = m.baseN.initNode( "time", 0.0 );
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m.runningN = m.baseN.initNode( "running", 0, "BOOL" );
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m.startTimeN = m.baseN.initNode( "start-time", -1.0 );
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return m;
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},
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getTime : func {
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return me.timeN.getDoubleValue();
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},
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start : func {
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me.runningN.setBoolValue( 1 );
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},
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stop : func {
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me.runningN.setBoolValue( 0 );
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},
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reset : func {
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me.startTimeN.setDoubleValue( elapsedTimeSecN.getValue() );
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me.timeN.setDoubleValue( 0 );
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},
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restart : func {
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me.reset();
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me.start();
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},
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# return integer coded time as hmmss
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computeBCDTime : func {
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var t = me.timeN.getValue();
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var h = int(t / 3600);
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var t = t - (h*3600);
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var m = int(t / 60 );
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var t = t - (m*60);
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var s = int(t);
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return h * 10000 + m * 100 + s;
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},
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update : func {
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if( me.runningN.getValue() ) {
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me.timeN.setDoubleValue( elapsedTimeSecN.getValue() - me.startTimeN.getValue() );
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}
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}
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};
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####################################################################
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# KR87
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var kr87 = {
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new : func {
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var m = { parents: [kr87] };
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m.base = arg[0];
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m.baseN = props.globals.getNode( m.base, 1 );
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m.flt = timer.new( m.base ~ "/flight-timer" );
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m.flt.restart();
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m.et = timer.new( m.base ~ "/enroute-timer" );
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m.et.restart();
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m.displayModeN = m.baseN.initNode( "display-mode", 0, "INT" );
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m.rightDisplayN = m.baseN.getNode( "right-display", 1 );
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m.standbyFrequencyN = m.baseN.getNode( "frequencies/standby-khz", 1 );
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# will be set from audiopanel
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# m.baseN.getNode( "ident-audible" ).setBoolValue( 1 );
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m.volumeNormN = m.baseN.initNode( "volume-norm", 0.0 );
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m.power = 0;
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m.powerButtonN = m.baseN.initNode( "power-btn", 0, "BOOL" );
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m.powerButtonN.setBoolValue( m.volumeNormN.getValue() != 0 );
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m.setButtonN = m.baseN.initNode( "set-btn", 0, "BOOL" );
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m.powerButtonN.setBoolValue( m.powerButtonN.getValue() );
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m.adfButtonN = m.baseN.initNode( "adf-btn", 0, "BOOL" );
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m.bfoButtonN = m.baseN.initNode( "bfo-btn", 0, "BOOL" );
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m.modeN = m.baseN.getNode( "mode" );
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setlistener( m.base ~ "/adf-btn", func { m.modeButtonListener() } );
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setlistener( m.base ~ "/bfo-btn", func { m.modeButtonListener() } );
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m.modeButtonListener();
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return m;
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},
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modeButtonListener : func {
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if( me.adfButtonN.getBoolValue() ) {
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if( me.bfoButtonN.getBoolValue() ) {
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me.modeN.setValue( "bfo" );
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} else {
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me.modeN.setValue( "adf" );
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}
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} else {
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me.modeN.setValue( "ant" );
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}
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},
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powerButtonListener : func(n) {
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if( n.getBoolValue() and !me.power ) {
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# power on, restart timer and start with FRQ display
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me.et.restart();
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me.flt.restart();
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me.displayModeN.setIntValue( 0 );
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}
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me.power = me.powerButtonN.getValue();
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},
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update : func {
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me.flt.update();
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me.et.update();
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var m = me.displayModeN.getValue();
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if( m == 0 ) {
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# FRQ
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me.rightDisplayN.setIntValue( me.standbyFrequencyN.getValue() );
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}
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# the display works up to 99h, 59m, 59s and then
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# displays 00:00 again. Don't know if this is the like the true kr87
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# handles this - never flewn that long...
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if( m == 1 ) {
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# FLT, show mm:ss up to 59:59, then hh:mm
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var t = me.flt.computeBCDTime();
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if( t >= 10000 ) {
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t = t / 100;
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}
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me.rightDisplayN.setIntValue( t );
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}
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if( m == 2 ) {
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# ET, show mm:ss up to 59:59, then hh:mm
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t = me.et.computeBCDTime();
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if( t >= 10000 ) {
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t = t / 100;
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}
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me.rightDisplayN.setIntValue( t );
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}
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if( me.setButtonN.getValue() ) {
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me.et.restart();
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}
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if( me.powerButtonN.getBoolValue() and !me.power ) {
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# power on, restart timer and start with FRQ display
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me.et.restart();
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me.flt.restart();
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me.displayModeN.setIntValue( 0 );
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}
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me.power = me.powerButtonN.getValue();
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settimer( func { me.update() }, 0.1 );
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}
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};
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var kr87_0 = kr87.new( "/instrumentation/adf[0]" ).update();
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#setlistener("/sim/signals/fdm-initialized", func { timer_update() } );
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