8b53b5852f
https://github.com/c172p-team/c172p/tree/release/2018.3 fee693699561f4479a15dfb0c4df6038e51b81dd
32 lines
1.9 KiB
XML
32 lines
1.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<PropertyList>
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<name>c172p-interior</name>
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<inherits-from>Effects/model-interior</inherits-from>
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<parameters>
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<texture n="4">
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<type>cubemap</type>
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<images>
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<positive-x>Aircraft/c172p/Models/Effects/interior/shadow_px.png</positive-x>
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<negative-x>Aircraft/c172p/Models/Effects/interior/shadow_nx.png</negative-x>
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<positive-y>Aircraft/c172p/Models/Effects/interior/shadow_py.png</positive-y>
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<negative-y>Aircraft/c172p/Models/Effects/interior/shadow_ny.png</negative-y>
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<positive-z>Aircraft/c172p/Models/Effects/interior/shadow_pz.png</positive-z>
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<negative-z>Aircraft/c172p/Models/Effects/interior/shadow_nz.png</negative-z>
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</images>
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</texture>
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<opacity-cube-center type="vec3d" n="0"> 0.45732 0.0 0.1825 </opacity-cube-center>
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<opacity-cube-scale type="vec3d" n="0"> 1.5 0.5 0.7</opacity-cube-scale>
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<opacity-cube-angle type="float">0.0</opacity-cube-angle>
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<light-filter-one type="vec3d">0.5 0.5 0.5</light-filter-one>
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<light-filter-two type="vec3d">0.9 0.2 0.2</light-filter-two>
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<light-radius type="float">13</light-radius>
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<irradiance-map-type type="int">2</irradiance-map-type>
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<irradiance-map-strength type="float">.2</irradiance-map-strength>
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<residual-ambience-r type="float"><use>/sim/model/c172p/lighting/rgb-ra-r-factor</use></residual-ambience-r>
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<residual-ambience-g type="float"><use>/sim/model/c172p/lighting/rgb-ra-g-factor</use></residual-ambience-g>
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<residual-ambience-b type="float"><use>/sim/model/c172p/lighting/rgb-ra-b-factor</use></residual-ambience-b>
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<ra-irradiance-map-type type="int">0</ra-irradiance-map-type>
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<ra-irradiance-map-strength type="float">1</ra-irradiance-map-strength>
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</parameters>
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</PropertyList>
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