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fgdata/Aircraft/Instruments/vertical-hi.xml

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XML

<?xml version="1.0"?>
<!--
Default vertical velocity indicator instrument.
Started summer 2000 by David Megginson, david@megginson.com.
This is an instrument configuration file for the open-source flight
simulator FlightGear (www.flightgear.org). The file is an XML-encoded
FlightGear property list defining the instrument's layers and actions.
Each instrument is composed of layers stacked on top of each other.
A layer may be a texture (with transparent parts to show the layers
underneath), text, or a special layer that switches between two
others (say, to turn an indicator light on or off). Each layer can
move independently in proportion to a property value, and text
can be generated from property values as well: all of the layer's
movements are defined as transformations.
Actions are hotspots on the instrument that will respond to a mouse
click. Actions always modify the values of properties, either by
adjusting them, toggling them, or swaping them with other
properties' values.
-->
<PropertyList>
<name>Vertical Speed Indicator</name>
<w-base>128</w-base>
<h-base>128</h-base>
<layers>
<layer>
<name>background</name>
<texture>
<path>Aircraft/Instruments/Textures/faces-1-hi.rgb</path>
<x1>0.0</x1>
<y1>0.0</y1>
<x2>0.49</x2>
<y2>0.49</y2>
</texture>
<w>114</w>
<h>114</h>
</layer>
<!-- fix misc.rgb -->
<layer>
<name>needle</name>
<texture>
<path>Aircraft/Instruments/Textures/misc-1.rgb</path>
<x1>0.8</x1>
<y1>0.78125</y1>
<x2>0.8375</x2>
<y2>1.0</y2>
</texture>
<w>6</w>
<h>48</h>
<transformations>
<transformation>
<type>rotation</type>
<property>/steam/vertical-speed-fps</property>
<min>-2000.0</min>
<max>2000.0</max>
<scale>0.084</scale>
<offset>270.0</offset>
</transformation>
<transformation>
<type>y-shift</type>
<offset>20.0</offset>
</transformation>
</transformations>
</layer>
<layer>
<name>button</name>
<texture>
<path>Aircraft/Instruments/Textures/misc-1.rgb</path>
<x1>0.6171875</x1>
<y1>0.2421875</y1>
<x2>0.7890625</x2>
<y2>0.4140625</y2>
</texture>
<w>15</w>
<h>15</h>
</layer>
<layer>
<name>glare shield</name>
<texture>
<path>Aircraft/Instruments/Textures/bezel1.rgb</path>
<x1>0.5</x1>
<y1>0.0</y1>
<x2>1.0</x2>
<y2>0.5</y2>
</texture>
<w>128</w>
<h>128</h>
<transformations>
<transformation>
<type>x-shift</type>
<offset>2</offset>
</transformation>
<transformation>
<type>y-shift</type>
<offset>-2</offset>
</transformation>
</transformations>
</layer>
</layers>
</PropertyList>